Player Matchup

Artemis
Artemis
 
Artemis
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ButterRJ24
Nu Wa
Level 107
God Stats
2W - 1L
1,828 SR
Queue Stats
25W - 38L
1,397 Elo+
Party 2
Chang'e
Chang'e
DragonFire44
Chang'e
Level 103
God Stats
10W - 5L
1,560 SR
Queue Stats
222W - 189L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Eithack
Sylvanus
Level 169
God Stats
23W - 27L
1,648 SR
Queue Stats
151W - 143L
1,625 Elo+
Party 1
Skadi
Skadi
xDeaconxJuanx
Skadi
Level 90
God Stats
21W - 26L
1,405 SR
Queue Stats
85W - 123L
1,332 Elo+
Party 2
Team Averages
Level 132
1,588 SR
1,459 Elo+

VS

Team Averages
Level 133
1,554 SR
1,440 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
NIER ExTincTioN
Maui
Level 159
God Stats
12W - 8L
1,550 SR
Queue Stats
134W - 134L
1,517 Elo+
Solo
Bacchus
Bacchus
OTM-_-Turtletoes
Bacchus
Level 72
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo
Horus
Horus
TheOrbitalHazard
Horus
Level 219
God Stats
11W - 7L
1,601 SR
Queue Stats
57W - 71L
1,515 Elo+
Party 3
Xbalanque
Xbalanque
sleepysupp
Xbalanque
Level 97
God Stats
4W - 5L
1,423 SR
Queue Stats
235W - 289L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 0 / 0
5,249
583
6,177
5,665
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
6
0 / 4 / 0
3,968
441
2,463
3,661
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
DragonFire44
Chang'e
9
1 / 2 / 1
4,979
553
4,394
4,932
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Eithack
Sylvanus
9
1 / 0 / 2
5,158
573
2,772
5,460
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 3 / 0
3,835
426
633
4,226
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 2
6,161
685
4,657
4,630
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 0
6,824
758
3,164
3,986
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
1 / 1 / 1
4,544
505
2,542
6,045
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 0 / 0
4,968
552
3,631
8,019
2,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
sleepysupp
Xbalanque
8
0 / 1 / 0
4,427
492
1,954
6,497
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
9
9
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
0
1
W
Nu Wa
 
Nu Wa
3
1
2
4
L
Nu Wa
0
4
0
0
L
Chang'e
DragonFire44
Chang'e
1
2
1
0.75
L
Sylvanus
Eithack
Sylvanus
1
0
2
2
W
5
0
0
5
W
1
1
1
1.5
W
0
0
0
0
W
Xbalanque
sleepysupp
Xbalanque
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,439
Damage
15,948
23,944
Taken
29,177
7,880
Mitigated
9,813
6,819
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,177
3,248
0
1,850
5,665
1,545
330
1,110
4,555
0
35,389
W
Nu Wa
 
Nu Wa
4,657
940
0
624
4,630
1,047
0
2,882
1,380
35,347
1,168
L
Nu Wa
2,463
587
0
180
3,661
955
0
2,862
799
13,239
0
L
Chang'e
DragonFire44
Chang'e
4,394
703
544
1,594
4,932
1,278
0
2,486
2,446
33,074
0
L
Sylvanus
Eithack
Sylvanus
2,772
619
624
1,837
5,460
3,091
0
1,317
4,143
16,309
5,301
W
3,164
761
0
1,158
3,986
1,603
380
1,325
2,378
35,481
14,040
W
2,542
204
0
771
6,045
2,768
0
2,232
3,632
22,222
0
W
3,631
1,105
1,581
4,105
8,019
2,836
0
1,161
6,780
0
15,977
W
Xbalanque
sleepysupp
Xbalanque
1,954
878
0
875
6,497
1,559
0
994
5,465
0
24,974
L
633
197
0
190
4,226
1,011
0
2,382
1,844
0
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,189
Gold Earned
26,924
192
Minions Killed
270
0
Camps Cleared
0
793,363
Distance Traveled
941,255
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,249
583
60
7
0
174,612
0
W
Nu Wa
6,161
685
66
7
0
176,159
0
L
Nu Wa
3,968
441
16
2
0
108,857
0
L
Chang'e
4,979
553
49
5
0
204,012
4
L
Sylvanus
5,158
573
44
5
0
190,354
2
W
Maui
6,824
758
97
11
0
155,247
0
W
Bacchus
4,544
505
34
4
0
206,434
2
W
Horus
4,968
552
35
4
0
205,369
0
W
Xbalanque
4,427
492
38
4
0
198,046
0
L
Skadi
3,835
426
23
3
0
115,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role