Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Fermingo
Ix Chel
Level 109
God Stats
2W - 1L
1,486 SR
Queue Stats
4W - 3L
1,490 Elo+
Solo
Nemesis
Nemesis
FrAnKdUke89
Nemesis
Level 155
God Stats
19W - 22L
1,453 SR
Queue Stats
800W - 851L
1,405 Elo+
Solo
Medusa
Medusa
Gredieboy
Medusa
Level 139
God Stats
52W - 45L
1,572 SR
Queue Stats
464W - 467L
1,425 Elo+
Solo
Charon
Charon
Mr Fizz268
Charon
Level 156
God Stats
2W - 5L
1,297 SR
Queue Stats
70W - 60L
1,466 Elo+
Solo
Team Averages
Level 141
1,462 SR
1,457 Elo+

VS

Team Averages
Level 114
1,499 SR
1,413 Elo+
Chernobog
Chernobog
CapsulateNote
Chernobog
Level 129
God Stats
25W - 21L
1,571 SR
Queue Stats
171W - 184L
1,478 Elo+
Solo
Surtr
Surtr
JayFuRy20
Surtr
Level 49
God Stats
15W - 20L
1,383 SR
Queue Stats
82W - 95L
1,331 Elo+
Party 1
Terra
Terra
blasto4
Terra
Level 85
God Stats
1W - 0L
1,597 SR
Queue Stats
7W - 10L
1,416 Elo+
Solo
Aphrodite
Aphrodite
l PrincessCay l
Aphrodite
Level 108
God Stats
27W - 41L
1,401 SR
Queue Stats
172W - 202L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
valkoorhex
Kukulkan
Level 200
God Stats
7W - 6L
1,542 SR
Queue Stats
745W - 756L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 0
7,611
846
7,276
5,311
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
Fermingo
Ix Chel
14
1 / 6 / 1
8,159
907
5,442
9,352
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
FrAnKdUke89
Nemesis
11
0 / 0 / 0
7,127
792
2,208
4,002
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Gredieboy
Medusa
15
4 / 2 / 0
9,173
1,019
4,883
9,209
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
Mr Fizz268
Charon
13
0 / 2 / 2
7,899
878
7,195
7,667
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CapsulateNote
Chernobog
16
2 / 2 / 3
9,046
1,005
9,339
6,732
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
JayFuRy20
Surtr
14
2 / 0 / 2
8,257
917
3,874
7,740
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
blasto4
Terra
13
0 / 0 / 5
8,381
931
5,159
6,365
3,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
l PrincessCay l
Aphrodite
13
0 / 2 / 6
8,126
903
2,674
6,952
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
valkoorhex
Kukulkan
16
5 / 1 / 2
9,578
1,064
8,924
5,205
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
9
10
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Chernobog
CapsulateNote
Chernobog
2
2
3
1.75
L
Ix Chel
Fermingo
Ix Chel
1
6
1
0.25
L
Nemesis
FrAnKdUke89
Nemesis
0
0
0
0
L
Medusa
Gredieboy
Medusa
4
2
0
2
W
Surtr
JayFuRy20
Surtr
2
0
2
3
L
Charon
Mr Fizz268
Charon
0
2
2
0.5
W
Terra
blasto4
Terra
0
0
5
2.5
W
Aphrodite
l PrincessCay l
Aphrodite
0
2
6
1.5
W
Kukulkan
valkoorhex
Kukulkan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
29,970
35,541
Taken
32,994
14,403
Mitigated
15,968
4,603
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,276
1,863
222
732
5,311
1,742
18
3,322
1,911
23,349
677
W
Chernobog
CapsulateNote
Chernobog
9,339
4,043
0
0
6,732
2,512
874
3,687
2,926
0
32,641
L
Ix Chel
Fermingo
Ix Chel
5,442
321
374
780
9,352
3,068
0
3,780
5,532
28,251
76
L
Nemesis
FrAnKdUke89
Nemesis
2,208
689
0
879
4,002
2,038
0
1,846
2,048
0
3,784
L
Medusa
Gredieboy
Medusa
4,883
1,141
0
0
9,209
2,930
18
3,038
6,125
0
20,859
W
Surtr
JayFuRy20
Surtr
3,874
1,148
0
2,464
7,740
4,823
498
4,178
3,389
132
18,788
L
Charon
Mr Fizz268
Charon
7,195
663
317
1,299
7,667
4,625
0
4,008
3,430
16,772
0
W
Terra
blasto4
Terra
5,159
35
1,634
1,604
6,365
3,741
85
4,351
1,795
7,673
916
W
Aphrodite
l PrincessCay l
Aphrodite
2,674
268
3,739
3,209
6,952
3,123
840
3,808
3,060
8,537
424
W
Kukulkan
valkoorhex
Kukulkan
8,924
662
0
490
5,205
1,769
0
2,961
2,133
42,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
43,388
169
Minions Killed
219
0
Camps Cleared
0
806,964
Distance Traveled
950,914
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,611
846
37
4
0
171,534
0
W
Chernobog
9,046
1,005
62
7
0
182,220
0
L
Ix Chel
8,159
907
51
6
0
177,174
0
L
Nemesis
7,127
792
6
1
0
109,995
0
L
Medusa
9,173
1,019
41
5
0
167,783
0
W
Surtr
8,257
917
34
4
0
207,044
1
L
Charon
7,899
878
34
4
0
180,478
0
W
Terra
8,381
931
7
1
0
195,548
0
W
Aphrodite
8,126
903
25
3
0
158,385
5
W
Kukulkan
9,578
1,064
91
10
0
207,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role