Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kuuju
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 3
Hachiman
Hachiman
Sichobob3967
Hachiman
Level 112
God Stats
150W - 183L
1,510 SR
Queue Stats
277W - 311L
1,454 Elo+
Solo
Sobek
Sobek
keefboz
Sobek
Level 95
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 3
Vulcan
Vulcan
squanchie45
Vulcan
Level 94
God Stats
0W - 2L
1,303 SR
Queue Stats
54W - 66L
1,460 Elo+
Solo
Team Averages
Level 89
1,477 SR
1,561 Elo+

VS

Team Averages
Level 140
1,640 SR
1,549 Elo+
Danzaburou
Danzaburou
Devilnumber2
Danzaburou
Level 92
God Stats
9W - 2L
1,904 SR
Queue Stats
123W - 19L
1,855 Elo+
Party 1
Surtr
Surtr
N64Spartan
Surtr
Level 146
God Stats
7W - 14L
1,317 SR
Queue Stats
43W - 63L
1,375 Elo+
Party 2
Chang'e
Chang'e
OleHickory09
Chang'e
Level 149
God Stats
3W - 5L
1,524 SR
Queue Stats
46W - 84L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
Ryu096
Amaterasu
Level 155
God Stats
5W - 1L
1,791 SR
Queue Stats
164W - 49L
1,745 Elo+
Party 1
Ra
Ra
irritatedpanda9
Ra
Level 157
God Stats
3W - 3L
1,663 SR
Queue Stats
130W - 184L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 2 / 3
6,318
903
3,578
6,206
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Kuuju
Sylvanus
9
0 / 3 / 3
6,044
863
1,756
5,144
3,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Sichobob3967
Hachiman
13
3 / 0 / 2
6,947
992
3,987
6,190
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
keefboz
Sobek
11
3 / 5 / 0
6,570
939
5,479
8,421
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
12
0 / 6 / 5
6,370
910
5,799
7,667
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Devilnumber2
Danzaburou
12
4 / 3 / 5
7,177
1,025
8,083
7,120
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
12
2 / 2 / 4
6,720
960
1,376
5,357
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
OleHickory09
Chang'e
13
5 / 0 / 5
7,257
1,037
7,586
5,952
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Ryu096
Amaterasu
13
4 / 1 / 9
7,604
1,086
6,835
8,402
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 7
6,887
984
4,691
3,276
1,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
6
Kills
16
16
Deaths
6
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
3
0.75
W
Danzaburou
Devilnumber2
Danzaburou
4
3
5
2.17
L
Sylvanus
Kuuju
Sylvanus
0
3
3
0.5
W
Surtr
2
2
4
2
W
Chang'e
OleHickory09
Chang'e
5
0
5
7.5
W
Amaterasu
Ryu096
Amaterasu
4
1
9
8.5
L
Hachiman
Sichobob3967
Hachiman
3
0
2
4
W
1
0
7
4.5
L
Sobek
keefboz
Sobek
3
5
0
0.6
L
Vulcan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,599
Damage
28,571
33,628
Taken
30,107
15,275
Mitigated
15,260
6,127
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,578
889
0
554
6,206
2,528
0
2,328
3,474
0
19,610
W
Danzaburou
Devilnumber2
Danzaburou
8,083
3,113
0
1,441
7,120
2,488
43
3,313
3,507
0
19,874
L
Sylvanus
Kuuju
Sylvanus
1,756
523
875
637
5,144
3,087
0
1,783
3,135
2,525
0
W
Surtr
1,376
476
0
398
5,357
3,202
36
1,665
3,564
188
12,150
W
Chang'e
OleHickory09
Chang'e
7,586
250
660
2,577
5,952
3,135
0
2,621
3,130
16,215
0
W
Amaterasu
Ryu096
Amaterasu
6,835
1,560
0
3,813
8,402
5,410
255
1,984
6,172
0
20,823
L
Hachiman
Sichobob3967
Hachiman
3,987
1,217
0
1,672
6,190
2,066
0
2,730
3,077
0
16,642
W
4,691
39
732
726
3,276
1,025
32
2,172
997
24,602
233
L
Sobek
keefboz
Sobek
5,479
330
0
531
8,421
4,964
0
1,938
5,961
9,389
321
L
Vulcan
5,799
204
75
1,783
7,667
2,630
0
1,945
5,288
15,697
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
35,645
120
Minions Killed
178
0
Camps Cleared
0
612,081
Distance Traveled
809,313
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,318
903
44
6
0
152,216
0
W
Danzaburou
7,177
1,025
26
4
0
157,710
0
L
Sylvanus
6,044
863
1
0
0
65,535
0
W
Surtr
6,720
960
26
4
0
160,908
0
W
Chang'e
7,257
1,037
36
5
0
141,659
2
W
Amaterasu
7,604
1,086
36
5
0
185,478
0
L
Hachiman
6,947
992
29
4
0
123,469
0
W
Ra
6,887
984
54
8
0
163,558
0
L
Sobek
6,570
939
14
2
0
129,655
0
L
Vulcan
6,370
910
32
5
0
141,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role