Player Matchup

Pele
Pele
GARRETzFERRET
Pele
Level 104
God Stats
4W - 2L
1,346 SR
Queue Stats
85W - 84L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
Nekrobs
Ratatoskr
Level 149
God Stats
3W - 2L
1,459 SR
Queue Stats
94W - 90L
1,480 Elo+
Solo
Cernunnos
Cernunnos
ROMPEQKS20
Cernunnos
Level 66
God Stats
17W - 21L
1,458 SR
Queue Stats
147W - 165L
1,545 Elo+
Solo
Vulcan
Vulcan
StinkingHalo69
Vulcan
Level 129
God Stats
36W - 17L
1,537 SR
Queue Stats
97W - 83L
1,490 Elo+
Solo
Terra
Terra
XIIRyann__
Terra
Level 57
God Stats
7W - 5L
1,268 SR
Queue Stats
7W - 5L
1,281 Elo+
Solo
Team Averages
Level 101
1,413 SR
1,456 Elo+

VS

Team Averages
Level 139
1,530 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
GatorRaider
Ganesha
Level 153
God Stats
15W - 14L
1,530 SR
Queue Stats
50W - 50L
1,499 Elo+
Party 1
Chang'e
Chang'e
HolyShinDragon99
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,499 Elo+
Solo
Ravana
Ravana
JayDG24
Ravana
Level 152
God Stats
4W - 2L
1,630 SR
Queue Stats
35W - 36L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
PH0xIT
Gilgamesh
Level 147
God Stats
5W - 9L
1,491 SR
Queue Stats
130W - 137L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
8,345
522
11,214
17,073
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Nekrobs
Ratatoskr
15
5 / 8 / 3
9,705
607
10,806
16,183
12,453
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ROMPEQKS20
Cernunnos
17
8 / 2 / 3
9,953
622
15,630
15,243
5,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
5 / 3 / 5
8,962
560
12,814
9,240
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
13
2 / 1 / 4
7,500
469
3,215
11,170
5,334
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 6 / 2
8,049
503
8,743
12,608
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
GatorRaider
Ganesha
13
1 / 3 / 4
8,527
533
5,480
16,277
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 3
8,533
533
4,842
13,461
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
JayDG24
Ravana
16
5 / 5 / 5
8,760
548
11,945
12,824
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PH0xIT
Gilgamesh
16
10 / 4 / 2
11,189
699
19,800
19,676
17,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
23
Kills
19
19
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
2
0.33
W
3
5
8
1.4
L
Ganesha
GatorRaider
Ganesha
1
3
4
1
L
2
5
3
0.7
L
Ravana
JayDG24
Ravana
5
5
5
1.5
W
Ratatoskr
Nekrobs
Ratatoskr
5
8
3
0.81
L
Gilgamesh
PH0xIT
Gilgamesh
10
4
2
2.75
W
Cernunnos
ROMPEQKS20
Cernunnos
8
2
3
4.75
W
5
3
5
2.5
W
Terra
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,679
Damage
50,810
68,909
Taken
74,846
32,402
Mitigated
46,834
22,494
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,743
2,679
235
1,537
12,608
5,366
969
643
11,965
0
57,711
W
11,214
3,429
0
3,482
17,073
5,973
0
3,381
13,572
0
60,743
L
Ganesha
GatorRaider
Ganesha
5,480
393
352
4,865
16,277
16,508
71
2,565
13,712
27,897
3,641
L
4,842
210
1,248
4,984
13,461
2,994
0
6,958
6,503
53,394
0
L
Ravana
JayDG24
Ravana
11,945
2,807
0
3,818
12,824
4,467
0
3,350
9,474
0
61,952
W
Ratatoskr
Nekrobs
Ratatoskr
10,806
4,170
0
2,578
16,183
12,453
0
474
15,074
75
59,831
L
Gilgamesh
PH0xIT
Gilgamesh
19,800
6,225
0
3,701
19,676
17,499
176
2,453
17,223
926
80,527
W
Cernunnos
ROMPEQKS20
Cernunnos
15,630
9,563
0
6,860
15,243
5,769
348
3,697
11,497
0
84,004
W
12,814
278
0
2,181
9,240
2,873
641
895
8,257
56,327
998
W
Terra
3,215
384
2,114
5,279
11,170
5,334
286
2,011
9,061
19,408
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,465
Gold Earned
45,058
435
Minions Killed
469
0
Camps Cleared
0
1,603,244
Distance Traveled
1,595,151
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,049
503
135
8
0
273,628
3
W
Pele
8,345
522
83
5
0
372,406
0
L
Ganesha
8,527
533
7
0
0
323,975
9
L
Chang'e
8,533
533
103
6
0
327,775
3
L
Ravana
8,760
548
95
6
0
348,608
0
W
Ratatoskr
9,705
607
104
7
0
324,542
0
L
Gilgamesh
11,189
699
129
8
0
321,165
0
W
Cernunnos
9,953
622
127
8
0
299,440
2
W
Vulcan
8,962
560
95
6
0
291,698
2
W
Terra
7,500
469
26
2
0
315,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role