Player Matchup

Sylvanus
Sylvanus
Jn6x
Sylvanus
Level 124
God Stats
4W - 4L
1,540 SR
Queue Stats
151W - 173L
1,501 Elo+
Solo
Jormungandr
Jormungandr
LittleKuro
Jormungandr
Level 173
God Stats
4W - 3L
1,630 SR
Queue Stats
346W - 337L
1,558 Elo+
Party 2
Cupid
Cupid
Xo NiCk oX
Cupid
Level 157
God Stats
4W - 2L
1,745 SR
Queue Stats
200W - 181L
1,525 Elo+
Party 2
Janus
Janus
pvisxet
Janus
Level 69
God Stats
0W - 4L
1,239 SR
Queue Stats
62W - 62L
1,517 Elo+
Solo
Serqet
Serqet
sikest
Serqet
Level 114
God Stats
2W - 2L
1,660 SR
Queue Stats
84W - 61L
1,581 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,536 Elo+

VS

Team Averages
Level 147
1,593 SR
1,517 Elo+
Yu Huang
Yu Huang
Eternal_Grinaldi
Yu Huang
Level 159
God Stats
4W - 2L
1,604 SR
Queue Stats
339W - 333L
1,489 Elo+
Solo
Lancelot
Lancelot
FinnMurtoons145
Lancelot
Level 153
God Stats
4W - 3L
1,622 SR
Queue Stats
208W - 179L
1,526 Elo+
Solo
Hercules
Hercules
ItsQ
Hercules
Level 144
God Stats
2W - 3L
1,502 SR
Queue Stats
121W - 111L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
jonhysejugar
Gilgamesh
Level 133
God Stats
11W - 6L
1,687 SR
Queue Stats
457W - 442L
1,473 Elo+
Solo
Zeus
Zeus
thundergod420
Zeus
Level 145
God Stats
1W - 0L
1,552 SR
Queue Stats
102W - 94L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jn6x
Sylvanus
12
0 / 3 / 0
6,190
442
4,025
10,549
7,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
LittleKuro
Jormungandr
10
1 / 3 / 1
6,321
452
6,663
13,233
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
11
1 / 3 / 0
6,029
431
1,594
9,052
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
pvisxet
Janus
12
1 / 1 / 0
6,557
468
2,354
4,277
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
sikest
Serqet
12
1 / 3 / 1
6,270
448
3,911
9,799
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,971
569
1,593
3,746
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
14
5 / 0 / 2
7,649
546
8,622
9,533
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
ItsQ
Hercules
12
1 / 2 / 5
6,915
494
7,083
7,471
2,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
jonhysejugar
Gilgamesh
15
3 / 0 / 1
9,170
655
5,954
7,929
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 1
8,266
590
8,722
5,589
1,710
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Lancelot
5
0
2
6
W
Hercules
ItsQ
Hercules
1
2
5
1.75
L
Sylvanus
Jn6x
Sylvanus
0
3
0
0
L
Jormungandr
LittleKuro
Jormungandr
1
3
1
0.5
L
Cupid
1
3
0
0.33
W
Gilgamesh
jonhysejugar
Gilgamesh
3
0
1
3.5
L
Janus
pvisxet
Janus
1
1
0
1
L
Serqet
sikest
Serqet
1
3
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,547
Damage
31,974
46,910
Taken
34,268
24,718
Mitigated
13,555
12,398
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,593
107
0
50
3,746
1,187
0
2,274
1,206
52,742
586
W
Lancelot
8,622
1,321
0
783
9,533
4,210
0
2,450
6,268
0
59,310
W
Hercules
ItsQ
Hercules
7,083
1,757
0
1,533
7,471
2,024
0
1,895
5,339
0
35,327
L
Sylvanus
Jn6x
Sylvanus
4,025
954
0
4,307
10,549
7,680
0
178
9,864
39,735
0
L
Jormungandr
LittleKuro
Jormungandr
6,663
1,346
0
2,717
13,233
8,749
0
5,489
7,744
29,530
300
L
Cupid
1,594
178
690
3,521
9,052
3,229
0
3,827
5,225
0
28,336
W
Gilgamesh
jonhysejugar
Gilgamesh
5,954
2,104
0
1,548
7,929
4,424
0
3,627
4,302
178
65,459
L
Janus
pvisxet
Janus
2,354
189
0
450
4,277
1,307
0
926
3,351
35,015
192
L
Serqet
sikest
Serqet
3,911
399
0
713
9,799
3,753
0
0
9,762
0
50,474
W
8,722
1,518
0
2,686
5,589
1,710
0
2,525
2,962
58,961
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
39,971
343
Minions Killed
476
0
Camps Cleared
0
1,341,376
Distance Traveled
1,399,428
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,971
569
107
8
0
260,510
5
W
Lancelot
7,649
546
87
6
0
348,958
0
W
Hercules
6,915
494
52
4
0
301,688
0
L
Sylvanus
6,190
442
80
6
0
226,594
3
L
Jormungandr
6,321
452
41
3
0
270,847
4
L
Cupid
6,029
431
57
4
0
252,215
0
W
Gilgamesh
9,170
655
115
8
0
248,366
2
L
Janus
6,557
468
76
5
0
267,419
5
L
Serqet
6,270
448
89
6
0
324,301
3
W
Zeus
8,266
590
115
8
0
239,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role