Player Matchup

Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Platinum IV
Jarkah
Thanatos
Platinum IV
Level 156
God Stats
5W - 5L
1,563 SR
Queue Stats
128W - 128L
1,685 MMR
Party 2
Geb
Geb
Gold II
LianinaBlastoise
Geb
Gold II
Level 152
God Stats
104W - 89L
1,590 SR
Queue Stats
176W - 178L
1,613 MMR
Solo
Sol
Sol
Gold II
bigman383xX
Sol
Gold II
Level 137
God Stats
15W - 8L
1,653 SR
Queue Stats
335W - 335L
1,613 MMR
Solo
Pele
Pele
Platinum V
iMauwie
Pele
Platinum V
Level 124
God Stats
94W - 74L
1,635 SR
Queue Stats
433W - 449L
1,662 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,588 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,571 SR
1,602 MMR
Cliodhna
Cliodhna
Gold I
 
Cliodhna
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
CinnamaniaOP-_-
Jing Wei
Gold III
Level 106
God Stats
17W - 20L
1,498 SR
Queue Stats
241W - 238L
1,599 MMR
Solo
Chang'e
Chang'e
Platinum V
I CantFindMyKid
Chang'e
Platinum V
Level 234
God Stats
2W - 3L
1,826 SR
Queue Stats
206W - 199L
1,651 MMR
Solo
Ymir
Ymir
Gold III
Puedoirabano624
Ymir
Gold III
Level 65
God Stats
6W - 11L
1,476 SR
Queue Stats
55W - 56L
1,514 MMR
Party 1
Surtr
Surtr
Gold I
xKiRBYS 4 5Hotx
Surtr
Gold I
Level 172
God Stats
26W - 25L
1,553 SR
Queue Stats
133W - 136L
1,746 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 1
3,894
779
1,550
694
128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Jarkah
Thanatos
6
2 / 2 / 1
3,637
727
1,224
3,782
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 2
3,711
742
989
3,106
958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 0
4,147
829
2,723
3,654
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
iMauwie
Pele
7
1 / 0 / 0
3,988
798
2,836
3,095
781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CerberusCthulhuAo KuangAwilix

VS

Bans
ArachneAgniAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 1 / 1
3,473
695
2,685
3,809
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
1
0 / 0 / 0
2,529
506
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
1 / 1 / 1
3,724
745
1,854
3,004
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 1 / 0
3,454
691
0
3,607
1,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 0
4,389
878
2,191
4,512
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
1
0.5
L
Cliodhna
 
Cliodhna
1
1
1
1.5
L
Jing Wei
0
0
0
0
L
1
1
1
1.5
W
Thanatos
Jarkah
Thanatos
2
2
1
1.25
W
0
0
2
1
L
0
1
0
0
W
1
2
0
0.5
W
Pele
iMauwie
Pele
1
0
0
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,322
Damage
6,730
14,331
Taken
14,932
3,445
Mitigated
5,116
6,932
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,550
65
0
165
694
128
110
0
694
23,704
0
L
Cliodhna
 
Cliodhna
2,685
682
0
1,634
3,809
913
0
369
3,440
0
14,451
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
1,854
41
280
883
3,004
670
0
358
2,646
15,120
0
W
Thanatos
Jarkah
Thanatos
1,224
307
0
2,860
3,782
892
0
502
3,280
0
13,086
W
989
105
720
494
3,106
958
1
250
2,856
7,715
0
L
0
0
0
1,686
3,607
1,859
0
1,812
1,795
10,498
0
W
2,723
1,070
0
1,684
3,654
686
0
101
3,553
17,887
5,122
W
Pele
iMauwie
Pele
2,836
633
0
1,009
3,095
781
0
1,102
1,993
0
25,940
L
2,191
626
0
2,019
4,512
1,674
0
2,560
1,952
232
22,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,377
Gold Earned
17,569
196
Minions Killed
124
0
Camps Cleared
0
602,429
Distance Traveled
462,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,894
779
63
13
0
117,907
0
L
Cliodhna
3,473
695
32
6
0
132,400
1
L
Jing Wei
2,529
506
0
0
0
3,206
0
L
Chang'e
3,724
745
34
7
0
118,418
0
W
Thanatos
3,637
727
30
6
0
116,717
0
W
Geb
3,711
742
10
2
0
126,077
2
L
Ymir
3,454
691
17
3
0
93,272
0
W
Sol
4,147
829
43
9
0
119,091
0
W
Pele
3,988
798
50
10
0
122,637
0
L
Surtr
4,389
878
41
8
0
115,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role