Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
Firehawk5506
Thoth
Silver I
Level 111
God Stats
15W - 20L
1,469 SR
Queue Stats
79W - 91L
1,235 MMR
Solo
Kali
Kali
Gold V
GIOVASDRO
Kali
Gold V
Level 155
God Stats
3W - 1L
1,617 SR
Queue Stats
139W - 137L
1,270 MMR
Solo
Neith
Neith
Gold V
TacoDTripita233
Neith
Gold V
Level 153
God Stats
2W - 1L
1,754 SR
Queue Stats
266W - 288L
1,273 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
WayToDawn34
Baron Samedi
Gold V
Level 164
God Stats
2W - 2L
1,422 SR
Queue Stats
144W - 167L
1,267 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,552 SR
1,309 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,465 SR
1,263 MMR
Maui
Maui
Bronze IV
BuddhaandFerb
Maui
Bronze IV
Level 107
God Stats
0W - 2L
1,300 SR
Queue Stats
55W - 61L
1,215 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
GrimGlizzzzy
Danzaburou
Bronze IV
Level 63
God Stats
3W - 8L
1,262 SR
Queue Stats
62W - 68L
1,215 MMR
Party 1
Sol
Sol
Gold V
Valitao
Sol
Gold V
Level 185
God Stats
13W - 14L
1,574 SR
Queue Stats
135W - 146L
1,295 MMR
Party 2
Loki
Loki
Gold V
engelcullen
Loki
Gold V
Level 184
God Stats
0W - 1L
1,684 SR
Queue Stats
31W - 42L
1,294 MMR
Solo
Jormungandr
Jormungandr
Gold IV
woahTV
Jormungandr
Gold IV
Level 159
God Stats
6W - 10L
1,507 SR
Queue Stats
182W - 193L
1,295 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 3 / 3
7,981
570
5,839
11,653
6,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 2
8,321
594
6,593
5,666
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
13
4 / 1 / 3
7,848
561
9,213
16,564
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
5 / 1 / 2
8,953
640
6,042
6,542
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
WayToDawn34
Baron Samedi
12
0 / 1 / 4
6,938
496
3,498
7,511
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
CharybdisThanatosAwilixBake Kujira

VS

Bans
AgniAo KuangMulanMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,101
436
2,546
11,361
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
GrimGlizzzzy
Danzaburou
13
2 / 3 / 1
7,475
534
3,845
7,080
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
12
0 / 4 / 0
6,689
478
4,886
9,662
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
6,003
429
1,372
5,602
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
woahTV
Jormungandr
13
3 / 2 / 1
8,277
591
10,531
13,936
8,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
7
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
3
0.83
L
0
2
3
0.75
W
3
2
2
2
W
Kali
4
1
3
5.5
L
Danzaburou
GrimGlizzzzy
Danzaburou
2
3
1
0.83
W
5
1
2
6
L
Sol
0
4
0
0
W
Baron Samedi
WayToDawn34
Baron Samedi
0
1
4
2
L
2
2
0
1
L
Jormungandr
woahTV
Jormungandr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,185
Damage
23,180
47,936
Taken
47,641
23,513
Mitigated
23,024
16,800
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,839
1,333
0
2,241
11,653
6,982
0
5,898
5,755
0
51,107
L
2,546
323
0
1,744
11,361
8,313
0
3,644
7,277
14,204
0
W
6,593
44
0
749
5,666
1,938
736
2,658
3,008
58,718
1,075
W
Kali
9,213
4,662
0
7,618
16,564
6,440
0
5,824
10,740
0
51,625
L
Danzaburou
GrimGlizzzzy
Danzaburou
3,845
1,453
0
1,871
7,080
2,108
0
980
6,001
0
49,513
W
6,042
1,460
0
3,668
6,542
2,419
1,317
1,567
4,975
0
68,585
L
Sol
4,886
767
0
3,277
9,662
2,299
0
3,173
5,995
51,990
0
W
Baron Samedi
WayToDawn34
Baron Samedi
3,498
391
413
2,111
7,511
5,734
243
1,752
5,759
37,030
1,431
L
1,372
210
0
2,302
5,602
1,359
0
634
4,833
0
28,067
L
Jormungandr
woahTV
Jormungandr
10,531
2,796
0
3,900
13,936
8,945
0
1,060
12,735
55,133
2,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
34,545
430
Minions Killed
354
0
Camps Cleared
0
1,423,528
Distance Traveled
1,312,793
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,981
570
90
6
0
281,821
0
L
Maui
6,101
436
19
1
0
303,027
9
W
Thoth
8,321
594
112
8
0
284,878
4
W
Kali
7,848
561
78
6
0
324,068
5
L
Danzaburou
7,475
534
76
5
0
268,980
2
W
Neith
8,953
640
106
8
0
272,603
4
L
Sol
6,689
478
100
7
0
280,362
3
W
Baron Samedi
6,938
496
44
3
0
260,158
0
L
Loki
6,003
429
53
4
0
187,776
3
L
Jormungandr
8,277
591
106
8
0
272,648
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role