Player Matchup

Medusa
Medusa
Darkv1ck
Medusa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,369 Elo+
Solo
Tyr
Tyr
H4PPY TH1NGZ
Tyr
Level 58
God Stats
1W - 2L
1,542 SR
Queue Stats
123W - 123L
1,394 Elo+
Party 2
Ix Chel
Ix Chel
local_sofa79
Ix Chel
Level 28
God Stats
6W - 3L
1,807 SR
Queue Stats
27W - 31L
1,372 Elo+
Party 2
Team Averages
Level 67
1,616 SR
1,379 Elo+

VS

Team Averages
Level 73
1,509 SR
1,396 Elo+
Ymir
Ymir
AKCalamity
Ymir
Level 83
God Stats
12W - 6L
1,627 SR
Queue Stats
56W - 44L
1,456 Elo+
Party 1
Anhur
Anhur
CEAZYY
Anhur
Level 53
God Stats
16W - 6L
1,397 SR
Queue Stats
19W - 15L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
Morningstar6033
Nu Wa
Level 84
God Stats
24W - 24L
1,503 SR
Queue Stats
398W - 398L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkv1ck
Medusa
9
0 / 2 / 0
6,369
708
1,225
3,418
796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 5 / 0
6,878
764
2,803
11,707
9,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
local_sofa79
Ix Chel
12
0 / 4 / 0
7,189
799
4,637
6,224
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
8,425
936
6,665
8,450
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
CEAZYY
Anhur
15
6 / 0 / 3
8,971
997
7,380
4,300
1,469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
4 / 0 / 4
8,760
973
5,289
2,309
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Anhur
CEAZYY
Anhur
6
0
3
7.5
L
Medusa
Darkv1ck
Medusa
0
2
0
0
L
0
5
0
0
W
4
0
4
6
L
Ix Chel
local_sofa79
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,665
Damage
19,334
21,349
Taken
15,059
12,414
Mitigated
10,054
3,243
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,665
1,721
0
2,219
8,450
7,952
344
2,493
5,957
21,942
1,786
W
Anhur
CEAZYY
Anhur
7,380
3,546
0
755
4,300
1,469
1,439
1,424
2,855
0
25,818
L
Medusa
Darkv1ck
Medusa
1,225
310
0
646
3,418
796
0
1,134
2,081
0
12,627
L
2,803
355
0
1,615
11,707
9,699
0
4,855
6,203
0
9,449
W
5,289
1,051
0
87
2,309
633
1,355
804
1,505
27,811
319
L
Ix Chel
local_sofa79
Ix Chel
4,637
408
331
651
6,224
1,919
0
4,508
1,390
26,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,436
Gold Earned
26,156
95
Minions Killed
113
0
Camps Cleared
0
434,338
Distance Traveled
475,296
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,425
936
37
4
0
163,009
4
W
Anhur
8,971
997
37
4
0
172,118
0
L
Medusa
6,369
708
24
3
0
97,655
0
L
Tyr
6,878
764
18
2
0
183,084
0
W
Nu Wa
8,760
973
39
4
0
140,169
0
L
Ix Chel
7,189
799
53
6
0
153,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role