Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Djdarknite201
Janus
Level 63
God Stats
0W - 2L
1,228 SR
Queue Stats
17W - 34L
1,333 Elo+
Solo
Chang'e
Chang'e
Jisso
Chang'e
Level 147
God Stats
5W - 5L
1,524 SR
Queue Stats
385W - 374L
1,538 Elo+
Solo
Ravana
Ravana
Reckxter
Ravana
Level 141
God Stats
1W - 3L
1,564 SR
Queue Stats
185W - 215L
1,494 Elo+
Solo
Geb
Geb
teleone
Geb
Level 159
God Stats
7W - 7L
1,534 SR
Queue Stats
166W - 183L
1,469 Elo+
Solo
Team Averages
Level 127
1,470 SR
1,467 Elo+

VS

Team Averages
Level 110
1,500 SR
1,466 Elo+
Chronos
Chronos
BiggzKingOfTrash
Chronos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,498 Elo+
Solo
Serqet
Serqet
HebezZ26
Serqet
Level 146
God Stats
4W - 6L
1,303 SR
Queue Stats
896W - 911L
1,501 Elo+
Solo
Lancelot
Lancelot
SFxSpazz
Lancelot
Level 105
God Stats
3W - 2L
1,546 SR
Queue Stats
62W - 74L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
StepSisWYD3015
Gilgamesh
Level 122
God Stats
1W - 3L
1,550 SR
Queue Stats
109W - 100L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
ZmaineventC
Ix Chel
Level 100
God Stats
2W - 1L
1,599 SR
Queue Stats
222W - 223L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 5
5,457
780
4,793
3,441
1,291
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 3
6,825
975
9,413
3,114
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Jisso
Chang'e
12
1 / 3 / 4
6,451
922
5,160
7,173
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Reckxter
Ravana
12
3 / 2 / 8
6,668
953
6,602
8,881
7,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
10
2 / 2 / 6
6,571
939
4,884
13,163
6,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
7,669
1,096
7,954
5,983
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
HebezZ26
Serqet
11
1 / 4 / 7
7,370
1,053
2,247
9,179
7,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
SFxSpazz
Lancelot
10
0 / 4 / 6
6,263
895
2,946
6,974
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
StepSisWYD3015
Gilgamesh
14
4 / 0 / 6
8,113
1,159
10,496
10,912
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
ZmaineventC
Ix Chel
12
2 / 1 / 6
7,353
1,050
4,655
5,948
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
10
Kills
10
10
Deaths
11
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
5
1.25
W
3
2
6
3
L
4
1
3
5.5
W
Serqet
HebezZ26
Serqet
1
4
7
1.13
L
Chang'e
Jisso
Chang'e
1
3
4
1
L
Ravana
Reckxter
Ravana
3
2
8
3.5
W
Lancelot
SFxSpazz
Lancelot
0
4
6
0.75
W
Gilgamesh
StepSisWYD3015
Gilgamesh
4
0
6
7
W
Ix Chel
ZmaineventC
Ix Chel
2
1
6
5
L
Geb
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
28,298
35,772
Taken
38,996
19,304
Mitigated
20,004
14,079
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,793
353
690
312
3,441
1,291
0
1,138
2,058
8,635
101
W
7,954
3,170
424
852
5,983
2,217
1,823
4,447
1,536
20,738
0
L
9,413
87
0
282
3,114
1,228
0
1,211
1,711
14,422
227
W
Serqet
HebezZ26
Serqet
2,247
264
1,602
1,479
9,179
7,243
304
5,292
3,887
814
3,474
L
Chang'e
Jisso
Chang'e
5,160
506
2,462
2,205
7,173
2,427
0
1,861
4,941
14,614
354
L
Ravana
Reckxter
Ravana
6,602
928
197
1,028
8,881
7,419
0
4,890
3,616
3,064
8,648
W
Lancelot
SFxSpazz
Lancelot
2,946
446
914
890
6,974
3,186
75
4,640
2,334
0
4,538
W
Gilgamesh
StepSisWYD3015
Gilgamesh
10,496
2,006
1,216
4,619
10,912
5,378
621
6,535
4,377
0
18,502
W
Ix Chel
ZmaineventC
Ix Chel
4,655
1,408
2,321
2,293
5,948
1,980
604
4,902
1,046
14,509
0
L
Geb
4,884
567
1,734
5,169
13,163
6,939
0
3,956
8,947
8,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
36,768
60
Minions Killed
78
0
Camps Cleared
0
631,117
Distance Traveled
745,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,457
780
12
2
0
82,568
0
W
Chronos
7,669
1,096
27
4
0
124,657
0
L
Janus
6,825
975
15
2
0
140,618
0
W
Serqet
7,370
1,053
8
1
0
149,033
0
L
Chang'e
6,451
922
27
4
0
126,873
0
L
Ravana
6,668
953
2
0
0
137,642
0
W
Lancelot
6,263
895
2
0
0
171,564
0
W
Gilgamesh
8,113
1,159
21
3
0
170,705
0
W
Ix Chel
7,353
1,050
20
3
0
129,224
0
L
Geb
6,571
939
4
1
0
143,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role