Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CJ542
Yu Huang
Level 156
God Stats
0W - 2L
1,251 SR
Queue Stats
112W - 175L
1,431 Elo+
Solo
Arachne
Arachne
JuicyTH420
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,424 Elo+
Party 2
Odin
Odin
Kyozura
Odin
Level 139
God Stats
1W - 3L
1,372 SR
Queue Stats
38W - 35L
1,506 Elo+
Solo
Charon
Charon
kietttmoncheroui
Charon
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,375 Elo+
Party 2
Team Averages
Level 102
1,425 SR
1,447 Elo+

VS

Team Averages
Level 88
1,550 SR
1,259 Elo+
Cthulhu
Cthulhu
Dark_knight7457
Cthulhu
Level 124
God Stats
4W - 2L
1,628 SR
Queue Stats
6W - 19L
1,235 Elo+
Party 1
Sol
Sol
HoldiniBabini789
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,117 Elo+
Party 1
Ymir
Ymir
THE_ONLY_KVNG
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 29L
1,326 Elo+
Party 1
Awilix
Awilix
datboi_Mista
Awilix
Level 107
God Stats
2W - 1L
1,592 SR
Queue Stats
17W - 33L
1,324 Elo+
Party 1
Anubis
Anubis
ezio22124
Anubis
Level 95
God Stats
6W - 0L
1,529 SR
Queue Stats
8W - 13L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
2
0 / 1 / 0
2,538
508
671
1,340
302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
CJ542
Yu Huang
5
0 / 2 / 0
3,065
613
935
2,120
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
JuicyTH420
Arachne
6
1 / 3 / 0
3,278
656
1,106
3,457
735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Kyozura
Odin
5
0 / 3 / 0
3,097
619
801
3,582
1,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 0 / 1
3,194
639
1,055
4,001
1,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,214
843
2,169
3,004
1,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

5
1 / 1 / 0
3,209
642
1,716
2,382
423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 2
3,667
733
765
2,689
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
6
2 / 0 / 0
3,895
779
1,354
3,461
986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
ezio22124
Anubis
7
3 / 0 / 1
4,377
875
1,749
1,876
653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
9
9
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
Yu Huang
CJ542
Yu Huang
0
2
0
0
W
3
0
0
3
W
1
1
0
1
L
Arachne
JuicyTH420
Arachne
1
3
0
0.33
L
Odin
Kyozura
Odin
0
3
0
0
W
0
0
2
1
W
Awilix
2
0
0
2
W
Anubis
ezio22124
Anubis
3
0
1
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,568
Damage
7,753
14,500
Taken
13,412
4,496
Mitigated
4,543
4,232
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
671
552
0
339
1,340
302
0
818
522
0
3,755
L
Yu Huang
CJ542
Yu Huang
935
104
0
431
2,120
405
0
838
1,282
10,180
0
W
2,169
552
0
978
3,004
1,398
0
0
2,853
17,882
1,258
W
1,716
854
0
1,017
2,382
423
247
383
1,999
10,844
0
L
Arachne
JuicyTH420
Arachne
1,106
746
0
888
3,457
735
0
949
2,508
0
12,143
L
Odin
Kyozura
Odin
801
91
0
874
3,582
1,857
0
1,807
1,460
0
11,704
W
765
133
0
919
2,689
1,083
0
560
2,129
9,451
1,866
W
Awilix
1,354
756
0
500
3,461
986
0
243
3,218
0
19,311
W
Anubis
ezio22124
Anubis
1,749
249
0
860
1,876
653
0
804
1,072
22,765
0
L
1,055
294
350
1,350
4,001
1,197
0
1,409
2,592
7,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,172
Gold Earned
19,362
77
Minions Killed
156
0
Camps Cleared
0
419,986
Distance Traveled
542,381
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
2,538
508
5
1
0
38,445
1
L
Yu Huang
3,065
613
19
4
0
84,096
0
W
Cthulhu
4,214
843
35
7
0
95,745
0
W
Sol
3,209
642
18
4
0
102,485
3
L
Arachne
3,278
656
28
6
0
101,209
1
L
Odin
3,097
619
18
4
0
96,516
0
W
Ymir
3,667
733
24
5
0
116,950
0
W
Awilix
3,895
779
34
7
0
135,455
0
W
Anubis
4,377
875
45
9
0
91,746
0
L
Charon
3,194
639
7
1
0
99,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role