Player Matchup

Thanatos
Thanatos
FriarFax
Thanatos
Level 29
God Stats
0W - 1L
1,362 SR
Queue Stats
18W - 32L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
Frozone63
Sun Wukong
Level 59
God Stats
13W - 9L
1,624 SR
Queue Stats
79W - 78L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
Haykezlind
Aphrodite
Level 127
God Stats
185W - 150L
1,592 SR
Queue Stats
248W - 219L
1,557 Elo+
Solo
Xbalanque
Xbalanque
ManMi1ker
Xbalanque
Level 61
God Stats
1W - 2L
1,435 SR
Queue Stats
75W - 106L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
WahWahWeeWah748
Cthulhu
Level 26
God Stats
25W - 22L
1,619 SR
Queue Stats
25W - 30L
1,457 Elo+
Party 2
Team Averages
Level 60
1,526 SR
1,468 Elo+

VS

Team Averages
Level 185
1,551 SR
1,580 Elo+
Ishtar
Ishtar
FullMetalBattle
Ishtar
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 85L
1,553 Elo+
Solo
Merlin
Merlin
GYBroGaming
Merlin
Level 126
God Stats
4W - 2L
1,526 SR
Queue Stats
215W - 187L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
HarryGeo
Cu Chulainn
Level 289
God Stats
4W - 1L
1,617 SR
Queue Stats
649W - 624L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
LareinaGu
Cliodhna
Level 147
God Stats
2W - 0L
1,703 SR
Queue Stats
18W - 4L
1,776 Elo+
Solo
Atlas
Atlas
SMS Bowpit
Atlas
Level 213
God Stats
6W - 4L
1,407 SR
Queue Stats
283W - 276L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FriarFax
Thanatos
10
2 / 6 / 0
6,493
406
2,961
13,305
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Frozone63
Sun Wukong
13
2 / 7 / 1
8,011
501
7,989
18,233
13,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
Haykezlind
Aphrodite
15
2 / 3 / 2
8,321
520
8,779
13,204
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
ManMi1ker
Xbalanque
11
0 / 8 / 1
6,339
396
3,260
12,530
3,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 7 / 2
6,677
417
3,303
17,493
10,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,595
600
13,686
8,817
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 3 / 5
8,421
526
6,628
6,046
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
HarryGeo
Cu Chulainn
16
6 / 1 / 2
10,660
666
10,827
14,674
15,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
LareinaGu
Cliodhna
18
8 / 0 / 7
9,858
616
15,641
12,190
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
14
11 / 1 / 4
9,386
587
9,640
13,738
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
31
31
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FriarFax
Thanatos
2
6
0
0.33
L
Sun Wukong
Frozone63
Sun Wukong
2
7
1
0.36
W
6
2
9
5.25
W
Merlin
0
3
5
0.83
W
Cu Chulainn
HarryGeo
Cu Chulainn
6
1
2
7
L
Aphrodite
Haykezlind
Aphrodite
2
3
2
1
W
Cliodhna
LareinaGu
Cliodhna
8
0
7
11.5
L
Xbalanque
ManMi1ker
Xbalanque
0
8
1
0.06
W
Atlas
11
1
4
13
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
56,422
74,765
Taken
55,465
36,721
Mitigated
35,018
21,936
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FriarFax
Thanatos
2,961
838
0
3,763
13,305
4,807
0
578
12,695
0
25,299
L
Sun Wukong
Frozone63
Sun Wukong
7,989
1,332
0
2,216
18,233
13,620
0
1,670
16,391
0
52,077
W
13,686
9,092
0
3,188
8,817
2,982
2,084
2,694
6,123
0
61,010
W
Merlin
6,628
310
0
172
6,046
1,940
0
2,478
3,568
57,057
0
W
Cu Chulainn
HarryGeo
Cu Chulainn
10,827
1,927
0
3,275
14,674
15,486
0
785
13,889
0
80,841
L
Aphrodite
Haykezlind
Aphrodite
8,779
269
1,765
8,330
13,204
4,456
0
5,026
7,822
60,167
934
W
Cliodhna
LareinaGu
Cliodhna
15,641
1,746
0
6,614
12,190
4,794
0
2,666
9,524
0
93,186
L
Xbalanque
ManMi1ker
Xbalanque
3,260
1,213
0
1,298
12,530
3,528
0
2,589
9,941
0
31,359
W
Atlas
9,640
4,105
0
2,795
13,738
9,816
1,599
3,294
10,444
45,631
12,842
L
3,303
312
1,670
2,894
17,493
10,310
0
5,257
12,195
19,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
47,920
365
Minions Killed
556
0
Camps Cleared
0
1,473,803
Distance Traveled
1,635,454
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,493
406
50
3
0
306,978
0
L
Sun Wukong
8,011
501
104
7
0
292,748
0
W
Ishtar
9,595
600
87
5
0
301,983
0
W
Merlin
8,421
526
105
7
0
316,861
0
W
Cu Chulainn
10,660
666
136
9
0
270,086
2
L
Aphrodite
8,321
520
124
8
0
304,371
0
W
Cliodhna
9,858
616
153
10
0
403,163
0
L
Xbalanque
6,339
396
53
3
0
273,582
1
W
Atlas
9,386
587
75
5
0
343,361
0
L
Cthulhu
6,677
417
34
2
0
296,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role