Player Matchup

Erlang Shen
Erlang Shen
AKUxVILLAIN
Erlang Shen
Level 125
God Stats
2W - 1L
1,599 SR
Queue Stats
208W - 227L
1,504 Elo+
Party 1
Freya
Freya
ParadigmANOMALY
Freya
Level 203
God Stats
3W - 1L
1,393 SR
Queue Stats
208W - 220L
1,485 Elo+
Party 1
Sobek
Sobek
WhiteBoiChris1
Sobek
Level 68
God Stats
24W - 14L
1,500 SR
Queue Stats
102W - 129L
1,446 Elo+
Party 1
Eset
Eset
lilbrownbean57
Eset
Level 141
God Stats
9W - 8L
1,650 SR
Queue Stats
624W - 617L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
rhyguy1997
Sun Wukong
Level 87
God Stats
24W - 26L
1,430 SR
Queue Stats
427W - 420L
1,554 Elo+
Solo
Team Averages
Level 125
1,515 SR
1,491 Elo+

VS

Team Averages
Level 73
1,577 SR
1,461 Elo+
Vulcan
Vulcan
 
Vulcan
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AlphaPopcorn987
Bacchus
Level 94
God Stats
7W - 7L
1,644 SR
Queue Stats
216W - 196L
1,421 Elo+
Party 2
Horus
Horus
FangzFTW
Horus
Level 59
God Stats
9W - 4L
1,651 SR
Queue Stats
102W - 90L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
HAPPYCHAPPY99
Gilgamesh
Level 68
God Stats
27W - 21L
1,573 SR
Queue Stats
105W - 116L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
Kenevich
Hou Yi
Level 142
God Stats
9W - 9L
1,517 SR
Queue Stats
968W - 961L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AKUxVILLAIN
Erlang Shen
11
2 / 1 / 1
5,821
582
3,162
8,768
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 2 / 2
5,275
528
3,478
7,401
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 0
5,507
551
2,546
8,172
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 3
6,382
638
5,824
8,635
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
rhyguy1997
Sun Wukong
11
0 / 2 / 0
6,126
613
5,299
8,185
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 6 / 0
5,529
553
4,386
6,104
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
5,994
599
5,413
7,564
7,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
FangzFTW
Horus
9
1 / 0 / 1
5,104
510
3,545
5,334
3,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
HAPPYCHAPPY99
Gilgamesh
9
2 / 1 / 1
5,393
539
4,512
7,635
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Kenevich
Hou Yi
10
1 / 2 / 1
5,428
543
5,373
6,615
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
6
6
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
6
0
0
W
Erlang Shen
AKUxVILLAIN
Erlang Shen
2
1
1
2.5
L
2
0
0
2
L
Horus
FangzFTW
Horus
1
0
1
1.5
L
Gilgamesh
HAPPYCHAPPY99
Gilgamesh
2
1
1
2.5
L
Hou Yi
Kenevich
Hou Yi
1
2
1
0.75
W
0
2
2
0.5
W
3
0
0
3
W
4
1
3
5.5
W
Sun Wukong
rhyguy1997
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
23,229
41,161
Taken
33,252
17,663
Mitigated
17,637
18,809
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,386
208
0
259
6,104
2,036
440
3,724
2,340
31,153
0
W
Erlang Shen
AKUxVILLAIN
Erlang Shen
3,162
1,938
0
4,919
8,768
3,203
0
553
8,215
0
38,600
L
5,413
775
0
2,390
7,564
7,455
0
0
7,564
28,529
1,901
L
Horus
FangzFTW
Horus
3,545
1,903
204
1,390
5,334
3,631
0
1,958
3,286
0
16,245
L
Gilgamesh
HAPPYCHAPPY99
Gilgamesh
4,512
1,862
0
3,548
7,635
2,507
0
2,126
5,509
0
26,090
L
Hou Yi
Kenevich
Hou Yi
5,373
2,895
0
2,251
6,615
2,008
0
3,263
3,168
0
36,291
W
3,478
1,160
0
3,608
7,401
2,103
0
0
7,401
28,868
4,276
W
2,546
118
0
4,424
8,172
5,072
0
0
8,172
24,279
0
W
5,824
997
108
3,389
8,635
2,222
0
3,833
4,802
37,935
1,059
W
Sun Wukong
rhyguy1997
Sun Wukong
5,299
1,276
0
2,361
8,185
5,063
0
4,606
3,107
0
45,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
27,448
291
Minions Killed
253
0
Camps Cleared
0
1,018,277
Distance Traveled
1,008,911
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,529
553
49
5
0
181,505
0
W
Erlang Shen
5,821
582
73
7
0
228,606
0
L
Bacchus
5,994
599
71
7
0
177,977
0
L
Horus
5,104
510
25
3
0
221,345
2
L
Gilgamesh
5,393
539
47
5
0
240,169
0
L
Hou Yi
5,428
543
61
6
0
187,915
1
W
Freya
5,275
528
47
5
0
190,109
2
W
Sobek
5,507
551
33
3
0
204,731
0
W
Eset
6,382
638
54
5
0
197,509
0
W
Sun Wukong
6,126
613
84
8
0
197,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role