Player Matchup

Awilix
Awilix
CarelessJojo
Awilix
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 150L
1,326 Elo+
Party 2
Artio
Artio
HoldMyBeerBoyz
Artio
Level 27
God Stats
16W - 15L
1,462 SR
Queue Stats
49W - 104L
1,328 Elo+
Party 2
Cernunnos
Cernunnos
PapiiSosa420
Cernunnos
Level 28
God Stats
2W - 0L
1,763 SR
Queue Stats
49W - 103L
1,326 Elo+
Party 2
Scylla
Scylla
TRD-710
Scylla
Level 104
God Stats
1W - 0L
1,269 SR
Queue Stats
2W - 3L
1,243 Elo+
Solo
Xbalanque
Xbalanque
toco_32
Xbalanque
Level 29
God Stats
32W - 45L
1,421 SR
Queue Stats
67W - 123L
1,326 Elo+
Party 2
Team Averages
Level 58
1,483 SR
1,310 Elo+

VS

Team Averages
Level 165
1,528 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
SIZZERB91
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,444 Elo+
Solo
Cerberus
Cerberus
TO-IRE
Cerberus
Level 342
God Stats
11W - 23L
1,386 SR
Queue Stats
1,293W - 1,555L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
felipeajuda21
Nu Wa
Level 145
God Stats
378W - 398L
1,530 SR
Queue Stats
396W - 415L
1,510 Elo+
Solo
Hachiman
Hachiman
p IVIurDocK q
Hachiman
Level 115
God Stats
6W - 8L
1,725 SR
Queue Stats
457W - 474L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
8 / 1 / 10
12,463
1,133
10,233
9,803
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 2 / 16
11,239
1,022
5,201
18,831
25,478
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
PapiiSosa420
Cernunnos
18
3 / 2 / 17
11,524
1,048
11,248
8,494
3,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
TRD-710
Scylla
18
7 / 2 / 11
12,139
1,104
19,712
6,146
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
toco_32
Xbalanque
17
7 / 1 / 9
12,027
1,093
18,077
9,629
3,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 5 / 6
10,336
940
10,545
14,946
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
16
3 / 6 / 3
10,908
992
9,733
20,290
8,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
TO-IRE
Cerberus
16
0 / 10 / 6
10,058
914
5,320
22,946
25,368
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
3 / 1 / 4
10,949
995
13,860
3,585
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
p IVIurDocK q
Hachiman
16
2 / 3 / 4
10,272
934
7,886
6,759
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
25
Kills
8
8
Deaths
25
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
6
0.6
W
Awilix
8
1
10
13
W
0
2
16
4
W
Cernunnos
PapiiSosa420
Cernunnos
3
2
17
5.75
L
Pele
3
6
3
0.75
L
Cerberus
TO-IRE
Cerberus
0
10
6
0.3
W
Scylla
TRD-710
Scylla
7
2
11
6.25
L
3
1
4
5
L
Hachiman
p IVIurDocK q
Hachiman
2
3
4
1.33
W
Xbalanque
toco_32
Xbalanque
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,471
Damage
47,344
52,903
Taken
68,526
38,141
Mitigated
49,524
3,470
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,545
4,028
0
1,215
14,946
10,108
0
5,046
9,900
32,179
2,428
W
Awilix
10,233
3,618
0
203
9,803
3,623
0
5,162
4,568
0
29,408
W
5,201
1,057
499
1,240
18,831
25,478
0
9,512
9,199
17,621
0
W
Cernunnos
PapiiSosa420
Cernunnos
11,248
6,084
0
994
8,494
3,401
0
5,047
3,447
0
46,623
L
Pele
9,733
789
0
3,221
20,290
8,404
0
7,752
12,538
0
26,042
L
Cerberus
TO-IRE
Cerberus
5,320
632
55
2,748
22,946
25,368
0
8,068
14,878
26,802
527
W
Scylla
TRD-710
Scylla
19,712
2,012
0
534
6,146
2,076
0
3,855
2,291
48,362
797
L
13,860
3,053
293
124
3,585
1,753
0
412
3,173
36,668
116
L
Hachiman
p IVIurDocK q
Hachiman
7,886
5,770
224
284
6,759
3,891
0
3,591
3,168
0
15,042
W
Xbalanque
toco_32
Xbalanque
18,077
10,140
0
0
9,629
3,563
0
4,954
4,675
0
40,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,392
Gold Earned
52,523
281
Minions Killed
235
11
Camps Cleared
4
995,326
Distance Traveled
835,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,336
940
55
5
1
192,296
0
W
Awilix
12,463
1,133
48
4
5
220,666
0
W
Artio
11,239
1,022
23
2
0
220,140
0
W
Cernunnos
11,524
1,048
76
7
1
150,031
0
L
Pele
10,908
992
30
3
0
204,506
0
L
Cerberus
10,058
914
79
7
0
162,950
0
W
Scylla
12,139
1,104
89
8
2
199,001
0
L
Nu Wa
10,949
995
52
5
3
156,487
0
L
Hachiman
10,272
934
19
2
0
118,995
0
W
Xbalanque
12,027
1,093
45
4
3
205,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role