Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Majunior744
Izanami
Level 144
God Stats
13W - 9L
1,514 SR
Queue Stats
616W - 618L
1,440 Elo+
Party 1
Freya
Freya
whatcostsapenny
Freya
Level 108
God Stats
9W - 4L
1,604 SR
Queue Stats
554W - 523L
1,449 Elo+
Party 1
Chiron
Chiron
xXdl0olbXx
Chiron
Level 179
God Stats
6W - 3L
1,642 SR
Queue Stats
938W - 993L
1,386 Elo+
Solo
Team Averages
Level 145
1,552 SR
1,455 Elo+

VS

Team Averages
Level 73
1,455 SR
1,366 Elo+
Hades
Hades
B0ysavage103
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,495 Elo+
Solo
Freya
Freya
Bigruss1021
Freya
Level 68
God Stats
0W - 3L
1,181 SR
Queue Stats
119W - 236L
1,229 Elo+
Solo
Kuzenbo
Kuzenbo
CallMePalma
Kuzenbo
Level 109
God Stats
1W - 2L
1,475 SR
Queue Stats
138W - 149L
1,467 Elo+
Party 2
Odin
Odin
CaptainDummy
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,185 Elo+
Solo
Cu Chulainn
Cu Chulainn
DrWussbag
Cu Chulainn
Level 59
God Stats
1W - 2L
1,619 SR
Queue Stats
39W - 51L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 0 / 16
10,023
1,002
11,673
8,076
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
 
Hera
15
3 / 5 / 12
9,128
913
11,589
8,868
3,109
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Majunior744
Izanami
15
7 / 2 / 13
9,455
946
12,542
6,389
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 1 / 17
8,952
895
8,821
5,471
1,876
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chiron
xXdl0olbXx
Chiron
13
5 / 2 / 10
8,585
859
8,149
6,797
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,460
746
5,678
11,390
5,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 8 / 4
6,966
697
3,724
12,213
6,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
CallMePalma
Kuzenbo
15
3 / 3 / 2
7,430
743
6,028
17,357
13,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 1
6,419
642
2,266
6,546
4,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
DrWussbag
Cu Chulainn
14
4 / 5 / 1
8,234
823
10,190
12,478
12,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
24
Kills
10
10
Deaths
24
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
16
13
W
Hera
 
Hera
3
5
12
1.8
L
3
7
2
0.57
L
0
8
4
0.25
L
Kuzenbo
CallMePalma
Kuzenbo
3
3
2
1.33
L
0
1
1
0.5
L
Cu Chulainn
DrWussbag
Cu Chulainn
4
5
1
0.9
W
Izanami
Majunior744
Izanami
7
2
13
6.75
W
4
1
17
12.5
W
Chiron
xXdl0olbXx
Chiron
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,774
Damage
27,886
35,601
Taken
59,984
13,446
Mitigated
42,697
13,055
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,673
346
490
4,180
8,076
3,719
183
4,255
3,682
30,973
528
W
Hera
 
Hera
11,589
2,660
503
748
8,868
3,109
432
3,345
5,315
26,189
0
L
5,678
147
114
1,764
11,390
5,898
0
5,985
5,405
10,416
0
L
3,724
1,175
433
1,438
12,213
6,149
0
5,703
6,510
12,015
1,595
L
Kuzenbo
CallMePalma
Kuzenbo
6,028
2,525
29
5,678
17,357
13,181
0
10,249
7,108
11,745
72
L
2,266
491
367
1,542
6,546
4,813
0
4,074
2,472
1,947
4,133
L
Cu Chulainn
DrWussbag
Cu Chulainn
10,190
679
297
2,083
12,478
12,656
0
5,469
7,009
0
24,864
W
Izanami
Majunior744
Izanami
12,542
7,643
0
715
6,389
2,297
1,931
3,439
2,838
0
19,941
W
8,821
3,124
1,114
1,547
5,471
1,876
711
2,541
2,738
11,267
351
W
Chiron
xXdl0olbXx
Chiron
8,149
2,034
1,602
2,156
6,797
2,445
181
2,791
3,842
0
18,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,143
Gold Earned
36,509
132
Minions Killed
74
0
Camps Cleared
0
943,671
Distance Traveled
846,002
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,023
1,002
41
4
0
173,378
0
W
Hera
9,128
913
35
4
0
197,092
0
L
Hades
7,460
746
13
1
0
141,616
1
L
Freya
6,966
697
19
2
0
152,420
0
L
Kuzenbo
7,430
743
13
1
0
194,533
0
L
Odin
6,419
642
7
1
0
172,422
0
L
Cu Chulainn
8,234
823
22
2
0
185,011
0
W
Izanami
9,455
946
24
2
0
189,315
0
W
Freya
8,952
895
12
1
0
229,878
0
W
Chiron
8,585
859
20
2
0
154,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role