Player Matchup

Hades
Hades
Gold II
WalMartShoppa
Hades
Gold II
Level 152
God Stats
193W - 129L
1,634 SR
Queue Stats
659W - 671L
1,464 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,634 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,331 SR
1,090 MMR
Sobek
Sobek
Silver III
LUISKYPR
Sobek
Silver III
Level 122
God Stats
0W - 3L
1,331 SR
Queue Stats
81W - 142L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
13,400
1,031
11,805
16,868
10,636
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabArachneAnhurBacchusSkadi

VS

Bans
CupidUllrChang'eChronosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LUISKYPR
Sobek
14
0 / 3 / 0
9,793
753
8,398
17,014
11,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
LUISKYPR
Sobek
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,805
Damage
8,398
16,868
Taken
17,014
10,636
Mitigated
11,209
12,716
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
LUISKYPR
Sobek
8,398
756
0
2,634
17,014
11,209
0
12,019
4,995
37,425
4,948
W
11,805
1,864
0
12,716
16,868
10,636
1,533
8,186
8,682
88,922
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,400
Gold Earned
9,793
180
Minions Killed
69
11
Camps Cleared
1
227,347
Distance Traveled
243,792
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,793
753
69
5
1
243,792
1
W
Hades
13,400
1,031
180
14
11
227,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role