Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BIGMIND300
Heimdallr
Level 128
God Stats
2W - 6L
1,417 SR
Queue Stats
129W - 136L
1,504 Elo+
Party 1
Ravana
Ravana
HellPunisher
Ravana
Level 158
God Stats
1W - 2L
1,516 SR
Queue Stats
55W - 61L
1,448 Elo+
Solo
Ymir
Ymir
NEWGODD
Ymir
Level 153
God Stats
4W - 3L
1,585 SR
Queue Stats
70W - 73L
1,508 Elo+
Party 1
Team Averages
Level 154
1,504 SR
1,492 Elo+

VS

Team Averages
Level 133
1,468 SR
1,484 Elo+
Janus
Janus
Deigolt
Janus
Level 145
God Stats
2W - 3L
1,335 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 2
Maui
Maui
Jokempo
Maui
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 185L
1,478 Elo+
Solo
Skadi
Skadi
MR_WOODY_11
Skadi
Level 103
God Stats
5W - 3L
1,592 SR
Queue Stats
102W - 108L
1,533 Elo+
Party 3
Baron Samedi
Baron Samedi
NicooJepsen
Baron Samedi
Level 148
God Stats
131W - 118L
1,509 SR
Queue Stats
237W - 244L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
Suerte_-16
Hun Batz
Level 115
God Stats
4W - 4L
1,402 SR
Queue Stats
79W - 84L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 3 / 3
7,008
584
3,044
4,475
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
 
Zhong Kui
11
0 / 3 / 1
6,082
507
5,296
11,446
6,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
BIGMIND300
Heimdallr
11
1 / 2 / 0
6,432
536
6,085
7,580
2,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
11
4 / 4 / 2
6,128
511
6,961
8,916
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
NEWGODD
Ymir
10
1 / 3 / 2
6,026
502
2,032
7,347
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deigolt
Janus
13
5 / 3 / 2
8,336
695
6,117
4,500
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Jokempo
Maui
11
4 / 1 / 4
7,266
606
3,674
7,537
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 3
6,950
579
4,844
6,640
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NicooJepsen
Baron Samedi
13
4 / 1 / 0
8,009
667
7,865
8,465
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Suerte_-16
Hun Batz
12
1 / 2 / 6
6,876
573
4,226
8,130
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
15
15
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
3
1.17
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
L
Heimdallr
BIGMIND300
Heimdallr
1
2
0
0.5
W
Janus
Deigolt
Janus
5
3
2
2
L
Ravana
4
4
2
1.25
W
Maui
Jokempo
Maui
4
1
4
6
W
1
1
3
2.5
L
Ymir
NEWGODD
Ymir
1
3
2
0.67
W
Baron Samedi
NicooJepsen
Baron Samedi
4
1
0
4
W
Hun Batz
Suerte_-16
Hun Batz
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
26,726
39,764
Taken
35,272
19,138
Mitigated
14,860
10,166
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,044
467
0
584
4,475
1,295
404
1,779
2,537
59,898
0
L
Zhong Kui
 
Zhong Kui
5,296
244
0
4,295
11,446
6,882
0
6,106
4,663
41,576
0
L
Heimdallr
BIGMIND300
Heimdallr
6,085
2,943
0
2,797
7,580
2,756
0
975
6,605
0
55,188
W
Janus
Deigolt
Janus
6,117
877
0
1,439
4,500
1,134
517
1,214
3,286
52,020
1,707
L
Ravana
6,961
3,151
0
1,396
8,916
3,484
0
3,747
4,970
0
36,143
W
Maui
Jokempo
Maui
3,674
1,067
1,207
2,192
7,537
5,403
288
2,176
5,361
17,935
400
W
4,844
1,625
0
2,249
6,640
1,761
633
629
6,011
0
47,948
L
Ymir
NEWGODD
Ymir
2,032
613
0
1,094
7,347
4,721
0
3,137
4,066
9,496
0
W
Baron Samedi
NicooJepsen
Baron Samedi
7,865
400
0
3,439
8,465
3,604
352
5,296
3,169
47,014
2,245
W
Hun Batz
Suerte_-16
Hun Batz
4,226
1,153
0
2,158
8,130
2,958
0
1,057
7,073
0
54,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
37,437
375
Minions Killed
406
0
Camps Cleared
0
1,139,511
Distance Traveled
1,293,359
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,008
584
121
10
0
230,086
4
L
Zhong Kui
6,082
507
83
7
0
196,147
0
L
Heimdallr
6,432
536
105
9
0
222,045
1
W
Janus
8,336
695
104
9
0
249,492
8
L
Ravana
6,128
511
56
5
0
235,038
0
W
Maui
7,266
606
34
3
0
246,009
8
W
Skadi
6,950
579
87
7
0
254,131
2
L
Ymir
6,026
502
10
1
0
256,195
5
W
Baron Samedi
8,009
667
103
9
0
224,560
4
W
Hun Batz
6,876
573
78
7
0
319,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role