Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DKMerlin
Chang'e
Level 68
God Stats
13W - 11L
1,594 SR
Queue Stats
231W - 246L
1,534 Elo+
Solo
Bake Kujira
Bake Kujira
Splean
Bake Kujira
Level 156
God Stats
4W - 7L
1,427 SR
Queue Stats
401W - 416L
1,452 Elo+
Solo
Izanami
Izanami
X SPARK05 X
Izanami
Level 107
God Stats
4W - 3L
1,620 SR
Queue Stats
232W - 236L
1,476 Elo+
Solo
Cerberus
Cerberus
greik
Cerberus
Level 123
God Stats
1W - 5L
1,499 SR
Queue Stats
167W - 143L
1,532 Elo+
Solo
Team Averages
Level 117
1,528 SR
1,499 Elo+

VS

Team Averages
Level 166
1,594 SR
1,654 Elo+
Sobek
Sobek
DucohJr
Sobek
Level 195
God Stats
3W - 2L
1,713 SR
Queue Stats
316W - 152L
1,729 Elo+
Party 1
Ra
Ra
HA5H
Ra
Level 118
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 6L
1,352 Elo+
Solo
Ullr
Ullr
Nаni
Ullr
Level 126
God Stats
16W - 2L
1,819 SR
Queue Stats
169W - 52L
1,799 Elo+
Party 1
Anhur
Anhur
Vaeezyr
Anhur
Level 324
God Stats
3W - 0L
1,614 SR
Queue Stats
12W - 1L
1,948 Elo+
Party 1
Arachne
Arachne
cholbi
Arachne
Level 65
God Stats
8W - 5L
1,540 SR
Queue Stats
73W - 62L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
6 / 0 / 1
4,466
893
2,555
4,477
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
DKMerlin
Chang'e
8
1 / 2 / 5
4,193
839
2,273
3,443
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bake Kujira
Splean
Bake Kujira
6
1 / 3 / 0
3,739
748
2,972
5,501
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
X SPARK05 X
Izanami
2
0 / 1 / 0
2,564
513
70
680
65
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
greik
Cerberus
4
0 / 3 / 0
2,962
592
84
3,975
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DucohJr
Sobek
7
3 / 1 / 0
4,169
834
2,813
4,652
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
HA5H
Ra
6
0 / 2 / 1
3,433
687
710
2,881
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
Nаni
Ullr
7
4 / 2 / 1
4,197
839
3,054
4,683
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Vaeezyr
Anhur
7
2 / 0 / 2
4,434
887
1,752
1,970
376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
cholbi
Arachne
5
0 / 3 / 0
3,147
629
1,070
3,879
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
9
9
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
0
1
6.5
L
Chang'e
DKMerlin
Chang'e
1
2
5
1.75
W
Sobek
DucohJr
Sobek
3
1
0
3
W
Ra
HA5H
Ra
0
2
1
0.25
W
Ullr
Nаni
Ullr
4
2
1
2.25
L
Bake Kujira
Splean
Bake Kujira
1
3
0
0.33
W
Anhur
Vaeezyr
Anhur
2
0
2
3
L
Izanami
X SPARK05 X
Izanami
0
1
0
0
W
Arachne
cholbi
Arachne
0
3
0
0
L
Cerberus
greik
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,954
Damage
9,399
18,076
Taken
18,065
7,316
Mitigated
5,421
4,999
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,555
806
0
1,206
4,477
1,551
0
132
4,345
0
19,274
L
Chang'e
DKMerlin
Chang'e
2,273
155
234
1,115
3,443
961
0
578
2,865
20,214
0
W
Sobek
DucohJr
Sobek
2,813
479
0
2,411
4,652
2,199
0
2,609
1,764
16,187
0
W
Ra
HA5H
Ra
710
227
36
918
2,881
639
30
905
1,858
16,751
0
W
Ullr
Nаni
Ullr
3,054
750
0
568
4,683
1,053
0
529
4,082
0
17,283
L
Bake Kujira
Splean
Bake Kujira
2,972
1,219
0
1,394
5,501
3,026
0
2,371
2,688
18,309
735
W
Anhur
Vaeezyr
Anhur
1,752
1,254
0
1,355
1,970
376
0
56
1,886
0
24,303
L
Izanami
X SPARK05 X
Izanami
70
70
0
0
680
65
0
0
680
0
1,360
W
Arachne
cholbi
Arachne
1,070
758
0
376
3,879
1,154
0
573
3,230
0
11,105
L
Cerberus
greik
Cerberus
84
35
0
1,050
3,975
1,713
0
0
3,975
7,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,924
Gold Earned
19,380
139
Minions Killed
157
0
Camps Cleared
0
445,960
Distance Traveled
535,185
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,466
893
35
7
0
125,601
0
L
Chang'e
4,193
839
52
10
0
101,873
0
W
Sobek
4,169
834
37
7
0
115,034
0
W
Ra
3,433
687
26
5
0
108,497
0
W
Ullr
4,197
839
20
4
0
101,966
0
L
Bake Kujira
3,739
748
31
6
0
95,820
1
W
Anhur
4,434
887
50
10
0
93,230
0
L
Izanami
2,564
513
4
1
0
18,039
0
W
Arachne
3,147
629
24
5
0
116,458
0
L
Cerberus
2,962
592
17
3
0
104,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role