Player Matchup

Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Platinum III
Jetfuel
Pele
Platinum III
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 59L
1,852 MMR
Party 1
Athena
Athena
Gold II
Keelo12
Athena
Gold II
Level 158
God Stats
6W - 10L
1,423 SR
Queue Stats
76W - 78L
1,432 MMR
Party 2
Nut
Nut
Platinum V
KrAzYI3lacK
Nut
Platinum V
Level 217
God Stats
2W - 4L
1,520 SR
Queue Stats
148W - 156L
1,667 MMR
Party 2
Surtr
Surtr
Platinum III
XarkoYT
Surtr
Platinum III
Level 143
God Stats
3W - 1L
1,532 SR
Queue Stats
117W - 115L
1,773 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,495 SR
1,645 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,493 SR
1,735 MMR
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
DALT11
Ne Zha
Platinum II
Level 149
God Stats
41W - 23L
1,661 SR
Queue Stats
294W - 282L
1,779 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Game110
Sun Wukong
Platinum IV
Level 205
God Stats
0W - 1L
1,329 SR
Queue Stats
107W - 93L
1,682 MMR
Solo
Janus
Janus
Diamond IV
SeaPandas16
Janus
Diamond IV
Level 160
God Stats
27W - 33L
1,574 SR
Queue Stats
387W - 379L
2,152 MMR
Solo
Heimdallr
Heimdallr
Gold II
SnookiSmush
Heimdallr
Gold II
Level 149
God Stats
16W - 20L
1,403 SR
Queue Stats
174W - 171L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
9 / 0 / 3
10,274
685
11,789
8,428
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Jetfuel
Pele
14
2 / 3 / 7
8,256
550
10,036
11,578
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Keelo12
Athena
13
1 / 1 / 6
8,341
556
3,531
11,905
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 2
8,553
570
7,106
10,467
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
XarkoYT
Surtr
15
6 / 1 / 1
9,745
650
9,443
13,809
11,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorThanatosDanzaburouSerqet

VS

Bans
SusanoAo KuangAresDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 4
6,820
455
3,590
10,496
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
DALT11
Ne Zha
12
4 / 4 / 0
7,084
472
6,617
11,472
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Game110
Sun Wukong
11
2 / 8 / 2
7,044
470
6,341
15,278
13,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 0
7,180
479
6,353
7,893
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SnookiSmush
Heimdallr
14
1 / 3 / 4
7,610
507
10,832
9,923
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
8
8
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
0
3
10.5
L
Khepri
 
Khepri
0
0
4
2
L
Ne Zha
DALT11
Ne Zha
4
4
0
1
L
Sun Wukong
Game110
Sun Wukong
2
8
2
0.38
W
Pele
Jetfuel
Pele
2
3
7
1.83
W
Athena
Keelo12
Athena
1
1
6
4
W
2
3
2
1
L
1
5
0
0.2
L
Heimdallr
SnookiSmush
Heimdallr
1
3
4
1
W
Surtr
XarkoYT
Surtr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,905
Damage
33,733
56,187
Taken
55,062
31,183
Mitigated
32,741
18,570
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,789
3,279
0
6,332
8,428
2,581
334
3,039
5,137
90,594
1,450
L
Khepri
 
Khepri
3,590
237
0
2,837
10,496
7,668
0
4,082
6,414
17,863
876
L
Ne Zha
DALT11
Ne Zha
6,617
2,179
0
4,422
11,472
4,914
0
2,230
9,131
0
47,298
L
Sun Wukong
Game110
Sun Wukong
6,341
1,133
0
4,246
15,278
13,168
0
3,789
10,743
0
36,484
W
Pele
Jetfuel
Pele
10,036
1,821
0
2,508
11,578
4,305
0
1,740
9,752
0
68,559
W
Athena
Keelo12
Athena
3,531
665
0
2,570
11,905
8,841
216
3,455
8,218
14,917
0
W
7,106
3,236
0
1,728
10,467
3,664
510
938
9,447
0
64,224
L
6,353
260
0
550
7,893
3,065
0
4,998
2,895
64,429
80
L
Heimdallr
SnookiSmush
Heimdallr
10,832
2,471
0
2,280
9,923
3,926
0
953
8,970
0
68,061
W
Surtr
XarkoYT
Surtr
9,443
3,791
0
5,432
13,809
11,792
125
534
13,275
3,135
68,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,169
Gold Earned
35,738
489
Minions Killed
422
0
Camps Cleared
0
1,606,768
Distance Traveled
1,544,115
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,274
685
156
10
0
320,217
2
L
Khepri
6,820
455
37
2
0
331,425
7
L
Ne Zha
7,084
472
77
5
0
332,142
1
L
Sun Wukong
7,044
470
56
4
0
313,324
1
W
Pele
8,256
550
100
7
0
337,895
4
W
Athena
8,341
556
19
1
0
375,861
7
W
Nut
8,553
570
118
8
0
288,032
4
L
Janus
7,180
479
141
9
0
298,398
2
L
Heimdallr
7,610
507
111
7
0
268,826
2
W
Surtr
9,745
650
96
6
0
284,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role