Player Matchup

Baron Samedi
Baron Samedi
Decadar
Baron Samedi
Level 46
God Stats
1W - 2L
1,449 SR
Queue Stats
20W - 43L
1,178 Elo+
Solo
Bacchus
Bacchus
GriffithX
Bacchus
Level 44
God Stats
1W - 0L
1,164 SR
Queue Stats
37W - 16L
1,631 Elo+
Party 2
Bellona
Bellona
MorePentasThanU
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,527 Elo+
Party 2
Team Averages
Level 35
1,371 SR
1,445 Elo+

VS

Team Averages
Level 60
1,293 SR
1,401 Elo+
Ravana
Ravana
Carnage6649
Ravana
Level 95
God Stats
1W - 5L
1,196 SR
Queue Stats
163W - 155L
1,431 Elo+
Solo
Ishtar
Ishtar
DrDoDiddlez
Ishtar
Level 59
God Stats
0W - 2L
1,182 SR
Queue Stats
51W - 80L
1,345 Elo+
Party 1
King Arthur
King Arthur
Iceyen
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Decadar
Baron Samedi
10
0 / 5 / 1
6,995
700
1,787
6,964
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bacchus
GriffithX
Bacchus
16
7 / 3 / 6
10,170
1,017
13,617
10,501
8,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 5
9,971
997
9,295
10,530
14,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 5 / 4
7,580
758
8,129
9,717
3,575
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
13
1 / 5 / 5
7,633
763
3,631
7,685
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Iceyen
King Arthur
14
4 / 3 / 2
7,776
778
8,020
12,884
10,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
8
8
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
5
4
1
W
Baron Samedi
Decadar
Baron Samedi
0
5
1
0.1
L
Ishtar
1
5
5
0.7
W
Bacchus
GriffithX
Bacchus
7
3
6
3.33
L
King Arthur
Iceyen
King Arthur
4
3
2
1.67
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
19,780
27,995
Taken
30,286
25,354
Mitigated
16,143
6,579
Healing
1,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,129
2,660
0
664
9,717
3,575
0
4,618
4,664
0
19,933
W
Baron Samedi
Decadar
Baron Samedi
1,787
328
45
898
6,964
2,761
359
0
6,964
10,841
0
L
Ishtar
3,631
2,282
0
217
7,685
2,505
0
3,261
3,892
0
18,853
W
Bacchus
GriffithX
Bacchus
13,617
1,905
0
2,612
10,501
8,254
153
45
10,456
33,151
2,151
L
King Arthur
Iceyen
King Arthur
8,020
1,080
0
492
12,884
10,063
0
5,777
6,345
0
17,748
W
9,295
3,299
0
3,024
10,530
14,339
631
0
10,530
0
34,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
22,989
116
Minions Killed
79
0
Camps Cleared
0
454,114
Distance Traveled
519,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,580
758
24
2
0
190,192
0
W
Baron Samedi
6,995
700
16
2
0
75,458
0
L
Ishtar
7,633
763
35
4
0
150,250
0
W
Bacchus
10,170
1,017
49
5
0
192,348
0
L
King Arthur
7,776
778
20
2
0
178,921
0
W
Bellona
9,971
997
51
5
0
186,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role