Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Nïtrogen
Rama
Level 128
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
Ao Kuang
Ao Kuang
OniwaBanshi
Ao Kuang
Level 158
God Stats
2W - 5L
1,441 SR
Queue Stats
215W - 211L
1,538 Elo+
Solo
Martichoras
Martichoras
Shahrae
Martichoras
Level 108
God Stats
7W - 3L
1,766 SR
Queue Stats
528W - 523L
1,473 Elo+
Party 2
Team Averages
Level 140
1,539 SR
1,443 Elo+

VS

Team Averages
Level 141
1,505 SR
1,492 Elo+
Thoth
Thoth
Butterfingers-Jo
Thoth
Level 102
God Stats
2W - 3L
1,367 SR
Queue Stats
500W - 488L
1,507 Elo+
Party 1
Charybdis
Charybdis
Diet_Sunkist
Charybdis
Level 156
God Stats
3W - 6L
1,166 SR
Queue Stats
290W - 295L
1,492 Elo+
Solo
Sobek
Sobek
ElPR07
Sobek
Level 146
God Stats
5W - 0L
1,967 SR
Queue Stats
240W - 244L
1,468 Elo+
Party 1
Chronos
Chronos
Soba17
Chronos
Level 140
God Stats
6W - 7L
1,474 SR
Queue Stats
213W - 224L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
Yandermeister
Ne Zha
Level 159
God Stats
7W - 6L
1,550 SR
Queue Stats
310W - 315L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 15
8,445
1,056
8,640
13,670
10,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
 
Danzaburou
7
2 / 0 / 4
6,451
806
1,613
1,034
278
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Rama
14
7 / 4 / 7
8,572
1,072
8,498
8,194
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
OniwaBanshi
Ao Kuang
10
1 / 3 / 7
6,543
818
4,175
7,976
2,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Shahrae
Martichoras
17
7 / 2 / 6
9,509
1,189
9,951
8,209
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 6
6,258
782
5,449
4,646
1,199
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
Diet_Sunkist
Charybdis
14
2 / 3 / 4
8,042
1,005
8,279
6,681
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ElPR07
Sobek
11
2 / 6 / 4
7,503
938
4,881
12,708
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Soba17
Chronos
11
1 / 4 / 4
7,052
882
3,401
8,989
5,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 3
8,404
1,051
7,577
8,002
3,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
20
Kills
10
11
Deaths
21
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
15
5.25
L
Danzaburou
 
Danzaburou
2
0
4
4
W
0
4
6
0.75
W
Charybdis
Diet_Sunkist
Charybdis
2
3
4
1.33
W
Sobek
ElPR07
Sobek
2
6
4
0.67
L
Rama
7
4
7
2.63
L
Ao Kuang
OniwaBanshi
Ao Kuang
1
3
7
1.5
L
Martichoras
Shahrae
Martichoras
7
2
6
5
W
Chronos
Soba17
Chronos
1
4
4
0.75
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
29,587
39,083
Taken
41,026
19,022
Mitigated
24,971
15,896
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,640
622
965
6,951
13,670
10,160
211
3,844
9,826
0
12,762
L
Danzaburou
 
Danzaburou
1,613
262
166
366
1,034
278
17
751
283
0
4,636
W
5,449
79
617
345
4,646
1,199
0
449
4,113
6,966
306
W
Charybdis
Diet_Sunkist
Charybdis
8,279
3,096
493
1,638
6,681
2,453
1,120
106
6,535
0
21,972
W
Sobek
ElPR07
Sobek
4,881
334
165
938
12,708
12,156
59
1,905
10,361
6,890
1,398
L
Rama
8,498
7,519
648
2,441
8,194
2,717
64
3,142
5,052
0
13,608
L
Ao Kuang
OniwaBanshi
Ao Kuang
4,175
470
216
2,377
7,976
2,355
0
2,838
5,138
5,314
273
L
Martichoras
Shahrae
Martichoras
9,951
2,427
0
1,766
8,209
3,512
710
2,404
5,805
0
32,522
W
Chronos
Soba17
Chronos
3,401
1,811
0
830
8,989
5,326
0
0
8,989
9,154
0
W
7,577
1,781
613
1,906
8,002
3,837
0
781
7,049
0
21,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
37,259
85
Minions Killed
80
0
Camps Cleared
0
620,349
Distance Traveled
815,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,445
1,056
9
1
0
189,026
0
L
Danzaburou
6,451
806
10
1
0
34,175
0
W
Thoth
6,258
782
1
0
0
148,663
0
W
Charybdis
8,042
1,005
33
4
0
156,872
0
W
Sobek
7,503
938
4
1
0
161,898
0
L
Rama
8,572
1,072
10
1
0
120,963
0
L
Ao Kuang
6,543
818
6
1
0
114,299
0
L
Martichoras
9,509
1,189
50
6
0
161,886
0
W
Chronos
7,052
882
15
2
0
169,163
0
W
Ne Zha
8,404
1,051
27
3
0
179,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role