Player Matchup

Camazotz
Camazotz
KepKep808
Camazotz
Level 147
God Stats
1W - 3L
1,226 SR
Queue Stats
242W - 231L
1,471 Elo+
Solo
Mulan
Mulan
KingGiggity3416
Mulan
Level 126
God Stats
2W - 2L
1,488 SR
Queue Stats
36W - 48L
1,461 Elo+
Party 1
Ares
Ares
PuceAbyss973476
Ares
Level 184
God Stats
2W - 4L
1,487 SR
Queue Stats
55W - 48L
1,513 Elo+
Party 1
Artemis
Artemis
SynsSins
Artemis
Level 137
God Stats
1W - 0L
1,281 SR
Queue Stats
15W - 22L
1,448 Elo+
Party 1
Hel
Hel
bloodykisses52
Hel
Level 105
God Stats
3W - 1L
1,612 SR
Queue Stats
143W - 130L
1,436 Elo+
Party 1
Team Averages
Level 140
1,419 SR
1,466 Elo+

VS

Team Averages
Level 123
1,445 SR
1,452 Elo+
Bakasura
Bakasura
Kerberuss
Bakasura
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,305 Elo+
Party 2
Nike
Nike
SmellyDooDoo265
Nike
Level 143
God Stats
1W - 2L
1,244 SR
Queue Stats
133W - 114L
1,524 Elo+
Solo
Neith
Neith
Vanmarley410
Neith
Level 145
God Stats
2W - 3L
1,543 SR
Queue Stats
171W - 193L
1,480 Elo+
Party 2
Hel
Hel
Wowzers_mo
Hel
Level 82
God Stats
3W - 3L
1,454 SR
Queue Stats
218W - 195L
1,472 Elo+
Solo
Merlin
Merlin
zombiehack13
Merlin
Level 151
God Stats
1W - 2L
1,483 SR
Queue Stats
175W - 195L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
KepKep808
Camazotz
14
4 / 2 / 8
8,087
1,011
7,690
8,931
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 8
7,995
999
6,075
11,147
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 1 / 11
8,118
1,015
3,072
9,087
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
SynsSins
Artemis
15
5 / 0 / 7
8,975
1,122
7,714
6,724
3,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 0 / 10
7,819
977
2,318
3,592
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kerberuss
Bakasura
13
1 / 5 / 1
6,725
841
1,450
10,258
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

6
0 / 1 / 0
5,359
670
2,447
2,087
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 3
6,607
826
5,401
3,953
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 2
6,700
838
4,944
6,079
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
14
0 / 3 / 2
7,084
886
9,173
6,327
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
14
Kills
2
4
Deaths
14
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
KepKep808
Camazotz
4
2
8
4
L
Bakasura
Kerberuss
Bakasura
1
5
1
0.3
W
4
1
8
8
W
1
1
11
6.5
L
0
1
0
0
W
Artemis
SynsSins
Artemis
5
0
7
8.5
L
0
2
3
0.75
L
1
3
2
0.67
W
0
0
10
5
L
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
23,415
39,481
Taken
28,704
27,120
Mitigated
18,296
20,393
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
KepKep808
Camazotz
7,690
486
1,544
3,661
8,931
5,062
432
2,517
6,414
0
19,521
L
Bakasura
Kerberuss
Bakasura
1,450
532
0
1,061
10,258
10,066
0
2,131
8,127
0
2,433
W
6,075
538
1,481
1,077
11,147
9,705
557
4,333
6,678
584
8,366
W
3,072
140
244
2,515
9,087
7,445
324
2,990
5,979
7,454
532
L
2,447
246
10
52
2,087
1,698
0
246
1,841
276
3,913
W
Artemis
SynsSins
Artemis
7,714
2,202
181
314
6,724
3,200
1,425
2,705
3,917
0
26,159
L
5,401
331
0
1,000
3,953
1,821
0
498
3,455
0
12,400
L
4,944
226
4,420
2,568
6,079
2,268
0
1,205
4,874
11,811
0
W
2,318
250
6,878
2,498
3,592
1,708
919
1,795
1,755
9,727
194
L
Merlin
9,173
133
98
756
6,327
2,443
0
1,659
4,668
24,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
32,475
109
Minions Killed
83
0
Camps Cleared
0
801,597
Distance Traveled
633,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,087
1,011
24
3
0
176,681
0
L
Bakasura
6,725
841
14
2
0
147,542
0
W
Mulan
7,995
999
9
1
0
176,800
0
W
Ares
8,118
1,015
9
1
0
153,998
0
L
Nike
5,359
670
2
0
0
43,659
0
W
Artemis
8,975
1,122
56
7
0
138,961
0
L
Neith
6,607
826
14
2
0
107,354
0
L
Hel
6,700
838
15
2
0
176,467
0
W
Hel
7,819
977
11
1
0
155,157
0
L
Merlin
7,084
886
38
5
0
158,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role