Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ArtOYan
Surtr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 128L
1,497 Elo+
Party 1
Sol
Sol
Gorchanstruck
Sol
Level 135
God Stats
2W - 2L
1,146 SR
Queue Stats
95W - 86L
1,519 Elo+
Party 1
Shiva
Shiva
HoloSW
Shiva
Level 120
God Stats
12W - 6L
1,676 SR
Queue Stats
232W - 212L
1,500 Elo+
Party 1
Anhur
Anhur
Raikaiju
Anhur
Level 109
God Stats
4W - 1L
1,497 SR
Queue Stats
383W - 268L
1,580 Elo+
Solo
Team Averages
Level 101
1,464 SR
1,519 Elo+

VS

Team Averages
Level 137
1,474 SR
1,532 Elo+
Charon
Charon
Drumming4Life
Charon
Level 129
God Stats
0W - 2L
1,289 SR
Queue Stats
58W - 78L
1,429 Elo+
Solo
Ne Zha
Ne Zha
F-Gangsta187
Ne Zha
Level 156
God Stats
15W - 22L
1,478 SR
Queue Stats
977W - 984L
1,618 Elo+
Solo
Ao Kuang
Ao Kuang
JamaicanJenkins
Ao Kuang
Level 126
God Stats
2W - 1L
1,794 SR
Queue Stats
142W - 140L
1,552 Elo+
Party 2
Tiamat
Tiamat
Scott217217
Tiamat
Level 119
God Stats
0W - 2L
1,323 SR
Queue Stats
52W - 56L
1,497 Elo+
Party 2
Bastet
Bastet
xdzdesertwolf
Bastet
Level 156
God Stats
2W - 3L
1,488 SR
Queue Stats
243W - 262L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 2 / 16
10,872
836
12,823
17,487
15,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
ArtOYan
Surtr
15
4 / 4 / 11
9,938
764
11,341
16,588
15,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 1 / 19
10,784
830
19,024
10,596
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
HoloSW
Shiva
17
6 / 2 / 15
10,536
810
11,464
18,775
18,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
Raikaiju
Anhur
18
7 / 1 / 13
10,937
841
12,129
10,739
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
10,039
772
7,052
15,274
13,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
15
1 / 7 / 6
8,748
673
16,994
15,404
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
16
4 / 4 / 4
9,153
704
10,606
17,348
15,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
16
3 / 2 / 5
9,407
724
13,771
9,760
4,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 8
8,575
660
11,320
15,283
5,871
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
24
Kills
10
10
Deaths
24
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
16
6.5
W
Surtr
ArtOYan
Surtr
4
4
11
2.38
L
1
3
8
1.67
L
Ne Zha
1
7
6
0.57
W
2
1
19
11.5
W
Shiva
HoloSW
Shiva
6
2
15
6.75
L
Ao Kuang
4
4
4
1.5
W
Anhur
Raikaiju
Anhur
7
1
13
13.5
L
Tiamat
3
2
5
2.75
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,781
Damage
59,743
74,185
Taken
73,069
56,895
Mitigated
46,429
38,074
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,823
5,986
2,280
7,642
17,487
15,206
288
6,910
10,193
0
12,825
W
Surtr
ArtOYan
Surtr
11,341
4,806
1,343
4,793
16,588
15,820
483
6,942
9,257
2,178
16,235
L
7,052
893
781
1,728
15,274
13,387
334
4,787
8,790
22,756
0
L
Ne Zha
16,994
852
2,537
2,413
15,404
6,854
286
4,452
10,069
0
40,167
W
19,024
5,476
1,814
5,139
10,596
3,494
3,870
4,112
6,441
50,010
0
W
Shiva
HoloSW
Shiva
11,464
922
3,924
7,176
18,775
18,349
77
7,656
10,777
0
15,951
L
Ao Kuang
10,606
1,794
1,612
3,771
17,348
15,352
477
5,199
10,709
16,983
2,077
W
Anhur
Raikaiju
Anhur
12,129
7,087
915
3,048
10,739
4,026
2,891
4,317
6,011
0
33,217
L
Tiamat
13,771
256
1,095
1,815
9,760
4,965
220
2,106
6,338
36,389
0
L
11,320
1,314
685
1,775
15,283
5,871
0
3,196
11,164
0
18,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,067
Gold Earned
45,922
178
Minions Killed
170
0
Camps Cleared
0
1,277,876
Distance Traveled
1,175,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,872
836
39
3
0
298,819
0
W
Surtr
9,938
764
23
2
0
222,915
0
L
Charon
10,039
772
23
2
0
217,690
0
L
Ne Zha
8,748
673
35
3
0
221,120
0
W
Sol
10,784
830
66
5
0
238,022
0
W
Shiva
10,536
810
17
1
0
287,794
0
L
Ao Kuang
9,153
704
29
2
0
250,612
0
W
Anhur
10,937
841
33
3
0
230,326
0
L
Tiamat
9,407
724
59
5
0
256,490
0
L
Bastet
8,575
660
24
2
0
229,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role