Player Matchup

Sylvanus
Sylvanus
HailKouhai
Sylvanus
Level 119
God Stats
12W - 6L
1,588 SR
Queue Stats
111W - 106L
1,447 Elo+
Solo
Ymir
Ymir
JUZTOOTH
Ymir
Level 84
God Stats
4W - 4L
1,561 SR
Queue Stats
250W - 294L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
Lab1yaMajora
Hou Yi
Level 44
God Stats
0W - 2L
1,242 SR
Queue Stats
100W - 111L
1,391 Elo+
Party 1
Pele
Pele
Slyrus14
Pele
Level 89
God Stats
21W - 18L
1,485 SR
Queue Stats
345W - 382L
1,402 Elo+
Party 1
Persephone
Persephone
kendrick_2_fly
Persephone
Level 128
God Stats
5W - 7L
1,495 SR
Queue Stats
286W - 292L
1,449 Elo+
Solo
Team Averages
Level 93
1,474 SR
1,420 Elo+

VS

Team Averages
Level 78
1,575 SR
1,487 Elo+
Ratatoskr
Ratatoskr
GlaterGhast
Ratatoskr
Level 59
God Stats
40W - 23L
1,623 SR
Queue Stats
163W - 153L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Stiffy2Real
Sylvanus
Level 86
God Stats
10W - 2L
1,766 SR
Queue Stats
69W - 61L
1,534 Elo+
Solo
Neith
Neith
freakyrican11
Neith
Level 87
God Stats
80W - 75L
1,532 SR
Queue Stats
193W - 193L
1,538 Elo+
Solo
Cthulhu
Cthulhu
peaked_chop4
Cthulhu
Level 51
God Stats
8W - 7L
1,597 SR
Queue Stats
62W - 60L
1,450 Elo+
Solo
Merlin
Merlin
tonioBR
Merlin
Level 107
God Stats
7W - 10L
1,359 SR
Queue Stats
167W - 183L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HailKouhai
Sylvanus
14
4 / 6 / 1
9,151
572
11,154
17,423
11,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
11
0 / 4 / 2
6,527
408
3,191
14,713
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
13
3 / 6 / 1
8,163
510
8,260
13,289
4,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
13
2 / 4 / 1
7,404
463
3,906
13,605
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
kendrick_2_fly
Persephone
14
6 / 8 / 2
9,796
612
13,340
12,114
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GlaterGhast
Ratatoskr
13
0 / 4 / 6
8,184
512
2,972
11,956
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Stiffy2Real
Sylvanus
13
3 / 2 / 8
9,127
570
6,213
14,568
13,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 7
9,594
600
12,189
8,455
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
peaked_chop4
Cthulhu
16
5 / 2 / 10
9,282
580
17,222
13,866
10,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
tonioBR
Merlin
17
17 / 6 / 3
11,379
711
15,922
12,119
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
15
Kills
29
28
Deaths
15
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
GlaterGhast
Ratatoskr
0
4
6
0.75
L
Sylvanus
HailKouhai
Sylvanus
4
6
1
0.75
L
Ymir
0
4
2
0.25
L
Hou Yi
3
6
1
0.58
L
Pele
2
4
1
0.63
W
Sylvanus
Stiffy2Real
Sylvanus
3
2
8
3.5
W
4
1
7
7.5
L
Persephone
kendrick_2_fly
Persephone
6
8
2
0.88
W
Cthulhu
peaked_chop4
Cthulhu
5
2
10
5
W
Merlin
tonioBR
Merlin
17
6
3
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,851
Damage
54,518
71,144
Taken
60,964
33,446
Mitigated
34,792
14,928
Healing
17,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
GlaterGhast
Ratatoskr
2,972
482
0
5,213
11,956
3,574
888
3,679
8,238
0
52,420
L
Sylvanus
HailKouhai
Sylvanus
11,154
3,863
0
5,253
17,423
11,958
125
11,267
5,954
56,849
10,508
L
Ymir
3,191
247
0
1,757
14,713
9,164
0
7,163
7,319
23,832
0
L
Hou Yi
8,260
5,765
0
3,073
13,289
4,295
762
4,610
8,535
0
45,441
L
Pele
3,906
893
0
3,652
13,605
4,335
0
5,127
8,352
0
44,009
W
Sylvanus
Stiffy2Real
Sylvanus
6,213
2,551
983
3,449
14,568
13,808
216
7,899
6,418
22,558
93
W
12,189
2,466
0
2,071
8,455
2,766
3,425
2,107
6,248
0
72,384
L
Persephone
kendrick_2_fly
Persephone
13,340
799
0
1,193
12,114
3,694
93
8,341
3,115
45,325
1,305
W
Cthulhu
peaked_chop4
Cthulhu
17,222
879
326
3,486
13,866
10,118
0
7,737
6,098
58,861
2,462
W
Merlin
tonioBR
Merlin
15,922
1,464
0
1,856
12,119
4,526
0
5,454
6,587
58,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,041
Gold Earned
47,566
372
Minions Killed
395
0
Camps Cleared
0
1,359,835
Distance Traveled
1,456,145
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,184
512
90
6
0
313,093
2
L
Sylvanus
9,151
572
112
7
0
252,110
2
L
Ymir
6,527
408
40
3
0
257,332
0
L
Hou Yi
8,163
510
66
4
0
259,694
0
L
Pele
7,404
463
78
5
0
319,044
0
W
Sylvanus
9,127
570
24
2
0
270,553
0
W
Neith
9,594
600
111
7
0
296,001
0
L
Persephone
9,796
612
76
5
0
271,655
0
W
Cthulhu
9,282
580
84
5
0
294,538
0
W
Merlin
11,379
711
86
5
0
281,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role