Player Matchup

Anubis
Anubis
D3ATHAxA
Anubis
Level 127
God Stats
17W - 12L
1,526 SR
Queue Stats
109W - 108L
1,482 Elo+
Party 2
Izanami
Izanami
M0AA D3ATH
Izanami
Level 125
God Stats
58W - 68L
1,507 SR
Queue Stats
59W - 69L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
NicoVillan20
Danzaburou
Level 159
God Stats
7W - 9L
1,389 SR
Queue Stats
543W - 515L
1,486 Elo+
Solo
Hades
Hades
Tango1095
Hades
Level 147
God Stats
98W - 85L
1,595 SR
Queue Stats
114W - 117L
1,468 Elo+
Party 2
Achilles
Achilles
abusIVemanta
Achilles
Level 122
God Stats
19W - 19L
1,430 SR
Queue Stats
167W - 167L
1,401 Elo+
Solo
Team Averages
Level 136
1,489 SR
1,460 Elo+

VS

Team Averages
Level 130
1,486 SR
1,469 Elo+
Sylvanus
Sylvanus
COD_890
Sylvanus
Level 109
God Stats
5W - 8L
1,487 SR
Queue Stats
113W - 107L
1,462 Elo+
Party 1
Chaac
Chaac
Call Meh Toledo
Chaac
Level 127
God Stats
26W - 23L
1,535 SR
Queue Stats
180W - 180L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Eternal_Grinaldi
Nu Wa
Level 159
God Stats
10W - 9L
1,648 SR
Queue Stats
338W - 333L
1,522 Elo+
Solo
Jing Wei
Jing Wei
amazingDANNY7
Jing Wei
Level 128
God Stats
4W - 5L
1,560 SR
Queue Stats
104W - 95L
1,456 Elo+
Party 1
Horus
Horus
xoHADOUKEN
Horus
Level 128
God Stats
3W - 13L
1,202 SR
Queue Stats
128W - 167L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D3ATHAxA
Anubis
12
3 / 1 / 0
6,801
680
4,312
6,326
2,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
M0AA D3ATH
Izanami
9
0 / 2 / 2
4,790
479
2,801
5,405
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
NicoVillan20
Danzaburou
10
0 / 1 / 0
5,493
549
3,312
5,098
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Tango1095
Hades
12
3 / 1 / 1
6,712
671
4,890
7,166
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
abusIVemanta
Achilles
10
1 / 1 / 1
5,486
549
950
5,473
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
COD_890
Sylvanus
9
0 / 1 / 3
5,474
547
2,962
8,562
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 1
5,579
558
3,929
8,200
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,377
538
3,160
3,890
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
amazingDANNY7
Jing Wei
10
2 / 0 / 1
5,204
520
2,705
2,550
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
10
3 / 1 / 3
5,607
561
2,612
6,613
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
6
6
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
COD_890
Sylvanus
0
1
3
1.5
L
0
3
1
0.17
W
Anubis
D3ATHAxA
Anubis
3
1
0
3
L
1
2
1
0.75
W
Izanami
M0AA D3ATH
Izanami
0
2
2
0.5
W
Danzaburou
NicoVillan20
Danzaburou
0
1
0
0
W
Hades
Tango1095
Hades
3
1
1
3.5
W
Achilles
abusIVemanta
Achilles
1
1
1
1.5
L
Jing Wei
amazingDANNY7
Jing Wei
2
0
1
2.5
L
Horus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,265
Damage
15,368
29,468
Taken
29,815
9,055
Mitigated
13,748
16,431
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
COD_890
Sylvanus
2,962
700
752
4,564
8,562
6,060
0
979
7,583
24,129
0
L
3,929
263
0
2,709
8,200
2,817
0
4,015
4,185
0
37,021
W
Anubis
D3ATHAxA
Anubis
4,312
290
0
2,966
6,326
2,270
0
287
6,039
42,486
1,382
L
3,160
877
0
660
3,890
1,045
0
3,151
739
32,545
0
W
Izanami
M0AA D3ATH
Izanami
2,801
1,616
140
1,831
5,405
1,173
0
1,914
3,491
0
22,212
W
Danzaburou
NicoVillan20
Danzaburou
3,312
1,404
0
2,689
5,098
1,435
54
1,016
4,082
0
47,040
W
Hades
Tango1095
Hades
4,890
148
16
5,298
7,166
2,473
0
1,978
5,188
52,697
3,095
W
Achilles
abusIVemanta
Achilles
950
383
0
3,491
5,473
1,704
0
927
4,546
0
32,640
L
Jing Wei
amazingDANNY7
Jing Wei
2,705
1,818
0
817
2,550
867
135
0
2,550
0
34,298
L
Horus
2,612
857
240
750
6,613
2,959
0
828
5,785
0
32,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
27,241
382
Minions Killed
270
0
Camps Cleared
0
976,865
Distance Traveled
1,013,739
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,474
547
26
3
0
179,029
0
L
Chaac
5,579
558
62
6
0
202,234
0
W
Anubis
6,801
680
87
9
0
174,220
0
L
Nu Wa
5,377
538
62
6
0
189,307
5
W
Izanami
4,790
479
44
4
0
175,841
0
W
Danzaburou
5,493
549
84
8
0
187,087
4
W
Hades
6,712
671
105
11
0
195,451
3
W
Achilles
5,486
549
62
6
0
244,266
0
L
Jing Wei
5,204
520
62
6
0
190,172
6
L
Horus
5,607
561
58
6
0
252,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role