Player Matchup

Cerberus
Cerberus
Bronze III
A-Simee
Cerberus
Bronze III
Level 107
God Stats
3W - 5L
1,463 SR
Queue Stats
7W - 18L
1,287 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
DataRemember
Aphrodite
Bronze III
Level 127
God Stats
1W - 2L
1,360 SR
Queue Stats
7W - 18L
1,287 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Grotzel
Ah Muzen Cab
Bronze IV
Level 97
God Stats
1W - 4L
1,462 SR
Queue Stats
8W - 18L
1,323 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,428 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,600 SR
1,386 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
BoStOnStRaGlAh
Discordia
Gold V
Level 115
God Stats
75W - 64L
1,568 SR
Queue Stats
392W - 439L
1,284 MMR
Solo
Fafnir
Fafnir
Gold IV
KRATOS 8o9
Fafnir
Gold IV
Level 167
God Stats
8W - 9L
1,733 SR
Queue Stats
156W - 163L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A-Simee
Cerberus
16
1 / 6 / 6
10,916
780
7,255
20,852
19,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
DataRemember
Aphrodite
14
1 / 7 / 3
9,570
684
3,629
15,052
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Grotzel
Ah Muzen Cab
16
5 / 5 / 2
11,261
804
13,285
16,734
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
NoxCthulhuGilgameshAchillesSun Wukong

VS

Bans
PersephoneNeithKuzenboSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
8 / 3 / 3
12,135
867
12,612
12,034
6,150
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
BoStOnStRaGlAh
Discordia
19
5 / 2 / 8
12,958
926
18,945
9,037
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
KRATOS 8o9
Fafnir
17
5 / 2 / 10
11,968
855
13,953
14,722
20,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
18
18
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
3
3.17
L
Cerberus
A-Simee
Cerberus
1
6
6
0.67
W
Discordia
BoStOnStRaGlAh
Discordia
5
2
8
4.5
L
Aphrodite
DataRemember
Aphrodite
1
7
3
0.36
L
Ah Muzen Cab
Grotzel
Ah Muzen Cab
5
5
2
1.2
W
Fafnir
KRATOS 8o9
Fafnir
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
45,510
52,638
Taken
35,793
33,923
Mitigated
28,812
13,668
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,612
10,713
0
2,718
12,034
6,150
686
3,321
8,685
0
43,489
L
Cerberus
A-Simee
Cerberus
7,255
285
292
1,470
20,852
19,648
0
13,554
7,253
37,907
1,325
W
Discordia
BoStOnStRaGlAh
Discordia
18,945
869
0
2,300
9,037
2,567
2,113
2,675
6,306
63,230
830
L
Aphrodite
DataRemember
Aphrodite
3,629
283
3,646
5,311
15,052
7,622
0
8,646
6,361
20,795
0
L
Ah Muzen Cab
Grotzel
Ah Muzen Cab
13,285
6,706
0
2,949
16,734
6,653
0
8,766
7,968
0
51,482
W
Fafnir
KRATOS 8o9
Fafnir
13,953
5,007
0
2,171
14,722
20,095
774
4,256
10,368
26,255
2,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
37,061
174
Minions Killed
198
0
Camps Cleared
0
686,462
Distance Traveled
764,605
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,135
867
60
4
0
274,631
3
L
Cerberus
10,916
780
61
4
0
237,703
0
W
Discordia
12,958
926
115
8
0
274,598
2
L
Aphrodite
9,570
684
48
3
0
217,897
0
L
Ah Muzen Cab
11,261
804
65
5
0
230,862
1
W
Fafnir
11,968
855
23
2
0
215,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role