Player Matchup

Hel
Hel
LiL_Paste_69
Hel
Level 109
God Stats
2W - 4L
1,226 SR
Queue Stats
123W - 119L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
Slimy_Salmon
Ne Zha
Level 100
God Stats
51W - 38L
1,587 SR
Queue Stats
145W - 155L
1,513 Elo+
Party 1
Charon
Charon
bajawarrior22
Charon
Level 101
God Stats
3W - 0L
1,458 SR
Queue Stats
99W - 96L
1,484 Elo+
Party 1
Team Averages
Level 103
1,424 SR
1,501 Elo+

VS

Team Averages
Level 118
1,568 SR
1,456 Elo+
Anubis
Anubis
Curbstompuguy
Anubis
Level 67
God Stats
29W - 28L
1,543 SR
Queue Stats
82W - 127L
1,306 Elo+
Solo
Bacchus
Bacchus
Healer Main9131
Bacchus
Level 157
God Stats
3W - 2L
1,530 SR
Queue Stats
83W - 83L
1,538 Elo+
Solo
Loki
Loki
el3m3ntar1a
Loki
Level 129
God Stats
1W - 1L
1,633 SR
Queue Stats
148W - 129L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
8,302
830
4,044
7,158
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
15
3 / 0 / 4
8,858
886
8,015
6,371
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 3
8,767
877
6,673
13,098
7,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,165
817
7,781
8,092
3,443
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 1 / 2
7,854
785
6,404
7,251
8,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 3
7,959
796
8,646
6,219
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
4
4
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
2
1
2
3
W
1
1
4
3
W
Ne Zha
3
0
4
5
W
3
3
3
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,732
Damage
22,831
26,627
Taken
21,562
12,165
Mitigated
14,020
14,512
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,781
132
0
649
8,092
3,443
0
3,650
4,232
36,669
0
L
6,404
491
0
952
7,251
8,168
0
3,564
3,380
13,604
989
W
4,044
388
5,789
5,433
7,158
2,317
0
3,413
3,699
20,249
0
W
Ne Zha
8,015
493
0
1,220
6,371
2,554
211
2,611
3,727
0
31,032
W
6,673
1,076
0
2,070
13,098
7,294
181
7,454
5,589
23,110
910
L
8,646
1,027
0
1,250
6,219
2,409
0
2,552
3,620
0
29,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
23,978
120
Minions Killed
117
0
Camps Cleared
0
649,729
Distance Traveled
599,871
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,165
817
63
6
0
180,399
2
L
Bacchus
7,854
785
16
2
0
203,747
0
W
Hel
8,302
830
55
6
0
222,841
6
W
Ne Zha
8,858
886
26
3
0
239,751
0
W
Charon
8,767
877
39
4
0
187,137
0
L
Loki
7,959
796
38
4
0
215,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role