Player Matchup

Jing Wei
Jing Wei
DimLoyalty
Jing Wei
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
Syeoz
Zhong Kui
Level 167
God Stats
0W - 1L
1,767 SR
Queue Stats
31W - 16L
1,659 Elo+
Party 1
Xing Tian
Xing Tian
cbrehhh
Xing Tian
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 10L
1,580 Elo+
Solo
Cernunnos
Cernunnos
zozoisreal
Cernunnos
Level 136
God Stats
2W - 2L
1,612 SR
Queue Stats
236W - 269L
1,482 Elo+
Solo
Olorun
Olorun
Ιvan
Olorun
Level 185
God Stats
0W - 2L
1,518 SR
Queue Stats
33W - 23L
1,641 Elo+
Party 1
Team Averages
Level 117
1,580 SR
1,539 Elo+

VS

Team Averages
Level 159
1,468 SR
1,490 Elo+
Poseidon
Poseidon
 
Poseidon
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Dolila
Artio
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 368L
1,473 Elo+
Solo
Susano
Susano
Huba Hun
Susano
Level 195
God Stats
11W - 21L
1,342 SR
Queue Stats
910W - 1,018L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DimLoyalty
Jing Wei
8
0 / 2 / 0
5,533
692
1,712
2,835
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Syeoz
Zhong Kui
15
4 / 4 / 1
7,464
933
12,983
10,132
8,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
cbrehhh
Xing Tian
12
0 / 5 / 4
6,488
811
6,350
12,449
10,244
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
zozoisreal
Cernunnos
7
0 / 4 / 1
5,444
681
2,673
4,946
1,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Ιvan
Olorun
14
1 / 1 / 3
7,203
900
10,388
4,473
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 1 / 8
9,089
1,136
9,637
7,949
4,422
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
 
Maui
13
0 / 1 / 14
8,051
1,006
3,994
7,915
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
 
Cthulhu
14
2 / 2 / 11
8,033
1,004
9,090
10,260
9,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artio
Dolila
Artio
13
2 / 2 / 9
8,122
1,015
3,002
11,248
11,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Huba Hun
Susano
14
5 / 1 / 10
8,384
1,048
6,784
10,362
9,861
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
16
16
Deaths
7
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
1
8
11
W
Maui
 
Maui
0
1
14
7
W
Cthulhu
 
Cthulhu
2
2
11
3.75
L
Jing Wei
DimLoyalty
Jing Wei
0
2
0
0
W
Artio
Dolila
Artio
2
2
9
3.25
W
Susano
Huba Hun
Susano
5
1
10
10
L
Zhong Kui
Syeoz
Zhong Kui
4
4
1
1.13
L
Xing Tian
cbrehhh
Xing Tian
0
5
4
0.4
L
Cernunnos
zozoisreal
Cernunnos
0
4
1
0.13
L
Olorun
Ιvan
Olorun
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
32,507
34,835
Taken
47,734
23,573
Mitigated
42,933
7,858
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,637
2,475
0
625
7,949
4,422
1,735
5,601
2,348
22,765
1,114
W
Maui
 
Maui
3,994
769
1,205
1,945
7,915
7,773
390
4,468
3,447
8,629
0
W
Cthulhu
 
Cthulhu
9,090
102
1,785
1,463
10,260
9,781
14
5,679
4,581
22,202
624
L
Jing Wei
DimLoyalty
Jing Wei
1,712
1,345
122
603
2,835
835
0
1,920
879
0
4,654
W
Artio
Dolila
Artio
3,002
170
3,322
3,083
11,248
11,096
327
6,952
4,296
8,796
429
W
Susano
Huba Hun
Susano
6,784
306
1,693
742
10,362
9,861
511
5,854
4,508
0
11,745
L
Zhong Kui
Syeoz
Zhong Kui
12,983
688
0
2,950
10,132
8,996
0
6,850
3,034
26,537
0
L
Xing Tian
cbrehhh
Xing Tian
6,350
594
0
745
12,449
10,244
0
9,085
3,136
8,217
1,265
L
Cernunnos
zozoisreal
Cernunnos
2,673
633
403
447
4,946
1,681
0
2,899
1,885
0
4,999
L
Olorun
Ιvan
Olorun
10,388
4,328
904
1,684
4,473
1,817
0
2,816
1,589
23,153
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
41,679
81
Minions Killed
97
0
Camps Cleared
0
615,268
Distance Traveled
833,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,089
1,136
36
5
0
165,867
0
W
Maui
8,051
1,006
11
1
0
158,944
0
W
Cthulhu
8,033
1,004
35
4
0
180,968
0
L
Jing Wei
5,533
692
4
1
0
69,354
0
W
Artio
8,122
1,015
10
1
0
165,948
0
W
Susano
8,384
1,048
5
1
0
162,115
0
L
Zhong Kui
7,464
933
36
5
0
153,158
0
L
Xing Tian
6,488
811
4
1
0
156,425
0
L
Cernunnos
5,444
681
3
0
0
84,521
0
L
Olorun
7,203
900
34
4
0
151,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role