Player Matchup

Anubis
Anubis
KidPerry608
Anubis
Level 126
God Stats
17W - 9L
1,579 SR
Queue Stats
254W - 332L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
NajMarquee
Sun Wukong
Level 101
God Stats
24W - 15L
1,561 SR
Queue Stats
253W - 271L
1,364 Elo+
Party 1
Izanami
Izanami
Vixen_art2011
Izanami
Level 122
God Stats
24W - 22L
1,521 SR
Queue Stats
121W - 179L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
XJrufenerX
Sylvanus
Level 104
God Stats
29W - 27L
1,519 SR
Queue Stats
550W - 522L
1,331 Elo+
Party 1
Zhong Kui
Zhong Kui
ablaze-drum04
Zhong Kui
Level 83
God Stats
8W - 5L
1,524 SR
Queue Stats
140W - 212L
1,337 Elo+
Party 1
Team Averages
Level 107
1,541 SR
1,348 Elo+

VS

Team Averages
Level 107
1,440 SR
1,474 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
StonedHippy4405
Fafnir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,348 Elo+
Solo
Bakasura
Bakasura
TTrashPirate
Bakasura
Level 125
God Stats
2W - 3L
1,313 SR
Queue Stats
91W - 61L
1,545 Elo+
Solo
Chiron
Chiron
gabriel-wayo
Chiron
Level 88
God Stats
37W - 46L
1,447 SR
Queue Stats
579W - 605L
1,439 Elo+
Solo
Osiris
Osiris
ibugzbunnyii
Osiris
Level 159
God Stats
15W - 17L
1,439 SR
Queue Stats
104W - 95L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 3 / 2
7,628
545
5,149
6,869
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NajMarquee
Sun Wukong
11
0 / 5 / 0
6,503
465
6,607
12,325
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
14
6 / 1 / 2
8,293
592
9,200
7,565
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
XJrufenerX
Sylvanus
11
0 / 2 / 4
7,558
540
3,601
13,330
10,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
ablaze-drum04
Zhong Kui
11
1 / 3 / 1
6,720
480
3,697
8,633
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 2 / 4
9,131
652
9,705
6,610
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 4
6,236
445
2,100
10,661
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bakasura
TTrashPirate
Bakasura
12
5 / 2 / 2
7,442
532
6,662
11,197
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chiron
12
1 / 1 / 0
6,700
479
4,840
8,360
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
13
4 / 0 / 4
8,506
608
10,507
11,797
9,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
14
14
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
4
3
W
Anubis
2
3
2
1
W
Sun Wukong
NajMarquee
Sun Wukong
0
5
0
0
L
0
5
4
0.4
L
Bakasura
TTrashPirate
Bakasura
5
2
2
3
W
Izanami
6
1
2
7
W
Sylvanus
XJrufenerX
Sylvanus
0
2
4
1
W
Zhong Kui
ablaze-drum04
Zhong Kui
1
3
1
0.5
L
Chiron
1
1
0
1
L
Osiris
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,254
Damage
33,814
48,722
Taken
48,625
27,471
Mitigated
28,472
16,379
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,705
704
0
1,905
6,610
4,005
75
2,643
3,967
63,021
1,574
W
Anubis
5,149
78
0
3,417
6,869
2,406
0
1,368
5,369
56,254
0
W
Sun Wukong
NajMarquee
Sun Wukong
6,607
894
0
1,879
12,325
7,303
0
229
11,817
0
44,161
L
2,100
399
0
2,640
10,661
9,519
0
1,785
8,876
10,389
717
L
Bakasura
TTrashPirate
Bakasura
6,662
4,419
0
5,762
11,197
3,555
60
3,058
8,139
0
27,837
W
Izanami
9,200
5,948
0
1,676
7,565
2,250
623
2,345
5,176
0
72,904
W
Sylvanus
XJrufenerX
Sylvanus
3,601
1,362
1,833
5,143
13,330
10,288
120
3,980
8,734
22,894
3,294
W
Zhong Kui
ablaze-drum04
Zhong Kui
3,697
688
0
2,431
8,633
5,224
284
3,871
4,622
34,056
0
L
Chiron
4,840
1,193
83
2,424
8,360
2,278
0
1,553
6,807
0
50,529
L
Osiris
10,507
3,770
0
3,906
11,797
9,115
264
3,537
8,260
0
57,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
38,015
429
Minions Killed
359
0
Camps Cleared
0
1,373,828
Distance Traveled
1,362,534
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,131
652
109
8
0
280,465
0
W
Anubis
7,628
545
104
7
0
308,318
0
W
Sun Wukong
6,503
465
68
5
0
280,700
0
L
Fafnir
6,236
445
14
1
0
238,811
4
L
Bakasura
7,442
532
66
5
0
320,343
6
W
Izanami
8,293
592
134
10
0
256,445
3
W
Sylvanus
7,558
540
36
3
0
243,269
0
W
Zhong Kui
6,720
480
87
6
0
285,096
2
L
Chiron
6,700
479
81
6
0
276,397
0
L
Osiris
8,506
608
89
6
0
246,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role