Player Matchup

Izanami
Izanami
Brindwyn
Izanami
Level 124
God Stats
5W - 5L
1,486 SR
Queue Stats
25W - 33L
1,486 Elo+
Solo
Ne Zha
Ne Zha
Chinese5rapper
Ne Zha
Level 83
God Stats
2W - 0L
1,856 SR
Queue Stats
16W - 7L
1,678 Elo+
Party 2
Ao Kuang
Ao Kuang
Podhalan
Ao Kuang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,698 Elo+
Party 2
Tyr
Tyr
SpeedPro
Tyr
Level 123
God Stats
3W - 1L
1,655 SR
Queue Stats
17W - 9L
1,698 Elo+
Party 2
Cerberus
Cerberus
bonzeiabc123
Cerberus
Level 53
God Stats
7W - 1L
1,583 SR
Queue Stats
17W - 8L
1,698 Elo+
Party 2
Team Averages
Level 98
1,616 SR
1,651 Elo+

VS

Team Averages
Level 153
1,468 SR
1,421 Elo+
Ra
Ra
Deadman384
Ra
Level 149
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 18L
1,265 Elo+
Party 1
Chang'e
Chang'e
Elcabezadeconcha
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,544 Elo+
Solo
Xing Tian
Xing Tian
Rusticlese
Xing Tian
Level 155
God Stats
7W - 7L
1,685 SR
Queue Stats
101W - 151L
1,440 Elo+
Party 1
Bastet
Bastet
SlenderTenderYT
Bastet
Level 143
God Stats
0W - 2L
1,215 SR
Queue Stats
85W - 120L
1,436 Elo+
Party 1
Chaac
Chaac
changethename21
Chaac
Level 159
God Stats
6W - 5L
1,661 SR
Queue Stats
85W - 137L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brindwyn
Izanami
15
2 / 2 / 8
9,539
1,192
6,681
6,775
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
0 / 0 / 3
7,784
973
1,212
777
245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Podhalan
Ao Kuang
15
6 / 2 / 6
10,537
1,317
6,828
11,119
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
8 / 1 / 6
10,895
1,362
18,282
14,009
11,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
bonzeiabc123
Cerberus
15
0 / 1 / 9
9,563
1,195
7,522
13,878
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

301

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,907
1,113
5,367
10,027
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 3
7,980
998
3,155
2,632
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Rusticlese
Xing Tian
14
1 / 1 / 4
9,235
1,154
9,069
9,577
9,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 1
8,879
1,110
11,327
9,409
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 3
9,013
1,127
10,392
11,401
6,691
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
16
Kills
6
6
Deaths
16
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Brindwyn
Izanami
2
2
8
3
W
0
0
3
1.5
L
1
6
3
0.42
L
0
1
3
1.5
W
Ao Kuang
Podhalan
Ao Kuang
6
2
6
4.5
L
Xing Tian
Rusticlese
Xing Tian
1
1
4
3
L
2
4
1
0.63
W
8
1
6
11
W
Cerberus
bonzeiabc123
Cerberus
0
1
9
4.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,525
Damage
39,310
46,558
Taken
43,046
32,403
Mitigated
24,690
15,215
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Brindwyn
Izanami
6,681
4,447
0
1,354
6,775
2,399
0
1,300
5,475
0
35,680
W
1,212
86
0
0
777
245
0
36
741
0
2,426
L
5,367
104
1,219
844
10,027
3,883
0
3,220
6,764
32,462
400
L
3,155
166
398
361
2,632
703
0
1,016
1,582
9,029
0
W
Ao Kuang
Podhalan
Ao Kuang
6,828
1,387
0
2,658
11,119
4,811
0
3,470
6,677
25,567
97
L
Xing Tian
Rusticlese
Xing Tian
9,069
0
0
438
9,577
9,368
0
3,924
5,479
16,818
0
L
11,327
871
0
1,322
9,409
4,045
0
1,902
7,388
0
18,281
W
18,282
1,259
0
5,657
14,009
11,469
0
6,914
7,095
0
31,617
W
Cerberus
bonzeiabc123
Cerberus
7,522
764
0
5,546
13,878
13,479
0
5,668
8,210
17,257
0
L
10,392
1,301
0
2,382
11,401
6,691
0
3,809
7,506
0
26,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
44,014
193
Minions Killed
165
6
Camps Cleared
5
721,331
Distance Traveled
797,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,539
1,192
81
10
2
153,226
0
W
Ne Zha
7,784
973
3
0
0
33,488
0
L
Ra
8,907
1,113
70
9
1
162,617
0
L
Chang'e
7,980
998
16
2
2
76,927
0
W
Ao Kuang
10,537
1,317
50
6
1
165,477
0
L
Xing Tian
9,235
1,154
19
2
0
188,922
0
L
Bastet
8,879
1,110
26
3
2
188,226
0
W
Tyr
10,895
1,362
32
4
2
194,708
0
W
Cerberus
9,563
1,195
27
3
1
174,432
0
L
Chaac
9,013
1,127
34
4
0
180,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role