Player Matchup

Ymir
Ymir
Beans8267
Ymir
Level 104
God Stats
6W - 2L
1,671 SR
Queue Stats
39W - 46L
1,448 Elo+
Party 2
Charybdis
Charybdis
DisobedientSlave
Charybdis
Level 72
God Stats
13W - 13L
1,520 SR
Queue Stats
39W - 46L
1,448 Elo+
Party 2
Nox
Nox
Mikepc
Nox
Level 67
God Stats
6W - 9L
1,418 SR
Queue Stats
27W - 27L
1,513 Elo+
Solo
Nike
Nike
NBA MudBoy
Nike
Level 63
God Stats
9W - 9L
1,538 SR
Queue Stats
186W - 188L
1,504 Elo+
Solo
Anubis
Anubis
steelfrost89
Anubis
Level 43
God Stats
10W - 6L
1,594 SR
Queue Stats
10W - 6L
1,536 Elo+
Solo
Team Averages
Level 70
1,548 SR
1,490 Elo+

VS

Team Averages
Level 77
1,577 SR
1,479 Elo+
Janus
Janus
Aj-dontMiss_
Janus
Level 86
God Stats
11W - 10L
1,454 SR
Queue Stats
232W - 230L
1,498 Elo+
Party 1
Sobek
Sobek
Irishtorpdo
Sobek
Level 42
God Stats
2W - 0L
1,745 SR
Queue Stats
33W - 33L
1,451 Elo+
Solo
Nox
Nox
RebekahILT
Nox
Level 82
God Stats
9W - 5L
1,528 SR
Queue Stats
220W - 154L
1,485 Elo+
Solo
Ne Zha
Ne Zha
SadBoii777
Ne Zha
Level 68
God Stats
5W - 1L
1,684 SR
Queue Stats
289W - 285L
1,482 Elo+
Party 1
Rama
Rama
WittyKitten4908
Rama
Level 109
God Stats
24W - 21L
1,471 SR
Queue Stats
752W - 771L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 2
9,396
1,175
4,725
10,792
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charybdis
14
1 / 1 / 3
8,726
1,091
9,434
4,575
1,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Mikepc
Nox
12
0 / 0 / 0
5,742
718
0
0
0
14
1 / 3 / 4
8,577
1,072
4,986
9,871
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
0 / 5 / 4
7,854
982
3,322
6,344
2,960
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

201

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
9,107
1,138
5,005
4,085
1,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 9
9,555
1,194
4,942
11,556
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 6
9,163
1,145
7,054
5,504
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SadBoii777
Ne Zha
14
3 / 0 / 3
8,786
1,098
2,713
4,046
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 0 / 5
9,172
1,147
9,174
5,832
2,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
4
Kills
11
11
Deaths
5
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Ymir
2
2
2
1.5
L
Charybdis
1
1
3
2.5
W
1
2
9
2.75
L
Nox
Mikepc
Nox
0
0
0
0
L
1
3
4
1
W
3
2
6
3
W
Ne Zha
SadBoii777
Ne Zha
3
0
3
4.5
W
3
0
5
5.5
L
Anubis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
28,888
31,582
Taken
31,023
22,532
Mitigated
19,158
1,457
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,005
117
0
1,505
4,085
1,219
0
495
2,523
36,277
0
L
Ymir
4,725
244
263
931
10,792
10,906
0
5,154
5,638
16,135
178
L
Charybdis
9,434
4,084
0
0
4,575
1,806
0
2,927
1,648
0
38,268
W
4,942
222
0
3,948
11,556
11,583
0
2,924
8,322
10,654
0
L
Nox
Mikepc
Nox
0
0
0
0
0
0
0
0
0
0
0
L
4,986
160
0
0
9,871
6,860
0
5,696
4,175
0
11,698
W
7,054
703
0
0
5,504
2,259
0
1,554
3,950
20,250
0
W
Ne Zha
SadBoii777
Ne Zha
2,713
1,282
0
175
4,046
1,590
0
939
3,107
0
9,892
W
9,174
5,654
0
1,630
5,832
2,507
0
2,079
3,753
0
24,261
L
Anubis
3,322
42
0
263
6,344
2,960
0
3,224
3,120
5,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
45,783
129
Minions Killed
181
4
Camps Cleared
8
457,168
Distance Traveled
756,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,107
1,138
73
9
1
148,126
0
L
Ymir
9,396
1,175
36
5
2
114,893
0
L
Charybdis
8,726
1,091
72
9
1
116,780
0
W
Sobek
9,555
1,194
16
2
1
164,168
0
L
Nox
5,742
718
0
0
0
0
0
L
Nike
8,577
1,072
16
2
1
123,778
0
W
Nox
9,163
1,145
32
4
1
148,495
0
W
Ne Zha
8,786
1,098
20
3
2
165,712
0
W
Rama
9,172
1,147
40
5
3
130,335
0
L
Anubis
7,854
982
5
1
0
101,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role