Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Big_Pack024
Izanami
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 61L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
InsTLucifer
Erlang Shen
Level 56
God Stats
2W - 0L
1,706 SR
Queue Stats
57W - 64L
1,440 Elo+
Solo
Charybdis
Charybdis
monsterous113
Charybdis
Level 97
God Stats
1W - 4L
1,069 SR
Queue Stats
95W - 93L
1,469 Elo+
Party 1
Artio
Artio
saltyrag27
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,090 Elo+
Solo
Team Averages
Level 72
1,455 SR
1,367 Elo+

VS

Team Averages
Level 119
1,560 SR
1,396 Elo+
Merlin
Merlin
Claykor
Merlin
Level 46
God Stats
6W - 5L
1,551 SR
Queue Stats
214W - 234L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Edux88
Baron Samedi
Level 119
God Stats
1W - 3L
1,366 SR
Queue Stats
216W - 225L
1,436 Elo+
Solo
Poseidon
Poseidon
LaniLexi
Poseidon
Level 150
God Stats
5W - 2L
1,701 SR
Queue Stats
246W - 256L
1,467 Elo+
Solo
Ravana
Ravana
Triplegoddess3
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,224 Elo+
Solo
Ganesha
Ganesha
Zupanator
Ganesha
Level 155
God Stats
1W - 1L
1,680 SR
Queue Stats
66W - 103L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
6 / 3 / 4
11,523
823
14,605
13,420
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
Big_Pack024
Izanami
18
3 / 5 / 7
11,444
817
6,675
14,603
5,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
InsTLucifer
Erlang Shen
20
4 / 3 / 7
11,804
843
8,038
19,443
20,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
monsterous113
Charybdis
16
3 / 9 / 7
10,415
744
6,576
13,123
4,828
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
17
2 / 8 / 11
11,739
839
7,461
24,584
25,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Claykor
Merlin
20
6 / 2 / 16
11,023
787
17,064
9,702
4,210
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Edux88
Baron Samedi
16
10 / 5 / 7
10,145
725
17,140
10,787
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
LaniLexi
Poseidon
20
10 / 8 / 9
12,347
882
25,330
15,278
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,492
249
0
0
0
Ganesha
Zupanator
Ganesha
17
1 / 3 / 19
9,520
680
5,391
11,397
13,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
18
Kills
27
28
Deaths
18
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
4
2.67
W
Izanami
Big_Pack024
Izanami
3
5
7
1.3
L
Merlin
Claykor
Merlin
6
2
16
7
L
Baron Samedi
Edux88
Baron Samedi
10
5
7
2.7
W
Erlang Shen
InsTLucifer
Erlang Shen
4
3
7
2.5
L
Poseidon
LaniLexi
Poseidon
10
8
9
1.81
L
0
0
0
0
L
Ganesha
Zupanator
Ganesha
1
3
19
3.5
W
Charybdis
monsterous113
Charybdis
3
9
7
0.72
W
Artio
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,355
Damage
64,925
85,173
Taken
47,164
62,118
Mitigated
28,912
28,048
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,605
57
2,534
4,671
13,420
6,006
653
10,084
3,336
34,960
524
W
Izanami
Big_Pack024
Izanami
6,675
4,273
756
4,540
14,603
5,243
4,107
13,352
1,251
0
23,463
L
Merlin
Claykor
Merlin
17,064
2,275
1,147
2,884
9,702
4,210
0
4,979
4,543
38,379
0
L
Baron Samedi
Edux88
Baron Samedi
17,140
1,177
2,797
2,207
10,787
5,572
0
5,402
5,195
20,662
0
W
Erlang Shen
InsTLucifer
Erlang Shen
8,038
2,327
1,557
5,583
19,443
20,928
941
15,020
4,423
0
23,117
L
Poseidon
LaniLexi
Poseidon
25,330
3,662
1,637
2,783
15,278
5,780
0
6,246
8,690
54,088
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Zupanator
Ganesha
5,391
437
716
1,041
11,397
13,350
0
4,811
6,097
9,144
0
W
Charybdis
monsterous113
Charybdis
6,576
3,590
622
732
13,123
4,828
1,292
9,306
3,817
0
21,266
W
Artio
7,461
609
3,146
3,907
24,584
25,113
352
17,163
7,421
16,579
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,925
Gold Earned
46,527
170
Minions Killed
113
0
Camps Cleared
0
1,295,319
Distance Traveled
806,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,523
823
57
4
0
284,435
0
W
Izanami
11,444
817
44
3
0
240,427
0
L
Merlin
11,023
787
47
3
0
218,566
0
L
Baron Samedi
10,145
725
7
1
0
169,526
0
W
Erlang Shen
11,804
843
31
2
0
294,589
0
L
Poseidon
12,347
882
57
4
0
213,253
0
L
Ravana
3,492
249
0
0
0
0
0
L
Ganesha
9,520
680
2
0
0
205,534
0
W
Charybdis
10,415
744
25
2
0
225,083
0
W
Artio
11,739
839
13
1
0
250,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role