Player Matchup

Ne Zha
Ne Zha
Gold I
Strife_aL
Ne Zha
Gold I
Level 202
God Stats
28W - 15L
1,695 SR
Queue Stats
146W - 138L
1,707 MMR
Party 1
Poseidon
Poseidon
Gold I
iWiffKrakens
Poseidon
Gold I
Level 225
God Stats
44W - 35L
1,671 SR
Queue Stats
502W - 491L
1,639 MMR
Party 1
Hachiman
Hachiman
Gold II
jay_B2raw
Hachiman
Gold II
Level 149
God Stats
15W - 10L
1,627 SR
Queue Stats
412W - 419L
1,592 MMR
Solo
Ganesha
Ganesha
Gold I
syndromecol
Ganesha
Gold I
Level 192
God Stats
5W - 9L
1,526 SR
Queue Stats
464W - 475L
1,593 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
xoloscuincle
Kuzenbo
Gold III
Level 170
God Stats
7W - 8L
1,687 SR
Queue Stats
139W - 139L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 188
1,641 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,570 SR
1,598 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
ATLAS_legends10
Kukulkan
Gold I
Level 192
God Stats
7W - 6L
1,510 SR
Queue Stats
284W - 297L
1,589 MMR
Solo
Cthulhu
Cthulhu
Platinum V
BunnyFengMin06
Cthulhu
Platinum V
Level 109
God Stats
12W - 7L
1,732 SR
Queue Stats
454W - 450L
1,675 MMR
Solo
Charon
Charon
Gold II
Cryzat
Charon
Gold II
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 214L
1,651 MMR
Solo
Ishtar
Ishtar
Platinum V
thesweatysacks
Ishtar
Platinum V
Level 166
God Stats
35W - 27L
1,608 SR
Queue Stats
726W - 730L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Strife_aL
Ne Zha
15
2 / 0 / 2
8,140
543
5,119
9,596
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
iWiffKrakens
Poseidon
16
2 / 2 / 0
8,702
580
3,038
7,448
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
jay_B2raw
Hachiman
12
0 / 1 / 0
6,989
466
1,441
5,969
1,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
syndromecol
Ganesha
12
0 / 4 / 1
7,170
478
2,648
10,020
7,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
xoloscuincle
Kuzenbo
11
1 / 4 / 0
7,012
467
6,951
15,100
14,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaKumbhakarnaHerculesAphrodite

VS

Bans
CerberusPersephoneKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 2 / 3
8,268
551
5,186
13,967
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
17
2 / 0 / 1
9,648
643
3,245
3,422
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 1
9,436
629
9,855
11,066
8,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
Cryzat
Charon
12
1 / 0 / 5
8,408
561
5,263
6,916
6,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
2 / 1 / 3
9,077
605
7,852
7,540
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
11
11
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
3
2.25
W
Kukulkan
2
0
1
2.5
W
3
2
1
1.75
W
Charon
Cryzat
Charon
1
0
5
3.5
L
Ne Zha
Strife_aL
Ne Zha
2
0
2
3
L
Poseidon
iWiffKrakens
Poseidon
2
2
0
1
L
Hachiman
jay_B2raw
Hachiman
0
1
0
0
L
Ganesha
syndromecol
Ganesha
0
4
1
0.13
W
2
1
3
3.5
L
Kuzenbo
xoloscuincle
Kuzenbo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
31,401
48,133
Taken
42,911
29,819
Mitigated
23,698
16,040
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,186
1,108
0
13,161
13,967
5,100
0
3,590
10,281
0
56,124
W
Kukulkan
3,245
216
0
597
3,422
1,248
1
1,424
1,998
85,519
344
W
9,855
618
301
3,280
11,066
8,390
0
5,076
5,277
63,884
3,016
W
Charon
Cryzat
Charon
5,263
1,082
0
2,078
6,916
6,350
84
607
6,309
23,938
1,870
L
Ne Zha
Strife_aL
Ne Zha
5,119
956
0
5,883
9,596
3,443
0
1,448
8,072
0
57,198
L
Poseidon
iWiffKrakens
Poseidon
3,038
253
0
3,391
7,448
2,379
0
2,721
4,727
94,394
1,576
L
Hachiman
jay_B2raw
Hachiman
1,441
664
0
2,166
5,969
1,939
0
959
5,010
0
35,132
L
Ganesha
syndromecol
Ganesha
2,648
557
0
1,430
10,020
7,685
0
3,749
6,195
20,619
0
W
7,852
4,177
0
3,921
7,540
2,610
552
1,042
6,498
0
86,122
L
Kuzenbo
xoloscuincle
Kuzenbo
6,951
2,041
0
3,170
15,100
14,373
0
7,372
6,714
37,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
44,837
478
Minions Killed
602
0
Camps Cleared
0
1,586,999
Distance Traveled
1,570,247
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,268
551
95
6
0
338,443
0
W
Kukulkan
9,648
643
182
12
0
330,376
0
W
Cthulhu
9,436
629
141
9
0
311,050
2
W
Charon
8,408
561
39
3
0
307,385
4
L
Ne Zha
8,140
543
110
7
0
366,684
0
L
Poseidon
8,702
580
207
14
0
328,316
3
L
Hachiman
6,989
466
75
5
0
257,835
3
L
Ganesha
7,170
478
7
0
0
345,925
4
W
Ishtar
9,077
605
145
10
0
282,993
4
L
Kuzenbo
7,012
467
79
5
0
288,239
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role