Player Matchup

Fafnir
Fafnir
Bronze V
 
Fafnir
Bronze V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze I
JUZTOOTH
Medusa
Bronze I
Level 84
God Stats
0W - 3L
1,283 SR
Queue Stats
34W - 56L
787 MMR
Party 2
Pele
Pele
Bronze V
Slyrus14
Pele
Bronze V
Level 89
God Stats
3W - 12L
1,473 SR
Queue Stats
21W - 48L
739 MMR
Party 2
Anubis
Anubis
Bronze III
XxJakDemonxX
Anubis
Bronze III
Level 86
God Stats
1W - 6L
1,508 SR
Queue Stats
31W - 68L
582 MMR
Solo
Cabrakan
Cabrakan
Silver V
iiExcelsior
Cabrakan
Silver V
Level 157
God Stats
4W - 3L
1,669 SR
Queue Stats
222W - 269L
596 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,487 SR
841 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 194
1,557 SR
672 MMR
Cupid
Cupid
Silver IV
Fetchen_Weeeners
Cupid
Silver IV
Level 284
God Stats
25W - 26L
1,486 SR
Queue Stats
378W - 422L
756 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
IVTHEDEMON
Cu Chulainn
Bronze I
Level 125
God Stats
5W - 5L
1,442 SR
Queue Stats
337W - 398L
502 MMR
Party 1
Ra
Ra
Silver IV
Toxic_Rainbow0
Ra
Silver IV
Level 141
God Stats
8W - 2L
1,730 SR
Queue Stats
170W - 214L
788 MMR
Party 1
Serqet
Serqet
Silver IV
jugg4058
Serqet
Silver IV
Level 97
God Stats
7W - 5L
1,502 SR
Queue Stats
105W - 131L
740 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
percy2677
Kumbhakarna
Silver V
Level 322
God Stats
15W - 11L
1,623 SR
Queue Stats
822W - 864L
573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
1
0 / 0 / 0
4,199
323
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
JUZTOOTH
Medusa
11
3 / 3 / 2
6,304
485
6,994
9,979
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
10
2 / 2 / 3
6,154
473
4,091
7,890
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
2 / 6 / 2
6,289
484
5,383
8,633
3,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
iiExcelsior
Cabrakan
11
2 / 1 / 3
6,724
517
3,012
9,892
8,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SurtrAgniArachneNu Wa

VS

Bans
PoseidonBellonaPersephoneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,281
637
7,978
7,000
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
IVTHEDEMON
Cu Chulainn
13
1 / 1 / 1
8,165
628
2,194
7,189
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 0
9,787
753
5,462
5,127
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
jugg4058
Serqet
12
1 / 5 / 1
7,192
553
2,580
10,891
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Kumbhakarna
percy2677
Kumbhakarna
12
0 / 2 / 5
7,634
587
4,301
12,466
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
12
12
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
3
1
2
4
W
Cu Chulainn
IVTHEDEMON
Cu Chulainn
1
1
1
1.5
L
Medusa
JUZTOOTH
Medusa
3
3
2
1.33
L
Pele
2
2
3
1.75
W
7
0
0
7
L
Anubis
2
6
2
0.5
L
Cabrakan
iiExcelsior
Cabrakan
2
1
3
3.5
W
Serqet
jugg4058
Serqet
1
5
1
0.3
W
Kumbhakarna
percy2677
Kumbhakarna
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
22,515
36,394
Taken
42,673
16,197
Mitigated
21,164
8,442
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
7,978
4,669
1,038
2,684
7,000
2,333
2,253
834
6,166
0
53,828
W
Cu Chulainn
IVTHEDEMON
Cu Chulainn
2,194
293
0
1,419
7,189
4,610
2,069
1,754
5,435
4,653
45,550
L
Medusa
JUZTOOTH
Medusa
6,994
1,777
0
2,201
9,979
2,874
0
2,373
7,606
0
37,274
L
Pele
4,091
1,077
0
1,365
7,890
2,020
25
1,785
5,826
0
26,333
W
5,462
200
504
3,435
5,127
1,661
574
2,381
2,746
67,991
862
L
Anubis
5,383
313
0
2,227
8,633
3,252
0
3,862
4,487
33,674
0
L
Cabrakan
iiExcelsior
Cabrakan
3,012
318
89
2,560
9,892
8,051
0
1,659
8,045
21,350
2,409
W
Serqet
jugg4058
Serqet
2,580
793
0
970
10,891
4,060
0
1,829
9,062
0
50,188
W
Kumbhakarna
percy2677
Kumbhakarna
4,301
359
286
2,683
12,466
8,500
413
924
11,542
23,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
41,059
208
Minions Killed
441
0
Camps Cleared
0
1,005,014
Distance Traveled
1,287,475
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,199
323
0
0
0
120
0
W
Cupid
8,281
637
118
9
0
245,084
0
W
Cu Chulainn
8,165
628
83
6
0
215,181
0
L
Medusa
6,304
485
59
5
0
251,299
0
L
Pele
6,154
473
44
3
0
288,756
0
W
Ra
9,787
753
145
11
0
276,337
2
L
Anubis
6,289
484
56
4
0
219,960
0
L
Cabrakan
6,724
517
49
4
0
244,879
0
W
Serqet
7,192
553
72
6
0
280,529
0
W
Kumbhakarna
7,634
587
23
2
0
270,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role