Player Matchup

Arachne
Arachne
Postmagnome
Arachne
Level 142
God Stats
77W - 50L
1,702 SR
Queue Stats
186W - 145L
1,628 Elo+
Solo
Kuzenbo
Kuzenbo
cliffduggo
Kuzenbo
Level 144
God Stats
0W - 1L
1,651 SR
Queue Stats
79W - 76L
1,534 Elo+
Party 4
Awilix
Awilix
iBlezing
Awilix
Level 183
God Stats
1W - 2L
1,585 SR
Queue Stats
53W - 48L
1,564 Elo+
Party 2
Anubis
Anubis
plorgous
Anubis
Level 78
God Stats
0W - 1L
1,741 SR
Queue Stats
66W - 64L
1,534 Elo+
Party 4
Merlin
Merlin
rommx
Merlin
Level 182
God Stats
13W - 13L
1,553 SR
Queue Stats
186W - 165L
1,591 Elo+
Party 2
Team Averages
Level 146
1,646 SR
1,570 Elo+

VS

Team Averages
Level 134
1,472 SR
1,521 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaSlamma1
Tsukuyomi
Level 124
God Stats
2W - 5L
1,295 SR
Queue Stats
157W - 162L
1,472 Elo+
Party 3
He Bo
He Bo
Lemon_0557
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 123L
1,491 Elo+
Party 3
Geb
Geb
UssoHitman
Geb
Level 125
God Stats
6W - 3L
1,568 SR
Queue Stats
166W - 123L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Postmagnome
Arachne
9
2 / 4 / 1
5,313
1,063
4,584
8,097
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
cliffduggo
Kuzenbo
10
1 / 0 / 3
5,467
1,093
3,536
4,928
4,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
iBlezing
Awilix
11
0 / 2 / 2
5,361
1,072
1,649
5,284
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
plorgous
Anubis
8
0 / 1 / 1
4,698
940
407
1,209
368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
rommx
Merlin
11
1 / 0 / 1
5,576
1,115
3,662
3,188
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 3
5,393
1,079
3,410
2,755
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
 
Odin
10
0 / 1 / 6
5,331
1,066
3,948
5,701
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
DaSlamma1
Tsukuyomi
10
2 / 1 / 0
5,577
1,115
2,910
4,496
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
11
1 / 1 / 4
5,612
1,122
2,848
3,750
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
5,853
1,171
5,236
3,344
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
7
7
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
3
2.5
W
Odin
 
Odin
0
1
6
3
W
Tsukuyomi
DaSlamma1
Tsukuyomi
2
1
0
2
W
He Bo
1
1
4
3
L
Arachne
Postmagnome
Arachne
2
4
1
0.63
W
3
1
4
5
L
Kuzenbo
cliffduggo
Kuzenbo
1
0
3
2.5
L
Awilix
iBlezing
Awilix
0
2
2
0.5
L
Anubis
plorgous
Anubis
0
1
1
0.5
L
Merlin
rommx
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
18,352
22,706
Taken
20,046
10,319
Mitigated
7,553
3,866
Healing
1,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,410
322
0
402
2,755
1,068
0
892
1,743
0
8,381
W
Odin
 
Odin
3,948
1,061
0
266
5,701
2,939
0
1,425
4,176
0
15,624
W
Tsukuyomi
DaSlamma1
Tsukuyomi
2,910
551
0
546
4,496
1,404
0
1,723
2,595
0
11,997
W
He Bo
2,848
40
0
500
3,750
1,027
23
1,469
2,195
13,347
392
L
Arachne
Postmagnome
Arachne
4,584
3,697
0
1,005
8,097
2,694
0
3,292
4,401
0
7,135
W
5,236
554
0
0
3,344
1,115
0
1,358
1,732
13,190
0
L
Kuzenbo
cliffduggo
Kuzenbo
3,536
1,063
0
1,089
4,928
4,770
0
1,256
3,353
9,191
0
L
Awilix
iBlezing
Awilix
1,649
429
0
941
5,284
1,716
0
1,198
3,940
0
15,306
L
Anubis
plorgous
Anubis
407
0
0
331
1,209
368
0
152
1,017
2,150
0
L
Merlin
rommx
Merlin
3,662
0
0
500
3,188
771
0
1,377
1,704
15,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
27,766
93
Minions Killed
126
0
Camps Cleared
0
519,132
Distance Traveled
596,187
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,393
1,079
21
4
0
116,175
0
W
Odin
5,331
1,066
20
4
0
110,357
0
W
Tsukuyomi
5,577
1,115
24
5
0
117,713
0
W
He Bo
5,612
1,122
40
8
0
120,385
0
L
Arachne
5,313
1,063
14
3
0
118,234
2
W
Geb
5,853
1,171
21
4
0
131,557
0
L
Kuzenbo
5,467
1,093
14
3
0
131,402
0
L
Awilix
5,361
1,072
25
5
0
118,482
0
L
Anubis
4,698
940
5
1
0
26,210
0
L
Merlin
5,576
1,115
35
7
0
124,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role