Player Matchup

Hera
Hera
Acssin_Sebas
Hera
Level 68
God Stats
10W - 7L
1,517 SR
Queue Stats
55W - 67L
1,392 Elo+
Party 1
Izanami
Izanami
DESCONOCIDO200
Izanami
Level 23
God Stats
2W - 2L
1,501 SR
Queue Stats
12W - 7L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
JuliooKapp
Nu Wa
Level 109
God Stats
77W - 73L
1,493 SR
Queue Stats
118W - 107L
1,461 Elo+
Solo
Ymir
Ymir
Un_lempira01
Ymir
Level 23
God Stats
2W - 2L
1,545 SR
Queue Stats
7W - 14L
1,307 Elo+
Party 1
Thanatos
Thanatos
miski_504
Thanatos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 44L
1,376 Elo+
Party 1
Team Averages
Level 66
1,511 SR
1,414 Elo+

VS

Team Averages
Level 64
1,493 SR
1,257 Elo+
Charybdis
Charybdis
FearForHydra
Charybdis
Level 69
God Stats
1W - 3L
1,542 SR
Queue Stats
27W - 50L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
KingNoxas
Baron Samedi
Level 72
God Stats
1W - 1L
1,488 SR
Queue Stats
19W - 25L
1,082 Elo+
Party 2
Fenrir
Fenrir
TBSDC
Fenrir
Level 26
God Stats
13W - 15L
1,256 SR
Queue Stats
29W - 30L
1,111 Elo+
Party 2
Osiris
Osiris
WWxStark33
Osiris
Level 129
God Stats
8W - 5L
1,855 SR
Queue Stats
393W - 379L
1,509 Elo+
Solo
Bacchus
Bacchus
oOmr milkyOo
Bacchus
Level 26
God Stats
1W - 2L
1,323 SR
Queue Stats
34W - 34L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
11,221
561
9,852
6,569
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
8,187
409
5,937
7,912
2,813
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
17
0 / 0 / 7
10,292
515
10,042
6,660
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 1
8,694
435
4,564
14,481
12,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
miski_504
Thanatos
18
5 / 2 / 3
10,358
518
8,344
17,430
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FearForHydra
Charybdis
17
4 / 2 / 1
9,756
488
12,521
13,402
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
KingNoxas
Baron Samedi
14
2 / 3 / 0
8,551
428
3,782
9,080
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
TBSDC
Fenrir
12
0 / 4 / 2
7,187
359
2,821
10,153
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
WWxStark33
Osiris
17
1 / 2 / 0
9,725
486
8,009
16,395
13,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
oOmr milkyOo
Bacchus
14
1 / 0 / 3
9,317
466
5,142
12,118
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
8
8
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
0
2
2
0.5
L
Charybdis
FearForHydra
Charybdis
4
2
1
2.25
W
Nu Wa
0
0
7
3.5
L
Baron Samedi
KingNoxas
Baron Samedi
2
3
0
0.67
L
Fenrir
TBSDC
Fenrir
0
4
2
0.25
W
0
2
1
0.25
L
Osiris
WWxStark33
Osiris
1
2
0
0.5
W
Thanatos
miski_504
Thanatos
5
2
3
3.25
L
Bacchus
oOmr milkyOo
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,739
Damage
32,275
53,052
Taken
61,148
27,481
Mitigated
37,814
29,276
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,852
2,413
243
1,301
6,569
2,221
0
3,485
3,084
82,967
1,671
W
5,937
3,977
0
3,006
7,912
2,813
0
2,031
5,881
0
56,662
L
Charybdis
FearForHydra
Charybdis
12,521
6,158
0
6,530
13,402
4,440
2,089
4,430
8,972
0
105,372
W
Nu Wa
10,042
2,695
125
4,329
6,660
2,176
404
0
6,660
79,117
113
L
Baron Samedi
KingNoxas
Baron Samedi
3,782
270
5
3,273
9,080
3,316
0
5,499
3,581
42,180
1,493
L
Fenrir
TBSDC
Fenrir
2,821
692
0
3,261
10,153
2,715
0
4,451
5,702
0
22,313
W
4,564
808
0
1,273
14,481
12,597
0
2,853
11,628
29,826
1,751
L
Osiris
WWxStark33
Osiris
8,009
2,477
0
1,941
16,395
13,605
0
6,790
9,605
0
86,548
W
Thanatos
miski_504
Thanatos
8,344
2,737
0
18,999
17,430
7,674
0
252
17,178
0
96,359
L
Bacchus
oOmr milkyOo
Bacchus
5,142
426
0
4,095
12,118
13,738
528
2,841
9,277
26,018
2,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,752
Gold Earned
44,536
590
Minions Killed
498
0
Camps Cleared
0
1,978,343
Distance Traveled
1,824,025
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,221
561
155
8
0
397,082
0
W
Izanami
8,187
409
105
5
0
352,402
0
L
Charybdis
9,756
488
159
8
0
341,589
0
W
Nu Wa
10,292
515
149
7
0
405,652
3
L
Baron Samedi
8,551
428
89
4
0
361,893
3
L
Fenrir
7,187
359
49
2
0
410,979
1
W
Ymir
8,694
435
49
2
0
379,608
0
L
Osiris
9,725
486
162
8
0
328,034
4
W
Thanatos
10,358
518
132
7
0
443,599
0
L
Bacchus
9,317
466
39
2
0
381,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role