Player Matchup

King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Peponsito
Nu Wa
Platinum I
Level 184
God Stats
35W - 26L
1,668 SR
Queue Stats
158W - 146L
1,974 MMR
Party 1
Osiris
Osiris
Diamond V
RespetoMaximo
Osiris
Diamond V
Level 177
God Stats
3W - 3L
1,584 SR
Queue Stats
673W - 669L
2,025 MMR
Party 1
Serqet
Serqet
Platinum II
Yūta
Serqet
Platinum II
Level 159
God Stats
7W - 8L
1,563 SR
Queue Stats
159W - 149L
1,944 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,563 SR
1,789 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 168
1,619 SR
1,783 MMR
Pele
Pele
Gold I
 
Pele
Gold I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond III
N4t5uF0rC3
Persephone
Diamond III
Level 194
God Stats
4W - 5L
1,514 SR
Queue Stats
112W - 75L
2,038 MMR
Party 2
Xbalanque
Xbalanque
Gold I
TheMatgregor
Xbalanque
Gold I
Level 159
God Stats
28W - 18L
1,653 SR
Queue Stats
351W - 332L
1,494 MMR
Solo
Sylvanus
Sylvanus
Platinum III
gabocorbo
Sylvanus
Platinum III
Level 158
God Stats
3W - 1L
1,918 SR
Queue Stats
253W - 250L
1,731 MMR
Solo
Surtr
Surtr
Diamond II
iNeverRust
Surtr
Diamond II
Level 167
God Stats
2W - 2L
1,511 SR
Queue Stats
99W - 73L
2,152 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 0
7,223
556
10,305
15,619
12,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
 
Poseidon
13
0 / 4 / 4
7,011
539
2,623
6,629
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Peponsito
Nu Wa
12
1 / 4 / 2
7,096
546
7,250
7,026
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 0
7,567
582
8,328
12,597
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
Yūta
Serqet
11
1 / 4 / 3
5,746
442
5,323
9,546
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AwilixTiamatSun WukongThorNeith

VS

Bans
YmirUllrGebAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 2 / 4
8,455
650
6,121
8,933
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
N4t5uF0rC3
Persephone
15
7 / 2 / 2
9,132
702
9,306
7,939
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
TheMatgregor
Xbalanque
13
1 / 3 / 1
7,874
606
3,062
6,145
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
gabocorbo
Sylvanus
13
0 / 0 / 11
7,899
608
6,038
11,385
7,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
14
4 / 0 / 2
8,483
653
11,161
14,044
9,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
18
19
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Poseidon
 
Poseidon
0
4
4
0.5
W
Pele
 
Pele
6
2
4
4
W
Persephone
N4t5uF0rC3
Persephone
7
2
2
4
L
Nu Wa
Peponsito
Nu Wa
1
4
2
0.5
L
5
3
0
1.67
W
Xbalanque
TheMatgregor
Xbalanque
1
3
1
0.5
L
Serqet
Yūta
Serqet
1
4
3
0.63
W
Sylvanus
gabocorbo
Sylvanus
0
0
11
5.5
W
Surtr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
35,688
51,417
Taken
48,446
25,035
Mitigated
24,182
6,819
Healing
23,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,305
1,192
0
1,403
15,619
12,383
0
2,138
13,447
1,437
67,740
L
Poseidon
 
Poseidon
2,623
447
0
1,077
6,629
1,628
258
366
6,263
60,735
0
W
Pele
 
Pele
6,121
914
0
3,588
8,933
2,561
0
2,521
6,412
0
60,890
W
Persephone
N4t5uF0rC3
Persephone
9,306
255
0
2,114
7,939
2,465
256
2,370
5,390
59,003
784
L
Nu Wa
Peponsito
Nu Wa
7,250
1,371
0
615
7,026
2,036
267
3,652
3,170
51,269
0
L
8,328
3,897
0
2,085
12,597
6,253
0
5,681
6,641
0
69,129
W
Xbalanque
TheMatgregor
Xbalanque
3,062
976
0
724
6,145
1,633
648
1,298
4,445
0
63,359
L
Serqet
Yūta
Serqet
5,323
1,319
0
1,639
9,546
2,735
0
4,311
5,122
0
22,021
W
Sylvanus
gabocorbo
Sylvanus
6,038
1,648
5,417
7,335
11,385
7,864
84
3,206
7,921
23,675
2,857
W
Surtr
11,161
3,664
0
4,630
14,044
9,659
0
1,176
12,868
4,441
60,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
41,843
510
Minions Killed
497
0
Camps Cleared
0
1,413,555
Distance Traveled
1,442,089
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,223
556
146
11
0
265,749
3
L
Poseidon
7,011
539
115
9
0
271,049
0
W
Pele
8,455
650
101
8
0
340,614
2
W
Persephone
9,132
702
137
11
0
285,224
2
L
Nu Wa
7,096
546
106
8
0
257,839
0
L
Osiris
7,567
582
111
9
0
316,440
0
W
Xbalanque
7,874
606
114
9
0
247,209
0
L
Serqet
5,746
442
32
2
0
302,478
0
W
Sylvanus
7,899
608
30
2
0
275,068
4
W
Surtr
8,483
653
115
9
0
293,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role