Player Matchup

Sun Wukong
Sun Wukong
FluffBaII
Sun Wukong
Level 109
God Stats
2W - 2L
1,649 SR
Queue Stats
61W - 62L
1,536 Elo+
Solo
Nemesis
Nemesis
IvGoFe2000
Nemesis
Level 166
God Stats
2W - 1L
1,720 SR
Queue Stats
185W - 183L
1,556 Elo+
Party 1
He Bo
He Bo
LOTRules
He Bo
Level 149
God Stats
2W - 3L
1,477 SR
Queue Stats
135W - 160L
1,437 Elo+
Solo
Nox
Nox
SilverKing1225
Nox
Level 126
God Stats
4W - 9L
1,452 SR
Queue Stats
320W - 243L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Tomibolso101
Jormungandr
Level 149
God Stats
2W - 1L
1,855 SR
Queue Stats
119W - 126L
1,539 Elo+
Party 1
Team Averages
Level 140
1,630 SR
1,520 Elo+

VS

Team Averages
Level 116
1,559 SR
1,495 Elo+
Serqet
Serqet
 
Serqet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CountEjackula
Cthulhu
Level 143
God Stats
18W - 19L
1,563 SR
Queue Stats
207W - 217L
1,505 Elo+
Solo
Neith
Neith
Dreamkillabro20
Neith
Level 89
God Stats
18W - 20L
1,495 SR
Queue Stats
19W - 22L
1,463 Elo+
Solo
Zeus
Zeus
MalcolmX 713898
Zeus
Level 165
God Stats
10W - 7L
1,655 SR
Queue Stats
1,545W - 1,494L
1,517 Elo+
Solo
Maman Brigitte
Maman Brigitte
matadores322
Maman Brigitte
Level 83
God Stats
7W - 5L
1,583 SR
Queue Stats
136W - 111L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FluffBaII
Sun Wukong
11
1 / 3 / 1
5,918
986
3,879
6,150
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
IvGoFe2000
Nemesis
11
2 / 1 / 0
5,823
971
4,320
4,878
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
LOTRules
He Bo
11
1 / 2 / 1
5,737
956
2,113
3,987
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,997
833
220
357
90
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Tomibolso101
Jormungandr
11
1 / 3 / 1
5,809
968
2,471
6,603
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 2 / 3
6,031
1,005
3,776
5,094
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
1 / 1 / 3
6,118
1,020
4,371
5,179
2,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 2
6,230
1,038
2,242
3,329
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
2 / 1 / 3
6,296
1,049
4,442
1,767
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maman Brigitte
matadores322
Maman Brigitte
12
1 / 0 / 5
6,297
1,050
1,798
1,863
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
9
9
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
3
1.75
W
Cthulhu
1
1
3
2.5
W
3
1
2
4
L
Sun Wukong
FluffBaII
Sun Wukong
1
3
1
0.5
L
Nemesis
IvGoFe2000
Nemesis
2
1
0
2
L
He Bo
LOTRules
He Bo
1
2
1
0.75
W
2
1
3
3.5
L
0
0
0
0
L
Jormungandr
Tomibolso101
Jormungandr
1
3
1
0.5
W
Maman Brigitte
matadores322
Maman Brigitte
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,003
Damage
16,629
21,975
Taken
17,232
10,530
Mitigated
6,739
2,278
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,776
832
0
0
5,094
1,951
0
1,211
3,786
0
8,090
W
Cthulhu
4,371
32
146
1,003
5,179
2,718
0
1,881
3,081
18,579
0
W
2,242
802
0
400
3,329
1,175
1,161
698
2,631
0
15,679
L
Sun Wukong
FluffBaII
Sun Wukong
3,879
589
0
431
6,150
3,208
0
1,128
4,854
0
11,332
L
Nemesis
IvGoFe2000
Nemesis
4,320
995
0
675
4,878
1,759
0
2,058
2,413
0
11,193
L
He Bo
LOTRules
He Bo
2,113
0
0
305
3,987
1,051
0
1,486
2,248
11,673
0
W
4,442
198
0
59
1,767
309
217
108
1,659
14,405
173
L
220
0
0
0
357
90
0
220
98
1,048
76
L
Jormungandr
Tomibolso101
Jormungandr
2,471
427
0
867
6,603
4,422
0
4,501
1,652
10,975
170
W
Maman Brigitte
matadores322
Maman Brigitte
1,798
96
0
773
1,863
586
0
440
1,386
15,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
30,972
80
Minions Killed
157
0
Camps Cleared
0
540,276
Distance Traveled
669,522
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,031
1,005
15
3
0
132,024
0
W
Cthulhu
6,118
1,020
40
7
0
136,675
0
W
Neith
6,230
1,038
31
5
0
113,865
4
L
Sun Wukong
5,918
986
21
4
0
118,262
0
L
Nemesis
5,823
971
8
1
0
155,944
0
L
He Bo
5,737
956
29
5
0
119,052
0
W
Zeus
6,296
1,049
32
5
0
133,360
0
L
Nox
4,997
833
2
0
0
31,261
0
L
Jormungandr
5,809
968
20
3
0
115,757
2
W
Maman Brigitte
6,297
1,050
39
7
0
153,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role