Player Matchup

Guan Yu
Guan Yu
Canada
Guan Yu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 177L
1,609 Elo+
Solo
Artemis
Artemis
PawnyofOz
Artemis
Level 122
God Stats
17W - 10L
1,655 SR
Queue Stats
165W - 156L
1,485 Elo+
Solo
Sobek
Sobek
Tzasus
Sobek
Level 159
God Stats
1W - 1L
1,793 SR
Queue Stats
56W - 44L
1,584 Elo+
Solo
Awilix
Awilix
VersacePineapple
Awilix
Level 138
God Stats
4W - 9L
1,430 SR
Queue Stats
101W - 112L
1,470 Elo+
Party 2
Vulcan
Vulcan
candystew
Vulcan
Level 142
God Stats
3W - 2L
1,701 SR
Queue Stats
172W - 166L
1,547 Elo+
Party 2
Team Averages
Level 143
1,616 SR
1,539 Elo+

VS

Team Averages
Level 140
1,542 SR
1,530 Elo+
Sylvanus
Sylvanus
H7HL
Sylvanus
Level 95
God Stats
2W - 1L
1,539 SR
Queue Stats
28W - 22L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
Hyvzz
Baba Yaga
Level 270
God Stats
4W - 2L
1,525 SR
Queue Stats
474W - 546L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
Ilynav
Xbalanque
Level 29
God Stats
3W - 1L
1,596 SR
Queue Stats
52W - 41L
1,556 Elo+
Party 1
Bakasura
Bakasura
Vitalityeq
Bakasura
Level 163
God Stats
6W - 1L
1,836 SR
Queue Stats
350W - 308L
1,578 Elo+
Solo
Cthulhu
Cthulhu
iAngelStrxnge--x
Cthulhu
Level 144
God Stats
2W - 2L
1,214 SR
Queue Stats
218W - 183L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Canada
Guan Yu
11
1 / 2 / 0
5,954
595
3,666
10,676
6,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
PawnyofOz
Artemis
6
0 / 9 / 0
4,189
419
4,029
8,950
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Tzasus
Sobek
7
2 / 2 / 3
5,151
515
4,697
10,533
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 4 / 3
5,459
546
3,601
8,070
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
candystew
Vulcan
10
1 / 2 / 2
5,695
570
5,395
5,742
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
H7HL
Sylvanus
9
4 / 3 / 7
5,617
562
6,121
8,234
4,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
Hyvzz
Baba Yaga
11
5 / 1 / 2
6,200
620
6,620
6,299
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
Ilynav
Xbalanque
12
6 / 1 / 3
6,932
693
8,136
4,914
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
Vitalityeq
Bakasura
10
3 / 0 / 10
5,997
600
5,170
9,981
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 1
6,626
663
5,286
6,350
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
19
19
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Canada
Guan Yu
1
2
0
0.5
W
Sylvanus
H7HL
Sylvanus
4
3
7
2.5
W
Baba Yaga
Hyvzz
Baba Yaga
5
1
2
6
W
Xbalanque
Ilynav
Xbalanque
6
1
3
7.5
L
Artemis
PawnyofOz
Artemis
0
9
0
0
L
Sobek
Tzasus
Sobek
2
2
3
1.75
L
2
4
3
0.88
W
Bakasura
Vitalityeq
Bakasura
3
0
10
8
L
Vulcan
candystew
Vulcan
1
2
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
31,333
43,971
Taken
35,778
20,026
Mitigated
17,806
11,261
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Canada
Guan Yu
3,666
822
0
4,397
10,676
6,847
0
3,887
6,087
0
37,719
W
Sylvanus
H7HL
Sylvanus
6,121
3,082
596
1,708
8,234
4,988
0
3,186
4,932
14,573
5,858
W
Baba Yaga
Hyvzz
Baba Yaga
6,620
360
0
2,136
6,299
2,447
0
2,417
3,729
39,198
0
W
Xbalanque
Ilynav
Xbalanque
8,136
3,525
0
910
4,914
1,525
367
1,336
3,578
0
50,737
L
Artemis
PawnyofOz
Artemis
4,029
2,264
0
656
8,950
2,380
0
2,215
6,540
0
17,911
L
Sobek
Tzasus
Sobek
4,697
844
0
3,151
10,533
6,455
0
3,555
6,938
16,134
825
L
3,601
2,087
0
1,734
8,070
2,540
0
3,039
4,549
0
23,807
W
Bakasura
Vitalityeq
Bakasura
5,170
3,171
0
3,761
9,981
3,798
3
2,564
7,336
0
32,340
L
Vulcan
candystew
Vulcan
5,395
432
0
1,323
5,742
1,804
0
3,604
1,908
34,674
1,368
W
5,286
855
0
1,716
6,350
5,048
0
0
6,350
43,158
2,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
31,372
251
Minions Killed
361
0
Camps Cleared
0
1,027,531
Distance Traveled
1,040,202
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,954
595
78
8
0
204,486
4
W
Sylvanus
5,617
562
30
3
0
186,603
0
W
Baba Yaga
6,200
620
68
7
0
203,374
1
W
Xbalanque
6,932
693
82
8
0
188,274
0
L
Artemis
4,189
419
32
3
0
174,100
0
L
Sobek
5,151
515
14
1
0
231,962
0
L
Awilix
5,459
546
49
5
0
216,247
1
W
Bakasura
5,997
600
66
7
0
248,541
0
L
Vulcan
5,695
570
78
8
0
200,736
2
W
Cthulhu
6,626
663
115
12
0
213,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role