Player Matchup

Merlin
Merlin
Platinum IV
BrainDead__6
Merlin
Platinum IV
Level 130
God Stats
33W - 33L
1,548 SR
Queue Stats
255W - 254L
1,789 MMR
Party 1
Bastet
Bastet
Gold IV
Deadmen25
Bastet
Gold IV
Level 156
God Stats
3W - 1L
1,704 SR
Queue Stats
271W - 283L
1,298 MMR
Solo
Shiva
Shiva
Platinum I
TheAce04
Shiva
Platinum I
Level 139
God Stats
103W - 67L
1,632 SR
Queue Stats
225W - 208L
1,904 MMR
Party 1
Cupid
Cupid
Silver III
Tristonian
Cupid
Silver III
Level 154
God Stats
3W - 4L
1,368 SR
Queue Stats
352W - 363L
964 MMR
Solo
Set
Set
Silver II
oORAM510Oo
Set
Silver II
Level 159
God Stats
1W - 0L
1,534 SR
Queue Stats
51W - 56L
1,106 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,557 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 186
1,581 SR
1,412 MMR
Chaac
Chaac
Gold IV
KAUREN-9
Chaac
Gold IV
Level 221
God Stats
3W - 6L
1,443 SR
Queue Stats
615W - 618L
1,467 MMR
Solo
Chang'e
Chang'e
Platinum I
Liliggxz
Chang'e
Platinum I
Level 221
God Stats
36W - 43L
1,605 SR
Queue Stats
762W - 786L
1,926 MMR
Solo
Xbalanque
Xbalanque
Silver I
S1LLy-
Xbalanque
Silver I
Level 188
God Stats
18W - 6L
1,750 SR
Queue Stats
59W - 61L
1,250 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
ThundaClappa639
Tsukuyomi
Bronze IV
Level 156
God Stats
2W - 2L
1,628 SR
Queue Stats
84W - 135L
605 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
unkloonkalept
Cu Chulainn
Platinum IV
Level 146
God Stats
5W - 9L
1,478 SR
Queue Stats
95W - 90L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 1 / 3
8,543
712
9,449
6,081
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Deadmen25
Bastet
12
4 / 2 / 5
7,023
585
6,422
9,363
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
TheAce04
Shiva
14
0 / 0 / 2
8,010
668
8,223
9,103
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cupid
12
3 / 1 / 2
6,897
575
1,981
8,131
2,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 6
6,372
531
3,127
7,898
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ThanatosPoseidonJanusKumbhakarna

VS

Bans
CthulhuThorBacchusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KAUREN-9
Chaac
10
1 / 5 / 2
5,695
475
5,980
10,435
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Liliggxz
Chang'e
12
2 / 3 / 2
6,767
564
4,609
9,623
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
S1LLy-
Xbalanque
11
0 / 2 / 3
6,169
514
6,098
6,291
1,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ThundaClappa639
Tsukuyomi
11
2 / 2 / 0
6,174
515
2,945
8,944
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
unkloonkalept
Cu Chulainn
12
0 / 2 / 1
7,104
592
4,546
11,749
10,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
5
5
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
3
6.5
W
Bastet
Deadmen25
Bastet
4
2
5
3.25
L
Chaac
KAUREN-9
Chaac
1
5
2
0.4
L
Chang'e
Liliggxz
Chang'e
2
3
2
1
L
Xbalanque
S1LLy-
Xbalanque
0
2
3
0.75
W
Shiva
TheAce04
Shiva
0
0
2
1
L
Tsukuyomi
ThundaClappa639
Tsukuyomi
2
2
0
1
W
Cupid
3
1
2
4
W
2
1
6
5
L
Cu Chulainn
unkloonkalept
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
24,178
40,576
Taken
47,042
19,521
Mitigated
21,625
13,890
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,449
147
0
1,680
6,081
2,134
0
1,878
4,037
57,079
0
W
Bastet
Deadmen25
Bastet
6,422
1,208
0
2,786
9,363
3,235
20
1,606
7,546
0
39,612
L
Chaac
KAUREN-9
Chaac
5,980
141
89
1,451
10,435
4,457
0
2,825
7,428
0
34,803
L
Chang'e
Liliggxz
Chang'e
4,609
75
674
3,126
9,623
2,024
0
4,011
5,124
41,665
412
L
Xbalanque
S1LLy-
Xbalanque
6,098
1,919
0
1,438
6,291
1,695
140
997
5,252
0
45,780
W
Shiva
TheAce04
Shiva
8,223
717
15
2,467
9,103
6,391
0
431
8,672
0
64,214
L
Tsukuyomi
ThundaClappa639
Tsukuyomi
2,945
722
0
1,840
8,944
3,089
0
748
8,040
0
40,216
W
Cupid
1,981
1,045
588
5,471
8,131
2,579
176
1,253
6,824
0
45,043
W
3,127
902
0
883
7,898
5,182
0
465
7,393
0
24,304
L
Cu Chulainn
unkloonkalept
Cu Chulainn
4,546
666
0
1,209
11,749
10,360
0
0
11,749
657
59,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
31,909
410
Minions Killed
410
0
Camps Cleared
0
1,287,382
Distance Traveled
1,232,989
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,543
712
119
10
0
248,259
0
W
Bastet
7,023
585
63
5
0
263,128
0
L
Chaac
5,695
475
46
4
0
256,781
0
L
Chang'e
6,767
564
98
8
0
241,927
0
L
Xbalanque
6,169
514
76
6
0
231,525
2
W
Shiva
8,010
668
111
9
0
270,791
0
L
Tsukuyomi
6,174
515
69
6
0
260,897
0
W
Cupid
6,897
575
76
6
0
239,880
2
W
Set
6,372
531
41
3
0
265,324
0
L
Cu Chulainn
7,104
592
121
10
0
241,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role