Player Matchup

Amaterasu
Amaterasu
ClauberNP
Amaterasu
Level 167
God Stats
1W - 0L
1,549 SR
Queue Stats
48W - 55L
1,493 Elo+
Solo
Arachne
Arachne
MR DOODLE
Arachne
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 101L
1,603 Elo+
Party 2
Discordia
Discordia
Meigui tong
Discordia
Level 67
God Stats
12W - 16L
1,486 SR
Queue Stats
107W - 120L
1,424 Elo+
Party 3
Skadi
Skadi
Mr DoPEy
Skadi
Level 158
God Stats
1W - 0L
1,749 SR
Queue Stats
142W - 118L
1,589 Elo+
Party 2
Aphrodite
Aphrodite
littlesayid
Aphrodite
Level 144
God Stats
61W - 59L
1,555 SR
Queue Stats
223W - 237L
1,422 Elo+
Party 3
Team Averages
Level 137
1,568 SR
1,506 Elo+

VS

Team Averages
Level 96
1,403 SR
1,490 Elo+
Anhur
Anhur
AzizLight
Anhur
Level 123
God Stats
4W - 7L
1,402 SR
Queue Stats
57W - 76L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
H3RO1C V1LLA1N
Erlang Shen
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MistaKman
Baron Samedi
Level 121
God Stats
4W - 4L
1,527 SR
Queue Stats
179W - 177L
1,548 Elo+
Solo
Cthulhu
Cthulhu
TRAPTOMISPRIME
Cthulhu
Level 45
God Stats
0W - 3L
1,412 SR
Queue Stats
14W - 21L
1,478 Elo+
Party 1
Sol
Sol
Viper18
Sol
Level 159
God Stats
2W - 7L
1,172 SR
Queue Stats
76W - 96L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClauberNP
Amaterasu
15
2 / 3 / 13
9,139
914
9,611
19,932
19,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
MR DOODLE
Arachne
18
11 / 1 / 5
11,256
1,126
15,258
9,286
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
Meigui tong
Discordia
15
6 / 2 / 8
9,570
957
13,153
5,015
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Mr DoPEy
Skadi
17
2 / 2 / 11
10,190
1,019
9,178
8,315
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
littlesayid
Aphrodite
15
2 / 0 / 12
9,662
966
6,460
7,035
6,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AzizLight
Anhur
14
0 / 5 / 2
8,468
847
5,332
9,247
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
H3RO1C V1LLA1N
Erlang Shen
12
0 / 5 / 1
7,782
778
4,200
12,805
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
MistaKman
Baron Samedi
16
5 / 5 / 2
9,600
960
10,474
13,861
7,856
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 1
7,991
799
4,745
13,884
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
15
2 / 5 / 3
8,868
887
11,690
11,414
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
23
Kills
7
8
Deaths
23
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
AzizLight
Anhur
0
5
2
0.2
W
Amaterasu
ClauberNP
Amaterasu
2
3
13
2.83
L
Erlang Shen
H3RO1C V1LLA1N
Erlang Shen
0
5
1
0.1
W
Arachne
MR DOODLE
Arachne
11
1
5
13.5
W
Discordia
Meigui tong
Discordia
6
2
8
5
L
Baron Samedi
MistaKman
Baron Samedi
5
5
2
1.2
W
Skadi
Mr DoPEy
Skadi
2
2
11
3.75
L
0
3
1
0.17
L
Sol
2
5
3
0.7
W
Aphrodite
littlesayid
Aphrodite
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,660
Damage
36,441
49,583
Taken
61,211
34,462
Mitigated
34,976
26,164
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AzizLight
Anhur
5,332
2,920
0
1,383
9,247
3,169
0
3,450
5,645
0
23,490
W
Amaterasu
ClauberNP
Amaterasu
9,611
2,448
0
7,982
19,932
19,104
131
10,403
9,118
0
23,448
L
Erlang Shen
H3RO1C V1LLA1N
Erlang Shen
4,200
1,895
0
3,372
12,805
11,890
0
4,595
7,854
0
12,956
W
Arachne
MR DOODLE
Arachne
15,258
11,407
0
4,961
9,286
4,140
1,114
3,334
5,915
0
34,259
W
Discordia
Meigui tong
Discordia
13,153
536
0
390
5,015
2,004
206
3,111
1,824
24,697
0
L
Baron Samedi
MistaKman
Baron Samedi
10,474
1,075
865
2,916
13,861
7,856
0
2,156
11,676
29,551
0
W
Skadi
Mr DoPEy
Skadi
9,178
3,047
0
500
8,315
3,203
960
6,171
2,105
0
42,118
L
4,745
460
177
2,871
13,884
8,158
0
4,973
8,708
13,405
0
L
Sol
11,690
1,045
0
4,250
11,414
3,903
0
4,439
6,686
32,917
0
W
Aphrodite
littlesayid
Aphrodite
6,460
657
7,296
5,035
7,035
6,011
152
3,890
3,145
16,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
42,709
233
Minions Killed
197
0
Camps Cleared
0
1,038,748
Distance Traveled
917,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,468
847
47
5
0
167,065
0
W
Amaterasu
9,139
914
38
4
0
202,293
0
L
Erlang Shen
7,782
778
18
2
0
187,830
0
W
Arachne
11,256
1,126
50
5
0
226,027
0
W
Discordia
9,570
957
18
2
0
217,983
0
L
Baron Samedi
9,600
960
47
5
0
179,501
0
W
Skadi
10,190
1,019
91
9
0
195,742
0
L
Cthulhu
7,991
799
17
2
0
199,951
0
L
Sol
8,868
887
68
7
0
183,463
0
W
Aphrodite
9,662
966
36
4
0
196,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role