Player Matchup

Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
Kîńg
King Arthur
Platinum III
Level 128
God Stats
4W - 5L
1,579 SR
Queue Stats
67W - 57L
1,834 MMR
Party 1
Bastet
Bastet
Platinum II
Mîdńxght
Bastet
Platinum II
Level 123
God Stats
30W - 27L
1,592 SR
Queue Stats
67W - 57L
1,834 MMR
Party 1
Anhur
Anhur
Gold III
Ğosu
Anhur
Gold III
Level 141
God Stats
6W - 3L
1,786 SR
Queue Stats
43W - 39L
1,765 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,591 SR
1,687 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,618 SR
1,707 MMR
Shiva
Shiva
Platinum V
 
Shiva
Platinum V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum I
FearTiga
Nut
Platinum I
Level 156
God Stats
13W - 4L
1,782 SR
Queue Stats
430W - 413L
2,072 MMR
Solo
Nemesis
Nemesis
Gold IV
FlashoFosho
Nemesis
Gold IV
Level 124
God Stats
2W - 2L
1,675 SR
Queue Stats
40W - 26L
1,684 MMR
Solo
Geb
Geb
Platinum IV
RICK_A_SAW__97
Geb
Platinum IV
Level 155
God Stats
114W - 90L
1,632 SR
Queue Stats
176W - 186L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,546
709
1,092
2,134
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
3
0 / 1 / 0
2,686
537
816
1,732
584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Kîńg
King Arthur
5
1 / 1 / 1
3,627
725
2,020
3,604
1,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bastet
Mîdńxght
Bastet
6
0 / 0 / 0
3,137
627
875
2,318
522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Ğosu
Anhur
6
1 / 1 / 1
3,607
721
2,294
2,330
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
KumbhakarnaLancelotThanatosAresAthena

VS

Bans
CthulhuBake KujiraAwilixMercuryThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 0 / 0
4,210
842
975
3,192
874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
 
Scylla
7
0 / 0 / 0
3,443
689
1,755
1,556
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 2
3,275
655
2,743
2,905
495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
FlashoFosho
Nemesis
6
2 / 0 / 0
3,500
700
1,100
3,507
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,453
691
773
3,553
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Shiva
 
Shiva
1
0
0
1
W
Scylla
 
Scylla
0
0
0
0
W
0
1
2
1
W
Nemesis
FlashoFosho
Nemesis
2
0
0
2
L
King Arthur
Kîńg
King Arthur
1
1
1
1.5
L
Bastet
Mîdńxght
Bastet
0
0
0
0
W
0
1
1
0.5
L
Anhur
Ğosu
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,097
Damage
7,346
12,118
Taken
14,713
3,753
Mitigated
4,061
5,556
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,092
231
0
1,125
2,134
497
0
1,195
741
17,681
589
L
Sylvanus
 
Sylvanus
816
396
0
854
1,732
584
0
0
1,732
3,769
1,673
W
Shiva
 
Shiva
975
411
0
983
3,192
874
0
689
2,503
0
23,451
W
Scylla
 
Scylla
1,755
172
0
651
1,556
335
0
696
799
18,300
0
W
2,743
1,525
0
903
2,905
495
0
0
2,905
0
20,019
W
Nemesis
FlashoFosho
Nemesis
1,100
211
0
1,986
3,507
733
0
305
3,177
0
10,862
L
King Arthur
Kîńg
King Arthur
2,020
234
0
1,134
3,604
1,611
0
355
3,249
0
8,447
L
Bastet
Mîdńxght
Bastet
875
221
0
1,774
2,318
522
0
321
1,917
0
11,981
W
773
0
184
1,288
3,553
1,624
0
0
3,553
6,679
0
L
Anhur
Ğosu
Anhur
2,294
1,063
0
669
2,330
539
0
379
1,951
0
17,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,603
Gold Earned
17,881
138
Minions Killed
158
0
Camps Cleared
0
447,976
Distance Traveled
520,182
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,546
709
42
8
0
90,088
0
L
Sylvanus
2,686
537
12
2
0
39,354
0
W
Shiva
4,210
842
40
8
0
96,629
0
W
Scylla
3,443
689
44
9
0
88,541
0
W
Nut
3,275
655
43
9
0
93,342
0
W
Nemesis
3,500
700
24
5
0
137,936
0
L
King Arthur
3,627
725
9
2
0
111,188
2
L
Bastet
3,137
627
28
6
0
108,668
0
W
Geb
3,453
691
7
1
0
103,734
0
L
Anhur
3,607
721
47
9
0
98,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role