Player Matchup

Charybdis
Charybdis
KiiNG CHiiEFER
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,519 Elo+
Solo
Horus
Horus
Mattybart123
Horus
Level 197
God Stats
0W - 1L
1,677 SR
Queue Stats
99W - 104L
1,626 Elo+
Solo
Jormungandr
Jormungandr
NV Madman
Jormungandr
Level 142
God Stats
10W - 5L
1,764 SR
Queue Stats
154W - 165L
1,454 Elo+
Solo
Geb
Geb
dennis_xeneise
Geb
Level 200
God Stats
0W - 3L
1,298 SR
Queue Stats
722W - 754L
1,472 Elo+
Solo
Awilix
Awilix
pawthead
Awilix
Level 120
God Stats
1W - 2L
1,424 SR
Queue Stats
251W - 239L
1,451 Elo+
Solo
Team Averages
Level 147
1,533 SR
1,504 Elo+

VS

Team Averages
Level 147
1,481 SR
1,498 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Tilah
Chronos
Level 151
God Stats
9W - 7L
1,532 SR
Queue Stats
230W - 247L
1,469 Elo+
Solo
Bake Kujira
Bake Kujira
guillermo9808
Bake Kujira
Level 108
God Stats
2W - 3L
1,375 SR
Queue Stats
335W - 333L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KiiNG CHiiEFER
Charybdis
10
1 / 5 / 3
6,731
673
3,847
8,119
2,860
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 4 / 7
7,388
739
4,400
15,225
13,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
NV Madman
Jormungandr
13
3 / 4 / 5
8,160
816
14,180
17,246
15,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 6
8,470
847
9,885
8,568
6,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
pawthead
Awilix
13
2 / 6 / 6
7,160
716
6,321
9,533
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
8 / 1 / 14
10,181
1,018
8,512
10,911
4,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ra
 
Ra
14
3 / 3 / 10
8,758
876
5,522
6,527
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
 
Merlin
13
1 / 3 / 16
8,422
842
10,944
7,423
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Tilah
Chronos
15
4 / 2 / 15
9,121
912
11,589
8,668
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
guillermo9808
Bake Kujira
15
6 / 3 / 13
9,372
937
12,186
12,803
16,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
10
Kills
22
22
Deaths
12
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
1
14
15
W
Ra
 
Ra
3
3
10
2.67
W
Merlin
 
Merlin
1
3
16
3
L
Charybdis
KiiNG CHiiEFER
Charybdis
1
5
3
0.5
L
1
4
7
1.13
L
Jormungandr
NV Madman
Jormungandr
3
4
5
1.38
W
Chronos
Tilah
Chronos
4
2
15
5.75
L
3
3
6
2
W
Bake Kujira
guillermo9808
Bake Kujira
6
3
13
4.17
L
Awilix
pawthead
Awilix
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
48,753
58,691
Taken
46,332
42,411
Mitigated
29,935
17,783
Healing
22,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,512
362
98
4,230
10,911
4,365
1,548
6,522
4,124
25,029
0
W
Ra
 
Ra
5,522
542
8,333
2,128
6,527
2,535
562
4,430
1,912
11,882
0
W
Merlin
 
Merlin
10,944
1,001
800
328
7,423
2,808
680
4,213
2,922
18,436
102
L
Charybdis
KiiNG CHiiEFER
Charybdis
3,847
1,597
405
1,206
8,119
2,860
48
6,680
999
0
8,839
L
4,400
1,586
3,227
5,553
15,225
13,086
0
12,061
2,141
519
5,297
L
Jormungandr
NV Madman
Jormungandr
14,180
2,206
906
4,636
17,246
15,798
0
12,753
3,485
31,999
0
W
Chronos
Tilah
Chronos
11,589
5,424
2,347
2,804
8,668
3,980
2,919
4,746
3,765
18,056
1,322
L
9,885
191
179
1,217
8,568
6,720
0
5,379
2,764
21,643
1,399
W
Bake Kujira
guillermo9808
Bake Kujira
12,186
6,329
384
747
12,803
16,247
957
3,235
9,369
17,912
362
L
Awilix
pawthead
Awilix
6,321
1,829
0
454
9,533
3,947
0
7,814
1,290
0
9,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
45,854
87
Minions Killed
116
0
Camps Cleared
0
868,717
Distance Traveled
871,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,181
1,018
49
5
0
155,910
0
W
Ra
8,758
876
12
1
0
181,881
0
W
Merlin
8,422
842
15
2
0
168,851
0
L
Charybdis
6,731
673
16
2
0
168,814
0
L
Horus
7,388
739
2
0
0
174,296
0
L
Jormungandr
8,160
816
27
3
0
169,448
0
W
Chronos
9,121
912
19
2
0
173,808
0
L
Geb
8,470
847
32
3
0
154,480
0
W
Bake Kujira
9,372
937
21
2
0
191,086
0
L
Awilix
7,160
716
10
1
0
201,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role