Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AniimatedDreamz
Arachne
Level 126
God Stats
3W - 2L
1,791 SR
Queue Stats
212W - 206L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Ginger_Bread663
Kuzenbo
Level 126
God Stats
0W - 1L
1,477 SR
Queue Stats
30W - 25L
1,527 Elo+
Party 2
Nut
Nut
RazAlGhoulz
Nut
Level 104
God Stats
2W - 1L
1,626 SR
Queue Stats
25W - 22L
1,353 Elo+
Party 1
Hel
Hel
a15-04-75
Hel
Level 158
God Stats
4W - 4L
1,552 SR
Queue Stats
81W - 85L
1,517 Elo+
Party 2
Team Averages
Level 128
1,589 SR
1,471 Elo+

VS

Team Averages
Level 127
1,599 SR
1,489 Elo+
Ravana
Ravana
ExpertCrab4
Ravana
Level 149
God Stats
32W - 23L
1,590 SR
Queue Stats
443W - 428L
1,457 Elo+
Party 3
Geb
Geb
GustCost
Geb
Level 105
God Stats
5W - 2L
1,545 SR
Queue Stats
134W - 135L
1,465 Elo+
Party 3
Scylla
Scylla
H7HL
Scylla
Level 95
God Stats
4W - 1L
1,724 SR
Queue Stats
33W - 28L
1,540 Elo+
Solo
Hou Yi
Hou Yi
heitbern
Hou Yi
Level 148
God Stats
23W - 26L
1,495 SR
Queue Stats
325W - 317L
1,479 Elo+
Party 3
Nike
Nike
teleiosDE
Nike
Level 138
God Stats
35W - 20L
1,642 SR
Queue Stats
98W - 87L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 5 / 0
6,066
506
4,187
9,990
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 4 / 0
5,897
491
7,532
12,466
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 0 / 0
5,682
474
4,241
9,764
5,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 0
6,046
504
2,565
6,370
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 1
6,192
516
6,137
7,510
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 0 / 3
6,328
527
4,733
7,967
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
2 / 1 / 3
6,287
524
4,031
7,521
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
H7HL
Scylla
13
4 / 1 / 0
7,063
589
7,870
7,402
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
heitbern
Hou Yi
12
3 / 0 / 0
7,064
589
4,815
7,100
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
13
4 / 0 / 2
8,001
667
7,507
10,193
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
15
15
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
L
2
4
0
0.5
W
Ravana
2
0
3
3.5
L
0
0
0
0
W
2
1
3
3.5
W
Scylla
H7HL
Scylla
4
1
0
4
L
0
3
0
0
L
0
3
1
0.17
W
Hou Yi
heitbern
Hou Yi
3
0
0
3
W
Nike
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
28,956
46,100
Taken
40,183
15,204
Mitigated
17,412
19,236
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,187
1,324
0
4,338
9,990
2,327
0
223
9,767
34,615
4,879
L
7,532
6,435
0
5,079
12,466
3,533
0
3,162
9,120
0
31,803
W
Ravana
4,733
1,063
0
2,586
7,967
2,963
0
2,720
4,939
0
40,629
L
4,241
1,879
0
2,760
9,764
5,538
0
2,941
6,680
22,504
1,612
W
4,031
184
0
2,298
7,521
5,321
0
2,110
5,201
13,402
0
W
Scylla
H7HL
Scylla
7,870
817
0
917
7,402
2,186
0
2,896
4,166
49,063
0
L
2,565
1,423
0
2,265
6,370
1,735
0
600
5,770
0
37,627
L
6,137
191
1,333
3,461
7,510
2,071
0
4,283
2,862
42,735
318
W
Hou Yi
heitbern
Hou Yi
4,815
1,999
0
3,493
7,100
2,468
692
1,490
5,572
0
51,661
W
Nike
7,507
385
0
2,841
10,193
4,474
0
3,984
6,209
0
50,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
34,743
326
Minions Killed
363
0
Camps Cleared
0
1,208,499
Distance Traveled
1,277,663
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,066
506
75
6
0
239,052
5
L
Arachne
5,897
491
58
5
0
263,451
1
W
Ravana
6,328
527
64
5
0
271,767
1
L
Kuzenbo
5,682
474
33
3
0
244,690
4
W
Geb
6,287
524
17
1
0
285,274
4
W
Scylla
7,063
589
107
9
0
255,393
0
L
Nut
6,046
504
73
6
0
218,926
2
L
Hel
6,192
516
87
7
0
242,380
1
W
Hou Yi
7,064
589
80
7
0
202,598
0
W
Nike
8,001
667
95
8
0
262,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role