Player Matchup

Nemesis
Nemesis
Dinosexual
Nemesis
Level 126
God Stats
12W - 13L
1,524 SR
Queue Stats
185W - 146L
1,603 Elo+
Party 3
Shiva
Shiva
FearSomeJack505
Shiva
Level 102
God Stats
7W - 5L
1,626 SR
Queue Stats
608W - 653L
1,464 Elo+
Party 2
Fafnir
Fafnir
MrHockey1313
Fafnir
Level 157
God Stats
20W - 12L
1,636 SR
Queue Stats
323W - 259L
1,568 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Posiden3038401
Morgan Le Fay
Level 59
God Stats
1W - 0L
1,276 SR
Queue Stats
203W - 213L
1,496 Elo+
Party 2
Rama
Rama
nonskimper
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 84L
1,612 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,549 Elo+

VS

Team Averages
Level 114
1,693 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
Al-Iskxnder
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,823 SR
Queue Stats
111W - 107L
1,635 Elo+
Party 4
Medusa
Medusa
NO-SCOPED-U-YT
Medusa
Level 54
God Stats
15W - 10L
1,635 SR
Queue Stats
213W - 223L
1,514 Elo+
Party 4
Tyr
Tyr
ReinforcedSpud
Tyr
Level 87
God Stats
0W - 1L
1,834 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 1
Janus
Janus
TPB LEGIT4170
Janus
Level 164
God Stats
44W - 41L
1,484 SR
Queue Stats
564W - 558L
1,510 Elo+
Solo
Apollo
Apollo
ThumblessAimbot
Apollo
Level 159
God Stats
6W - 6L
1,692 SR
Queue Stats
316W - 307L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dinosexual
Nemesis
13
4 / 2 / 2
7,756
554
7,459
8,517
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 3 / 1
7,890
564
7,146
12,957
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
12
0 / 1 / 1
7,689
549
4,443
11,291
11,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Posiden3038401
Morgan Le Fay
11
0 / 3 / 1
6,443
460
5,859
6,407
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
4 / 1 / 2
9,393
671
10,395
7,566
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Al-Iskxnder
Morgan Le Fay
11
0 / 3 / 2
7,181
513
5,192
7,344
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 4 / 0
6,621
473
4,005
9,750
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 4
7,318
523
4,792
14,823
9,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
3 / 2 / 2
8,643
617
5,165
7,407
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 3
8,786
628
9,285
10,512
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
9
10
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Al-Iskxnder
Morgan Le Fay
0
3
2
0.33
W
Nemesis
Dinosexual
Nemesis
4
2
2
2.5
W
2
3
1
0.83
W
Fafnir
0
1
1
0.5
L
0
4
0
0
W
Morgan Le Fay
Posiden3038401
Morgan Le Fay
0
3
1
0.17
L
0
1
4
2
L
3
2
2
2
L
6
0
3
7.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,302
Damage
28,439
46,738
Taken
49,836
30,076
Mitigated
22,394
9,743
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Al-Iskxnder
Morgan Le Fay
5,192
268
0
2,416
7,344
2,908
0
0
6,914
39,733
726
W
Nemesis
Dinosexual
Nemesis
7,459
3,847
0
803
8,517
3,620
0
847
7,578
0
58,763
W
7,146
731
0
2,028
12,957
10,095
0
4,282
7,976
116
55,666
W
Fafnir
4,443
1,154
0
3,179
11,291
11,947
0
877
10,292
12,890
1,418
L
4,005
982
0
1,500
9,750
3,543
0
1,172
8,578
0
45,306
W
Morgan Le Fay
Posiden3038401
Morgan Le Fay
5,859
628
0
691
6,407
2,042
0
2,587
3,618
42,569
0
L
4,792
568
0
6,002
14,823
9,314
0
3,300
11,295
0
26,879
L
5,165
492
0
470
7,407
2,454
0
3,760
3,604
64,307
515
L
9,285
5,014
0
5,850
10,512
4,175
724
1,939
8,533
0
69,518
W
10,395
7,385
0
3,042
7,566
2,372
481
1,130
6,396
0
90,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
38,549
423
Minions Killed
461
0
Camps Cleared
0
1,471,909
Distance Traveled
1,445,391
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,181
513
91
7
0
190,213
0
W
Nemesis
7,756
554
90
6
0
374,093
2
W
Shiva
7,890
564
96
7
0
278,082
0
W
Fafnir
7,689
549
15
1
0
313,197
3
L
Medusa
6,621
473
77
6
0
252,210
0
W
Morgan Le Fay
6,443
460
67
5
0
233,497
0
L
Tyr
7,318
523
40
3
0
326,634
2
L
Janus
8,643
617
131
9
0
337,759
2
L
Apollo
8,786
628
122
9
0
338,575
4
W
Rama
9,393
671
155
11
0
273,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role