Player Matchup

Thor
Thor
Bl4s_4F
Thor
Level 126
God Stats
1W - 2L
1,537 SR
Queue Stats
105W - 110L
1,487 Elo+
Party 2
Thanatos
Thanatos
Harryman1117
Thanatos
Level 122
God Stats
0W - 2L
1,292 SR
Queue Stats
18W - 16L
1,472 Elo+
Party 1
Osiris
Osiris
Magicfinpro
Osiris
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 76L
1,432 Elo+
Party 1
Raijin
Raijin
RedneckBasher
Raijin
Level 137
God Stats
2W - 3L
1,489 SR
Queue Stats
118W - 116L
1,439 Elo+
Party 1
Charybdis
Charybdis
S4N7Y09_PM
Charybdis
Level 128
God Stats
3W - 4L
1,372 SR
Queue Stats
174W - 176L
1,452 Elo+
Party 2
Team Averages
Level 132
1,438 SR
1,456 Elo+

VS

Team Averages
Level 139
1,567 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ole Nick
Sun Wukong
Level 147
God Stats
8W - 3L
1,834 SR
Queue Stats
325W - 337L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Seakeen
Kukulkan
Level 130
God Stats
13W - 11L
1,529 SR
Queue Stats
385W - 438L
1,483 Elo+
Solo
Scylla
Scylla
theyurtz
Scylla
Level 146
God Stats
10W - 7L
1,475 SR
Queue Stats
579W - 564L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bl4s_4F
Thor
12
0 / 5 / 2
6,480
648
6,614
9,450
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
Harryman1117
Thanatos
14
3 / 3 / 0
7,648
765
5,493
9,194
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
12
0 / 5 / 3
6,779
678
5,426
12,946
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 3
6,596
660
6,815
8,838
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
S4N7Y09_PM
Charybdis
13
0 / 4 / 2
6,598
660
5,696
7,897
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 0 / 10
8,590
859
11,033
6,614
3,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
 
Kumbhakarna
14
0 / 0 / 18
8,048
805
4,111
10,114
9,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Ole Nick
Sun Wukong
14
4 / 2 / 11
8,432
843
8,046
10,697
9,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Seakeen
Kukulkan
14
2 / 0 / 8
8,312
831
5,591
5,449
2,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
theyurtz
Scylla
17
13 / 1 / 6
10,868
1,087
16,090
8,008
3,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
3
Kills
23
23
Deaths
3
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
10
9
W
Kumbhakarna
 
Kumbhakarna
0
0
18
9
L
Thor
Bl4s_4F
Thor
0
5
2
0.2
L
Thanatos
Harryman1117
Thanatos
3
3
0
1
L
Osiris
0
5
3
0.3
W
Sun Wukong
Ole Nick
Sun Wukong
4
2
11
4.75
L
0
6
3
0.25
L
Charybdis
S4N7Y09_PM
Charybdis
0
4
2
0.25
W
Kukulkan
Seakeen
Kukulkan
2
0
8
6
W
Scylla
theyurtz
Scylla
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
44,871
48,325
Taken
40,882
23,606
Mitigated
28,704
11,684
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,033
335
1,303
1,970
6,614
3,329
1,032
1,166
5,371
21,317
1,064
W
Kumbhakarna
 
Kumbhakarna
4,111
368
1,396
597
10,114
9,475
329
1,713
8,285
5,923
0
L
Thor
Bl4s_4F
Thor
6,614
257
326
1,203
9,450
3,062
0
6,531
2,919
0
14,396
L
Thanatos
Harryman1117
Thanatos
5,493
0
410
3,678
9,194
3,275
0
7,723
1,471
0
9,297
L
Osiris
5,426
885
1,029
2,968
12,946
12,069
0
8,685
4,261
0
13,770
W
Sun Wukong
Ole Nick
Sun Wukong
8,046
1,237
1,051
1,685
10,697
9,847
153
1,226
9,252
0
13,408
L
6,815
197
120
703
8,838
2,908
0
6,398
2,440
17,406
0
L
Charybdis
S4N7Y09_PM
Charybdis
5,696
1,634
37
1,210
7,897
2,292
0
6,602
1,295
0
12,452
W
Kukulkan
Seakeen
Kukulkan
5,591
574
1,519
680
5,449
2,518
921
1,445
3,931
23,219
0
W
Scylla
theyurtz
Scylla
16,090
1,525
1,919
1,535
8,008
3,535
497
1,265
6,509
31,394
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
44,250
75
Minions Killed
121
0
Camps Cleared
0
878,827
Distance Traveled
996,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,590
859
25
3
0
200,787
0
W
Kumbhakarna
8,048
805
2
0
0
197,944
0
L
Thor
6,480
648
18
2
0
171,307
0
L
Thanatos
7,648
765
7
1
0
198,567
0
L
Osiris
6,779
678
15
2
0
199,921
0
W
Sun Wukong
8,432
843
9
1
0
195,857
0
L
Raijin
6,596
660
19
2
0
151,876
0
L
Charybdis
6,598
660
16
2
0
157,156
0
W
Kukulkan
8,312
831
43
4
0
194,077
0
W
Scylla
10,868
1,087
42
4
0
207,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role