Player Matchup

Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alansirri92
Chaac
Level 140
God Stats
3W - 2L
1,630 SR
Queue Stats
234W - 229L
1,540 Elo+
Solo
Agni
Agni
ParkerVega
Agni
Level 124
God Stats
4W - 2L
1,540 SR
Queue Stats
234W - 232L
1,489 Elo+
Solo
Bastet
Bastet
SirRixx
Bastet
Level 136
God Stats
13W - 8L
1,591 SR
Queue Stats
281W - 308L
1,417 Elo+
Solo
Sylvanus
Sylvanus
offIimits
Sylvanus
Level 121
God Stats
8W - 7L
1,572 SR
Queue Stats
741W - 767L
1,420 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,473 Elo+

VS

Team Averages
Level 93
1,512 SR
1,518 Elo+
Sylvanus
Sylvanus
BurdTurglar33
Sylvanus
Level 88
God Stats
1W - 1L
1,694 SR
Queue Stats
245W - 259L
1,483 Elo+
Solo
Atlas
Atlas
Miinaa8157
Atlas
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 133L
1,707 Elo+
Solo
Tiamat
Tiamat
PoeThePandaBoi
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 128L
1,470 Elo+
Party 1
Maman Brigitte
Maman Brigitte
jred4000
Maman Brigitte
Level 153
God Stats
4W - 6L
1,367 SR
Queue Stats
159W - 152L
1,500 Elo+
Party 1
Lancelot
Lancelot
swi2013
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 1 / 18
9,507
951
12,962
6,910
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 4 / 16
9,859
986
12,852
12,548
12,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

17
9 / 1 / 19
10,346
1,035
17,678
10,641
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
SirRixx
Bastet
16
8 / 2 / 18
9,691
969
9,831
11,016
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
offIimits
Sylvanus
15
1 / 3 / 24
9,130
913
7,595
14,626
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BurdTurglar33
Sylvanus
12
1 / 7 / 3
7,138
714
4,054
16,582
11,627
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Atlas
16
5 / 6 / 3
8,408
841
14,973
15,864
18,041
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 6 / 4
6,532
653
4,541
10,522
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
jred4000
Maman Brigitte
14
3 / 7 / 4
7,809
781
7,335
12,201
5,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
swi2013
Lancelot
11
0 / 7 / 5
6,484
648
2,340
9,659
4,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
33
Kills
10
11
Deaths
33
95
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
18
14
W
10
4
16
4.5
L
Sylvanus
BurdTurglar33
Sylvanus
1
7
3
0.36
L
Atlas
5
6
3
1.08
W
9
1
19
18.5
L
1
6
4
0.5
W
Bastet
SirRixx
Bastet
8
2
18
8.5
L
Maman Brigitte
jred4000
Maman Brigitte
3
7
4
0.71
W
Sylvanus
offIimits
Sylvanus
1
3
24
4.33
L
Lancelot
swi2013
Lancelot
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,918
Damage
33,243
55,741
Taken
64,828
39,276
Mitigated
45,378
25,849
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,962
777
340
1,237
6,910
3,158
1,833
3,700
3,196
31,217
0
W
12,852
851
0
2,560
12,548
12,427
505
4,479
8,069
0
23,875
L
Sylvanus
BurdTurglar33
Sylvanus
4,054
667
3,798
2,995
16,582
11,627
0
9,418
7,164
7,248
0
L
Atlas
14,973
4,660
365
904
15,864
18,041
0
9,679
6,185
25,477
1,580
W
17,678
1,399
540
3,079
10,641
5,217
1,301
5,994
4,647
33,529
1,033
L
4,541
307
1,204
2,121
10,522
6,207
0
5,927
4,595
9,251
0
W
Bastet
SirRixx
Bastet
9,831
1,939
577
2,632
11,016
4,564
901
6,191
4,825
0
13,461
L
Maman Brigitte
jred4000
Maman Brigitte
7,335
364
254
2,031
12,201
5,493
0
8,135
4,066
17,761
0
W
Sylvanus
offIimits
Sylvanus
7,595
1,731
8,593
6,291
14,626
13,910
724
8,945
5,681
10,735
0
L
Lancelot
swi2013
Lancelot
2,340
196
161
242
9,659
4,010
0
4,896
4,763
0
4,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
36,371
141
Minions Killed
83
0
Camps Cleared
0
953,948
Distance Traveled
779,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,507
951
42
4
0
164,115
0
W
Chaac
9,859
986
25
3
0
176,048
0
L
Sylvanus
7,138
714
18
2
0
148,439
0
L
Atlas
8,408
841
18
2
0
173,695
0
W
Agni
10,346
1,035
41
4
0
208,814
0
L
Tiamat
6,532
653
10
1
0
164,314
0
W
Bastet
9,691
969
19
2
0
247,713
0
L
Maman Brigitte
7,809
781
29
3
0
137,307
0
W
Sylvanus
9,130
913
14
1
0
157,258
0
L
Lancelot
6,484
648
8
1
0
155,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role