Player Matchup

Anhur
Anhur
Abousham1
Anhur
Level 152
God Stats
2W - 2L
1,436 SR
Queue Stats
93W - 68L
1,545 Elo+
Party 2
Fafnir
Fafnir
Dinosexual
Fafnir
Level 126
God Stats
1W - 1L
1,282 SR
Queue Stats
173W - 131L
1,632 Elo+
Party 1
Aphrodite
Aphrodite
DrC4BR4
Aphrodite
Level 176
God Stats
25W - 23L
1,516 SR
Queue Stats
435W - 414L
1,470 Elo+
Solo
Mercury
Mercury
MrHockey1313
Mercury
Level 157
God Stats
21W - 11L
1,675 SR
Queue Stats
298W - 239L
1,600 Elo+
Party 1
Osiris
Osiris
Paganini24
Osiris
Level 187
God Stats
2W - 4L
1,291 SR
Queue Stats
239W - 189L
1,563 Elo+
Party 2
Team Averages
Level 160
1,440 SR
1,562 Elo+

VS

Team Averages
Level 139
1,588 SR
1,541 Elo+
Geb
Geb
FaolanCifer
Geb
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 139L
1,516 Elo+
Solo
Nut
Nut
FatherTime1030
Nut
Level 142
God Stats
16W - 10L
1,706 SR
Queue Stats
294W - 285L
1,519 Elo+
Solo
Kali
Kali
MeganDellacourt
Kali
Level 102
God Stats
51W - 47L
1,527 SR
Queue Stats
115W - 116L
1,557 Elo+
Party 3
Rama
Rama
SanSabaSongBird
Rama
Level 167
God Stats
1W - 2L
1,521 SR
Queue Stats
225W - 196L
1,566 Elo+
Solo
Osiris
Osiris
TONKUH
Osiris
Level 129
God Stats
6W - 4L
1,688 SR
Queue Stats
203W - 185L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Abousham1
Anhur
13
2 / 1 / 2
7,201
655
5,237
7,461
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Dinosexual
Fafnir
10
0 / 0 / 1
6,174
561
2,278
8,937
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
DrC4BR4
Aphrodite
12
1 / 0 / 3
6,897
627
3,682
4,711
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MrHockey1313
Mercury
12
3 / 1 / 0
6,996
636
4,290
7,548
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Osiris
Paganini24
Osiris
13
7 / 3 / 2
8,071
734
10,674
13,782
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,787
526
3,249
6,670
4,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,511
501
6,691
6,687
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
6,018
547
2,732
10,021
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 0
6,598
600
5,329
9,202
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
TONKUH
Osiris
7
0 / 6 / 1
4,762
433
2,040
8,396
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
5
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Abousham1
Anhur
2
1
2
3
W
Fafnir
Dinosexual
Fafnir
0
0
1
0.5
W
Aphrodite
DrC4BR4
Aphrodite
1
0
3
2.5
L
1
0
1
1.5
L
0
3
1
0.17
L
1
2
0
0.5
W
Mercury
MrHockey1313
Mercury
3
1
0
3
W
Osiris
Paganini24
Osiris
7
3
2
2.67
L
1
2
0
0.5
L
Osiris
TONKUH
Osiris
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
20,041
42,439
Taken
40,976
23,923
Mitigated
17,725
20,028
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Abousham1
Anhur
5,237
3,102
0
4,651
7,461
2,395
188
1,237
6,224
0
53,921
W
Fafnir
Dinosexual
Fafnir
2,278
702
0
2,901
8,937
8,263
36
1,377
7,560
9,028
938
W
Aphrodite
DrC4BR4
Aphrodite
3,682
623
2,497
3,829
4,711
1,504
857
96
4,615
50,232
0
L
3,249
594
0
2,415
6,670
4,815
0
1,402
5,225
11,886
0
L
6,691
3,709
0
940
6,687
1,735
0
1,122
5,565
0
45,125
L
2,732
992
0
4,810
10,021
3,632
0
237
9,701
0
48,534
W
Mercury
MrHockey1313
Mercury
4,290
1,898
0
1,559
7,548
3,113
0
319
7,229
0
62,340
W
Osiris
Paganini24
Osiris
10,674
3,746
0
4,591
13,782
8,648
91
220
13,562
0
52,952
L
5,329
4,534
0
3,667
9,202
3,274
0
2,997
6,117
0
53,080
L
Osiris
TONKUH
Osiris
2,040
890
0
1,087
8,396
4,269
0
0
7,939
0
13,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
28,676
413
Minions Killed
305
0
Camps Cleared
0
1,198,099
Distance Traveled
1,027,199
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,201
655
115
10
0
207,285
0
W
Fafnir
6,174
561
11
1
0
256,698
3
W
Aphrodite
6,897
627
94
9
0
229,014
0
L
Geb
5,787
526
11
1
0
242,355
5
L
Nut
5,511
501
81
7
0
182,939
0
L
Kali
6,018
547
87
8
0
274,732
0
W
Mercury
6,996
636
101
9
0
283,378
0
W
Osiris
8,071
734
92
8
0
221,724
0
L
Rama
6,598
600
103
9
0
224,871
0
L
Osiris
4,762
433
23
2
0
102,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role