Player Matchup

Neith
Neith
ImmortalMalice
Neith
Level 101
God Stats
5W - 5L
1,541 SR
Queue Stats
149W - 149L
1,421 Elo+
Party 1
Thoth
Thoth
KirbyAVA
Thoth
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Chaac
Chaac
SinOfCovenant
Chaac
Level 69
God Stats
2W - 6L
1,384 SR
Queue Stats
149W - 148L
1,411 Elo+
Party 1
Team Averages
Level 74
1,475 SR
1,444 Elo+

VS

Team Averages
Level 71
1,646 SR
1,431 Elo+
Apollo
Apollo
Cobugur
Apollo
Level 41
God Stats
3W - 3L
1,564 SR
Queue Stats
8W - 8L
1,408 Elo+
Solo
Bellona
Bellona
PhatGarbage
Bellona
Level 43
God Stats
4W - 2L
1,660 SR
Queue Stats
28W - 38L
1,442 Elo+
Solo
Cerberus
Cerberus
ll BC ll
Cerberus
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
10,736
767
10,591
8,238
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
KirbyAVA
Thoth
17
2 / 4 / 2
10,344
739
6,597
8,438
3,293
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 5
9,697
693
7,939
14,882
17,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cobugur
Apollo
19
3 / 2 / 4
11,694
835
8,669
11,479
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
PhatGarbage
Bellona
19
5 / 2 / 4
11,829
845
15,870
17,236
16,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
ll BC ll
Cerberus
16
0 / 2 / 6
10,240
731
2,823
9,931
8,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
8
9
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cobugur
Apollo
3
2
4
2.5
L
4
2
2
2.5
L
Thoth
KirbyAVA
Thoth
2
4
2
0.75
W
Bellona
PhatGarbage
Bellona
5
2
4
3.5
L
0
3
5
0.83
W
Cerberus
ll BC ll
Cerberus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,127
Damage
27,362
31,558
Taken
38,646
24,968
Mitigated
29,349
3,354
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cobugur
Apollo
8,669
5,180
0
5,984
11,479
4,836
2,211
2,586
8,696
0
65,353
L
10,591
3,178
0
1,729
8,238
4,438
111
647
7,515
0
36,319
L
Thoth
KirbyAVA
Thoth
6,597
406
0
250
8,438
3,293
0
929
7,353
37,318
0
W
Bellona
PhatGarbage
Bellona
15,870
4,298
0
5,058
17,236
16,051
777
2,606
14,148
0
56,087
L
7,939
1,035
0
1,375
14,882
17,237
81
1,244
13,537
0
21,547
W
Cerberus
ll BC ll
Cerberus
2,823
84
423
1,230
9,931
8,462
545
1,429
8,294
18,530
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
33,763
161
Minions Killed
222
0
Camps Cleared
0
702,354
Distance Traveled
736,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,694
835
103
7
0
274,048
0
L
Neith
10,736
767
48
3
0
238,783
1
L
Thoth
10,344
739
84
6
0
208,542
0
W
Bellona
11,829
845
66
5
0
270,364
0
L
Chaac
9,697
693
29
2
0
255,029
0
W
Cerberus
10,240
731
53
4
0
192,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role