Player Matchup

Erlang Shen
Erlang Shen
JayHarris1469
Erlang Shen
Level 129
God Stats
6W - 4L
1,655 SR
Queue Stats
235W - 221L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
PermaBan 47
Nu Wa
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 32L
1,446 Elo+
Party 3
Rama
Rama
Profit0FWar
Rama
Level 122
God Stats
2W - 2L
1,343 SR
Queue Stats
107W - 101L
1,495 Elo+
Party 3
Xing Tian
Xing Tian
TheLokiMaster84
Xing Tian
Level 202
God Stats
11W - 18L
1,480 SR
Queue Stats
303W - 278L
1,467 Elo+
Party 2
Bakasura
Bakasura
WhoScharted
Bakasura
Level 253
God Stats
5W - 6L
1,342 SR
Queue Stats
563W - 555L
1,502 Elo+
Party 2
Team Averages
Level 146
1,464 SR
1,477 Elo+

VS

Team Averages
Level 97
1,550 SR
1,460 Elo+
Chaac
Chaac
Alexvier01
Chaac
Level 139
God Stats
2W - 3L
1,695 SR
Queue Stats
164W - 154L
1,513 Elo+
Party 4
Serqet
Serqet
AmericanSmeagol
Serqet
Level 158
God Stats
0W - 2L
1,340 SR
Queue Stats
7W - 24L
1,263 Elo+
Solo
Scylla
Scylla
Granjas
Scylla
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,367 Elo+
Party 4
Susano
Susano
HofOof
Susano
Level 28
God Stats
4W - 2L
1,606 SR
Queue Stats
49W - 33L
1,563 Elo+
Party 1
Hercules
Hercules
Xangx
Hercules
Level 87
God Stats
0W - 2L
1,612 SR
Queue Stats
32W - 15L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JayHarris1469
Erlang Shen
13
0 / 2 / 4
7,604
543
7,960
15,507
9,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
8 / 0 / 4
8,588
613
13,674
5,318
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 1
7,758
554
3,090
4,582
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
TheLokiMaster84
Xing Tian
12
1 / 0 / 8
7,554
540
4,642
10,102
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
WhoScharted
Bakasura
13
5 / 2 / 3
7,810
558
6,152
12,094
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 1 / 1
8,163
583
11,566
13,226
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 5 / 0
6,390
456
3,139
10,406
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Granjas
Scylla
12
0 / 4 / 1
7,004
500
3,131
7,742
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
HofOof
Susano
11
2 / 6 / 0
6,264
447
7,109
12,029
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Xangx
Hercules
12
0 / 1 / 1
6,784
485
4,990
11,625
6,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
5
5
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
1
1
2.5
L
1
5
0
0.2
L
Scylla
Granjas
Scylla
0
4
1
0.13
L
Susano
HofOof
Susano
2
6
0
0.33
W
Erlang Shen
JayHarris1469
Erlang Shen
0
2
4
1
W
8
0
4
10
W
1
1
1
1.5
W
Xing Tian
TheLokiMaster84
Xing Tian
1
0
8
5
W
Bakasura
WhoScharted
Bakasura
5
2
3
3.25
L
Hercules
Xangx
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,518
Damage
29,935
47,603
Taken
55,028
23,176
Mitigated
24,266
17,147
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,566
2,731
0
6,412
13,226
10,227
391
992
11,964
0
63,895
L
3,139
551
0
1,149
10,406
3,025
0
4,272
5,766
0
41,557
L
Scylla
Granjas
Scylla
3,131
438
0
1,973
7,742
1,702
0
3,794
3,548
49,467
0
L
Susano
HofOof
Susano
7,109
1,657
0
2,872
12,029
2,741
0
4,443
7,092
0
46,501
W
Erlang Shen
JayHarris1469
Erlang Shen
7,960
4,857
0
7,550
15,507
9,025
0
912
13,880
0
51,986
W
13,674
4,878
0
614
5,318
1,411
647
698
4,336
54,819
1,529
W
3,090
2,121
0
926
4,582
1,490
952
171
4,411
0
56,355
W
Xing Tian
TheLokiMaster84
Xing Tian
4,642
407
0
2,272
10,102
7,056
0
1,694
8,230
24,206
2,079
W
Bakasura
WhoScharted
Bakasura
6,152
3,589
0
5,785
12,094
4,194
90
389
11,344
0
41,625
L
Hercules
Xangx
Hercules
4,990
1,892
0
7,016
11,625
6,571
0
3,098
8,116
1,393
46,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
34,605
399
Minions Killed
461
0
Camps Cleared
0
1,373,119
Distance Traveled
1,333,719
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,163
583
122
9
0
259,311
4
L
Serqet
6,390
456
72
5
0
298,488
0
L
Scylla
7,004
500
111
8
0
218,230
0
L
Susano
6,264
447
60
4
0
260,495
0
W
Erlang Shen
7,604
543
99
7
0
237,835
0
W
Nu Wa
8,588
613
86
6
0
268,672
6
W
Rama
7,758
554
97
7
0
258,733
0
W
Xing Tian
7,554
540
31
2
0
303,643
3
W
Bakasura
7,810
558
86
6
0
304,236
2
L
Hercules
6,784
485
96
7
0
297,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role