Player Matchup

Neith
Neith
Abdara12
Neith
Level 69
God Stats
164W - 129L
1,560 SR
Queue Stats
187W - 162L
1,510 Elo+
Solo
Achilles
Achilles
FoxHoundZIG
Achilles
Level 7
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
KibaSaise
Chang'e
Level 66
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 3
Ra
Ra
Nyoh_AR
Ra
Level 119
God Stats
2W - 3L
1,438 SR
Queue Stats
72W - 80L
1,427 Elo+
Solo
Arachne
Arachne
sgfigueredo1
Arachne
Level 40
God Stats
7W - 3L
1,495 SR
Queue Stats
56W - 60L
1,379 Elo+
Solo
Team Averages
Level 60
1,397 SR
1,391 Elo+

VS

Team Averages
Level 64
1,522 SR
1,439 Elo+
Artio
Artio
DaveyJones625
Artio
Level 62
God Stats
21W - 5L
1,588 SR
Queue Stats
69W - 47L
1,447 Elo+
Party 1
Izanami
Izanami
KAIRO86
Izanami
Level 86
God Stats
7W - 7L
1,418 SR
Queue Stats
25W - 26L
1,396 Elo+
Solo
Xing Tian
Xing Tian
LA_N01R
Xing Tian
Level 68
God Stats
22W - 12L
1,494 SR
Queue Stats
111W - 94L
1,464 Elo+
Party 2
Lancelot
Lancelot
nf-_-dre
Lancelot
Level 40
God Stats
7W - 4L
1,415 SR
Queue Stats
110W - 91L
1,472 Elo+
Party 2
Hades
Hades
ondaedge
Hades
Level 66
God Stats
1W - 0L
1,695 SR
Queue Stats
35W - 20L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdara12
Neith
9
1 / 3 / 0
5,283
480
5,791
7,423
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
FoxHoundZIG
Achilles
9
1 / 5 / 0
5,701
518
1,571
7,045
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
KibaSaise
Chang'e
7
0 / 8 / 0
4,436
403
2,958
9,138
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
5,756
523
1,388
3,447
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
sgfigueredo1
Arachne
10
1 / 4 / 1
5,561
506
4,774
8,565
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
6,519
593
5,018
12,648
5,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
KAIRO86
Izanami
11
7 / 0 / 3
7,367
670
8,081
6,097
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Xing Tian
LA_N01R
Xing Tian
10
5 / 2 / 1
6,592
599
5,437
7,366
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
nf-_-dre
Lancelot
12
4 / 1 / 2
6,339
576
3,413
7,016
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
ondaedge
Hades
10
0 / 1 / 0
5,984
544
3,012
5,385
2,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
20
20
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Abdara12
Neith
1
3
0
0.33
W
4
0
8
8
L
Achilles
FoxHoundZIG
Achilles
1
5
0
0.2
W
Izanami
KAIRO86
Izanami
7
0
3
8.5
L
Chang'e
KibaSaise
Chang'e
0
8
0
0
W
Xing Tian
LA_N01R
Xing Tian
5
2
1
2.75
L
0
0
1
0.5
W
Lancelot
nf-_-dre
Lancelot
4
1
2
5
W
Hades
ondaedge
Hades
0
1
0
0
L
Arachne
sgfigueredo1
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,482
Damage
24,961
35,618
Taken
38,512
10,152
Mitigated
16,781
7,951
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abdara12
Neith
5,791
2,578
0
2,072
7,423
1,768
0
2,419
4,931
0
30,672
W
5,018
400
540
7,034
12,648
5,657
102
1,556
11,092
24,798
0
L
Achilles
FoxHoundZIG
Achilles
1,571
911
0
604
7,045
3,584
0
2,772
3,898
0
25,035
W
Izanami
KAIRO86
Izanami
8,081
5,377
0
2,679
6,097
2,054
1,439
1,808
4,289
0
57,346
L
Chang'e
KibaSaise
Chang'e
2,958
310
260
1,485
9,138
1,584
0
1,954
7,184
17,501
0
W
Xing Tian
LA_N01R
Xing Tian
5,437
328
0
500
7,366
3,700
177
120
7,017
25,614
2,715
L
1,388
163
222
1,689
3,447
905
0
1,907
1,455
39,119
0
W
Lancelot
nf-_-dre
Lancelot
3,413
349
0
500
7,016
3,254
0
40
6,943
0
38,577
W
Hades
ondaedge
Hades
3,012
439
20
2,513
5,385
2,116
280
822
4,563
38,988
1,301
L
Arachne
sgfigueredo1
Arachne
4,774
3,285
0
1,619
8,565
2,311
0
3,576
4,761
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
32,801
228
Minions Killed
337
0
Camps Cleared
0
1,107,214
Distance Traveled
1,171,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,283
480
43
4
0
205,039
1
W
Artio
6,519
593
33
3
0
263,102
0
L
Achilles
5,701
518
39
4
0
227,964
0
W
Izanami
7,367
670
110
10
0
203,710
0
L
Chang'e
4,436
403
24
2
0
219,965
0
W
Xing Tian
6,592
599
50
5
0
216,708
0
L
Ra
5,756
523
77
7
0
212,124
0
W
Lancelot
6,339
576
61
6
0
264,708
0
W
Hades
5,984
544
83
8
0
223,572
0
L
Arachne
5,561
506
45
4
0
242,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role